Manual

Creating a Bitmap Frame
A bitmapframe defines the outer bounds of a bitmap. Create a bitmap
frame using the Frame tool or by drawing a bitmap shape using other bitmap
tools. Use the Bitmap tools to change pixels in the object and manipulate the
bitmap by moving, resizing, or transforming it as desired.
If you know the size of the bitmap you want to create, or if you just want to
block out an area of the drawing for the bitmap, use the Frame tool to create
a rectangular bitmap frame.
Any bitmap operations you perform in the frame are bounded by the frame
and become part of it. The frame acts much like a draw object that you can
stretch, move, and rotate. You cannot, however, move or resize individual
bitmap items you place in the bitmap frame. Once you place a bitmap item
into a frame, it permanendy becomes part of that frame, unless you select
Undo from the Edit menu.
l_ To draw a bitmap frame:
_--_ 1. Select the Frame tool from the Bitmap tools. Thepointer changes tocrosshairs when you move it over the drawine, area.
2. Move the on-screen pointer to where you want to anchor the first point of
the frame; then hold the Select button and drag the frame until it becomes
the size you want.
3. Release the Select button. A frame with a wbite fill appears with selection
handles: -" _ .- _-
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Drawing a bitmap frame creates the bitmap. You can now change pixels
inside the bitmap frame. You can also draw other Drawing objects on top of
the bitmap; however, they remain separate objects, distinct from the bitmap.
Drawing 157