Specifications

Chapter 10 Cues 175
Looping Causes sound or movie media to loop (re-start from the beginning) when
played past its duration. This is particularly useful for short, cyclical anima-
tions, where the movie then contains only a single cycle.
NOTE: To see the effect of this behavior, the duration of the cue must be
extended past the media’s natural duration, or made free-running.
Stacking When using WATCHOUT in its traditional 2D mode, images originating from
higher timeline layers cover images from lower layers. This is the behavior
obtained when choosing “By Layer”. However, when positioning and moving
images along the Z axis (towards or away from the viewer), you may want
images closer to the viewer to always appear in front of more distant objects.
In many cases, this can be accomplished by placing the cues onto layers in a
matching order, which is the preferable solution. When this is not possible,
choose “By Z-Depth” instead, to make images with lower Z position appear in
front of images with higher Z position.
NOTE: Images with transparent or semi-transparent areas may not blend
with other objects as expected when using “By Z-Depth”. If so, re-arrange
the cues onto layers in the desired front-to-back order.
The “Default” option is identical to “By Layers” for cues on the Main Timeline
or Auxiliary timelines. For cues in compositions, this setting makes images
inherit the corresponding setting of the cue that plays the composition.
Preview Controls the maximum Stage window preview quality. Set to “Reduced” to
preview the image using its thumbnail. Set to “None” to suppress preview