VOYAGER ELECTRONIC DARTBOARD MODEL #EDB400 1.800.399.4402 FAX: 215.283.9573 Please have your model number ready when calling. DMI Sports Inc. 1300 Virginia Drive, Suite 401 Ft. Washington,PA,19034 www.dmisports.
For any warranty issues or problems, DO NOT RETURN THIS PRODUCT TO THE STORE WHERE PURCHASED WARRANTY: This DMI electronic dartboard is guaranteed against defects in materials and workmanship for 90 days. (Note: flights, shafts and points wear out and/or break as a normal part of play; this is not a defect and is not covered under the guarantee.) This guarantee is void if merchandise is misused, abused, neglected, shopworn, scratched or if you cannot provide a valid proof of purchase.
Setup / Mounting Instructions The dartboard requires 4 “AA” Batteries. Please insert the 4 “AA” batteries into the dartboard first before mounting the dartboard to the wall Choose a location to hang the dartboard where there is about 10 feet of open space in front of the board. The “toe-line” should be 7’ 9 1/4” from the face of the dartboard Locate a wall stud and place a mark 77.25” from the floor. This will be your guide hole for the top mounting screw.
Dartboard Functions RESET button - Cancels current score and returns to start of game. POWER button - Press to turn game on or off. Dartboard has an automatic suspend mode to conserve power and battery life (if using batteries). The dartboard will make sound effect and display “SLEEP” on the display after approximately 3 minutes of non-use. However, the scores are stored in memory and can be restored by pressing any button. SOUND button - Press to change volume to high, low, or off.
Electronic Dartboard Operation 1. Press the POWER button to activate dartboard. A short musical introduction is played as the display goes through power-up test. Press GAME buttons until desired game is displayed 2. Press DOUBLE button (optional) to select starting and/or ending on doubles (used only in 301 - 901 games). This is explained in the game rules section. 3. Press PLAYER button to select the number of players (1, 2, 3, 4, t 1-1, t 2-2, t 3-3, t 4-4) The default setting is 2 players. 4.
Caring for your Electronic Dartboard Do not use excessive force when throwing darts. Throwing darts too hard will cause frequent tip breakage and cause excess wear on the board. Turn darts clockwise as you pull them from the board. This makes it easier to remove darts and extends the life of the tips. Remove the batteries when not in use for prolonged periods of time Do not spill liquids on the dartboard.
Solo Play Feature This exciting feature allows solo player to play against the computer at one of five different levels of skill – only 1 player can compete against the Solo Play competitor. This adds a level of competition to normally routine practice sessions. To activate the Solo Play opponent: 1. Select the Game you wish to play 2.
HECKLER® - Interactive Game Play Options Your electronic dartboard includes an exciting interactive “Heckler®” feature that emits rewarding comments of praise for high scoring darts and humorous comments for poorly thrown darts. The humorous interactive comments are sure to add plenty of fun and excitement to your dart game.
CRICKET Cricket is a strategic game for accomplished players and beginners alike. Players throw for numbers best suited for them and can force opponents to throw for numbers not as suitable for them. The object of Cricket is to “close” all of the appropriate numbers before one’s opponent while racking up the highest number of points. Only the numbers 15 through 20 and the inner/outer bullseye are used.
Overs The object of this game is to simply score higher (“over”) than your own previous three dart total score. Before play begins, players choose the amount of lives to be used by pressing the SELECT button. When a player fails to score “over “ their previous three-dart total, they will lose one life. When a player “equals” the previous three dart total, a life will also be lost. The LED screen on the right will light up once for each life taken away. The last player with a life remaining is the winner.
CUT-THROAT CRICKET Same basic rules as standard Cricket except once scoring begins, points are added to your opponent(s) total. The object of this game is to end up with the fewest points. This variation of Cricket offers a different psychology to the players. Rather than adding to your own score and helping your own cause as in standard Cricket, Cut-Throat offers the benefit of racking up points for your opponent(s), digging him in a deeper hole.
