Reference Guide

1768
Unpack OMF dialog
Project Name
Enter a file name for your project. The default name is the same as the bundle filename but with the
.cwp extension.
Location
Select a folder in which your project file is saved.
Audio Path
Select a folder in which your project’s audio data is stored.
Store Project Audio in its own Folder
Check this option to use per-project audio. If you uncheck this option, the project audio is stored in
the default audio data folder.
Create One File per Clip
Check this option to create a separate wave file for each clip in your project. If you uncheck this
option, all audio is stored in two wave files, a mono file with all the project’s mono audio, and a
stereo file with all the projects stereo audio.
Unpack OMF dialog
The Unpack OMF dialog box appears when you open an OMF file.
Select from the following unpack options:
Sample Rate
This field displays the sample rate that the imported audio uses if you’re using embedded media; if
you’re using externally linked media, this field defaults to 44,100. You can change the sample rate by
choosing one of the sample rates listed in the drop-down menu.
Bit Depth
This field displays the bit depth that the imported audio uses if you’re using embedded media; if
you’re using externally linked media, this field defaults to the Original menu option in the drop-down
menu, which leaves the bit depth of the imported audio in its original depth. You can change the bit
depth during import by choosing one of the listed options.
Note: When you import an OMF that uses embedded media, SONAR can determine the bit
depth and sample rate of the embedded media, and it will set those fields as the default values
for OMF import. If the OMF is using externally linked media, SONAR will not be able to
determine the sample rate of the media and will default to a 44,100 sample rate. In this case it
is desirable to know the sample rate of the original material so the import OMF settings can be
set to avoid resampling the media, if resampling is not desired.