Reference Guide

185
Controlling playback
Controlling Playback
A. Marker buttons B. Record options C. Set punch in time D. Set punch out time E. Set punch points to
selection
To use the Punch In/Out section
1. Click the Record Options button .
The Record Options dialog box appears.
2. Select between Blending existing data with new data, or Overwriting existing data with new
data.
3. Select between storing looped takes in a single track or storing looped takes in individual tracks.
For more information see “Loop Recording” on page 262. You can also set Auto-punch from the
Record Options dialog. For details, see “To use auto-punch in the Punch In/Out section” on page
185.
To use auto-punch in the Punch In/Out section
1. Activate Auto-punch by clicking the Set punch points button .
2. Click the Punch In M:B:T meter and enter the Punch In time using the spinners or keying in the
desired M:B:T.
3. Click the Punch Out M:B:T meter and enter the Punch Out time using the spinners or keying in
the desired M:B:T.
4. Set the Now Time far enough ahead of the Punch In point for you to be ready for it.
5. Click the Record button on the Large Transport or press R on your keyboard.
SONAR plays the project, and begins recording on the selected track at the Punch In time you
entered, then stops recording at the Punch Out time.
Buttons in the Transport section
RTZ (Return to zero)
Start/Stop Rewind
Stop project
Play project
A
B
C
D
E