We have added some additional levels of difficulty to this game for those looking for a real challenge!: ROUND-THE-CLOCK Double - Player must score a Double in each segment from 1 through 20 in order. ROUND-THE-CLOCK Double 5 - Game starts at double segment 5 ROUND-THE-CLOCK Double 10 - Game starts at double segment 10 ROUND-THE-CLOCK Double 15 - Game starts at double segment 15 ROUND-THE-CLOCK Triple - Player must score a Triple in each segment from 1 through 20 in order.
DOUBLE DOWN 41 This game follows similar rules as standard Double Down as described above with two exceptions. First, instead of going from 15 through 20 and bullseye, the sequence is reversed which will be indicated on the LCD display. Second, an additional round is included toward the end in which players must attempt to score three hits that add up to 41 points (20, 20, 1; 19, 19, 3; D10, D10, 1: etc.). This “41” round adds an extra level of difficulty to the game.
Note: The active player continues to throw darts until he “holes out” (scores 3 hits on the current hole). The voice announcer will indicate the player that is up - listen carefully to avoid shooting out of sequence. By the way, there are no “gimmes” in this game! Additional variations of this game are detailed below. The rules are the same except the number of holes needed to play.
3. You can score 20 points per “frame” by hitting the triple segment twice. 4. Hitting the double segment with your second dart will only count as 10 points if you scored a double on your first throw. Otherwise you will score a total of 9 points by throwing a double with your second dart.
BASEBALL – 6 Innings This dartboard version of baseball takes a great deal of skill. As in the real game, a complete game consists of 9 innings. Each player throws 3 darts per “inning.” The field is laid out as shown in the diagram.
NINE-DART CENTURY The object of this game is to attempt to score 100 points, or come as close as possible, after 3 rounds (9 darts). Doubles and triples count as 2x and 3x their value respectively. Going over 100 points is considered a “bust” and causes you to lose unless all players go over. In that case, the player closest to 100 wins (player that scored the lowest amount over 100. GREEN VS.
Horseshoes This 2 -player game uses only the 20 and 3 segments to represent the two horseshoe pits. Player 1 will shoot at the 20 segment and Player 2 will shoot at the 3 segment. Scoring is cumulated per round. First player to score 15 points is the winner. Scoring is as follows: TRIPLE RING = Ringer 3 points DOUBLE RING= Leaner 2 points INNER SEGMENT (Small)= 1 point Scores will only count for the player or team with the most points in that round.
GOLD HUNTING The object of this game is to find “gold.” You collect gold for each 50 points. Gold is only collected only if your score is exactly 50 or a multiple of 50 (100, 150, etc.) at any point during a round. However, since “gold” can make a person greedy, not only do you collect gold for every multiple of 50, you also steal 1 gold from all other players. Therefore, as you collect a gold, you take 1 gold from all other players who have gold.
29/90 games G01 301 G46 Round the clock 1 doubles G02 401 G47 Round the clock 5 doubles G03 501 G48 Round the clock 10 doubles G04 601 G49 Round the clock 15 doubles G05 701 G50 Round the clock 1 triples G06 801 G51 Round the clock 5 triples G07 901 G52 Round the clock 10 triples G08 Cricket G53 Round the clock 15 triples G09 No-score cricket G54 Killer G10 Scram G55 Double down G11 Cut throat cricket G56 Double down 41 G12 Adv-cricket G57 All fives 51 G13 Sh
G24 Count up 500 G69 Bowling G25 Count up 600 G70 Baseball-6 inning G26 Count up 700 G71 Baseball-9 inning G27 Count up 800 G72 Steeplechase G28 Count up 900 G73 Shove a penny G29 Count up 999 G74 Nine dart century G30 Hi Score (3 rounds) G75 Green vs Red G31 Hi Score (4 rounds) G76 Big Six 3 lives G32 Hi Score (5 rounds) G77 Big Six 5 lives G33 Hi Score (6 rounds) G78 Big Six 7 lives G34 Hi Score (7 rounds) G79 Horseshoes 15 G35 Hi Score (8 rounds) G80 Horsesh
Important Notes Cleaning your Electronic Dartboard Your DMI Sports electronic dartboard will provide many hours of competition if cared for properly. Regular dusting of the cabinet is recommended using a dry cloth. The use of abrasive cleaners or cleaners that contain ammonia may cause damage and should not be used. Avoid spilling liquid onto the target area since it can result in permanent damage and is not covered by the warranty.