Reference Guide

191
Controlling the transport
Controlling playback
Using the Markers module
The Markers module lets you navigate by markers and insert new markers. Inserting markers at
important milestones in your project makes it easy to navigate through your project.
To insert a marker, do one of the following:
Click the Insert Marker button in the Markers module.
Click the Project menu and choose Insert Marker.
Press the M key when the Now time is in the desired location for your marker.
Hold down the CTRL key and click the top half of the time ruler.
To jump to a marker, do one of the following:
Click the Previous Marker button or Next Marker button in the Markers module.
Click the Marker list in the Markers module and select a marker from the drop-down menu.
Press the G key twice and select a marker from the list.
Figure 37. The Markers module.
A. Jump to previous marker B. Jump to next marker C. Insert marker D. Current marker
To set options for punch and loop recording
1. Right-click the Record button in the Transport module to open recording settings.
2. Specify how newly recorded data should affect existing data. Choose either Sound in Sound
(Blend) or Overwrite (Replace).
3. Select between storing looped takes in a single track or storing looped takes in separate tracks.
For more information see “Loop recording” on page 285.
A B C
D