Reference Guide

1176 Audio file management
Audio folders
To save an existing project using per-project audio
You may have older files that are not using per-project audio folders. If you want to save these files
using a per-project audio folder, use the following procedure:
1. Make sure the User Per-Project Audio Folders option is selected in Edit > Preferences > File
- Audio Data.
2. Open the project whose audio you want to store using per-project audio.
3. Select File > Save As.
The Save As dialog box appears.
4. If you want, change the name of your project.
5. In the Project Path field, enter the new directory where you want to save the project, or use the
Browse button to the right of the field to navigate to an existing directory.
6. Check the Copy all audio with project option.
7. Click Save.
8. SONAR copies the project to the directory specified in the Project Path field and stores all the
project’s audio in the directory specified in the Audio Path field.
Imported audio files
By default, SONAR will make a copy of any audio data imported using the File > Import > Audio
command and place the imported audio into the project’s audio folder. You can configure SONAR to
simply reference audio from its current location if, for example, you want to import large quantities of
audio data into a project and don’t want to consume time and disk space by making copies of the
files. Copies are always made if the imported audio does not match the current project’s sampling
rate (and if you edit any of the imported audio data). Automatic handling of imported files is enabled
by default. Do not disable this option unless you are prepared to manage the audio files individually.
Creating backups of your projects is very easy if all your audio is stored in a single, per-project
directory.
To change handling of imported files
Use the following procedure to allow or disallow file sharing between projects:
1. Go to Edit > Preferences > File - Audio Data.
2. Check the Always Copy Imported Audio Files option to create copies of all imported audio
clips as a default.
Or
Note: After you use the above procedure, you have two versions of the same project.