Instruction Manual
1049
Real-time Bounce
New Features in SONAR 7
When Fast Bounce is Disabled
When Fast Bounce is disabled, the bounce is performed in real-time by
actually playing back the project audibly in similar fashion to standard
playback. In real-time bounce mode, all audio hardware inputs and outputs
are active in order to allow I/O to external hardware inserts.
If you manually stop playback during the bounce operation, SONAR will
prompt you if you want to keep or cancel the bounce.
Audible Bounce
When Fast Bounce is disabled, the real-time bounce operation can be
performed either silently or audibly.
The following dialogs have a new Audible Bounce option:
• Bounce to Track(s) dialog
• Export Audio dialog
• Export Video mix options
• Apply Audio Effects dialog
• Freeze Options dialog
When Audible Bounce is unchecked, no audio output will be heard during
the bounce process. When in real-time bounce mode (Fast Bounce
unchecked) and Audible Bounce is enabled, you can hear the output of the
mixdown.
Note: Depending on the gainstages used in the project and the mixdown
options selected–such as bouncing with source category assigned to
Tracks, or with mute/solo or automation disabled in the bounce settings or
while freezing tracks–the output may be louder or softer than during normal
playback. Please be sure to turn down the master output level before using
real-time audible bounce under these scenarios to avoid the possibility of
speaker damage.
Improve Real-Time Bounce Performance
When performing a real-time bounce operation, you can use the Pause
button as a toggle to temporarily reduce the frequency of GUI updates. This
maximizes CPU resources for the audio engine and can be useful while
playing projects that consume a lot of CPU, to help avoid dropouts.
For more information, see Reduce GUI Updates to Improve Playback
Performance.