Instruction Manual

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Markers and the snap grid
Arranging
2. In the Snap Offset field enter 0 (zero) and click OK.
Creating and Using Markers
Markers are a way of associating a name with a time point in your project.
You use markers to name sections of a project, to mark hit points in a film
score, or simply to provide a shortcut for working with any time point in a
project. Markers make it easy to:
Jump to a specific time point in a project
Select a portion of a project
Enter a time in any dialog box, by pressing F5 and choosing the marker
you want
You can see and work with markers in four ways:
They are displayed in the Time Ruler at the top of the Track, Staff, and
Piano Roll view.
The Markers toolbar lets you add markers and jump to specific marker
locations.
The Markers view displays all markers and lets you add, edit, and
delete markers.
You can press F11 while playback is in progress to add a marker on the
fly.
The time associated with a marker can be expressed in musical time or as a
locked SMPTE time. If a marker has a musical time (measures, beats, and
ticks), the marker stays at that musical time regardless of changes in
tempo. If a marker has a locked SMPTE time (hours, minutes, seconds, and
frames), the marker stays at the same time even when the tempo is
changed. Locked markers are useful for projects that require you to sync
the music or sound with film scores or multimedia presentations. See To
Add a Marker.
SONAR takes the current snap grid settings into account when you move or
copy markers. For example, if the snap grid is set to even measure
boundaries, any time you move or copy a marker, the marker will be
snapped to the beginning of the nearest measure. You are allowed to have
any number of markers at a single time point.
To display the Markers view, choose View-Markers or click on the
Views toolbar. From the Markers view, you can use the File-Print and File-
Print Preview commands to print a listing of markers.