Reference Guide

348
Arranging and editing
Markers and the snap grid
Creating and using markers
Markers are a way of associating a name with a time point in your project. You use markers to name
sections of a project, to mark hit points in a film score, or simply to provide a shortcut for working with
any time point in a project. Markers make it easy to:
Jump to a specific time point in a project.
Select a portion of a project.
Enter a time in any dialog box, by pressing G and choosing the marker you want.
You can see and work with markers in four ways:
They are displayed in the Time Ruler at the top of the Track, Staff, and Piano Roll view.
The Markers module in the Control Bar lets you add markers and jump to specific marker
locations.
The Markers view displays all markers and lets you add, edit, and delete markers.
You can press M while playback is in progress to add a marker on the fly.
The time associated with a marker can be expressed in musical time or as a locked SMPTE time. If
a marker has a musical time (measures, beats, and ticks), the marker stays at that musical time
regardless of changes in tempo. If a marker has a locked SMPTE time (hours, minutes, seconds,
and frames), the marker stays at the same time even when the tempo is changed. Locked markers
are useful for projects that require you to sync the music or sound with film scores or multimedia
presentations. See “To add a marker” on page 349.
SONAR takes the current snap grid settings into account when you move or copy markers. For
example, if the snap grid is set to even measure boundaries, any time you move or copy a marker,
the marker will be snapped to the beginning of the nearest measure. You are allowed to have any
number of markers at a single time point.
To display the Markers view, choose Views > Markers. From the Markers view, you can use the
File > Print and File > Print Preview commands to print a listing of markers.
Figure 83. The Markers view