Reference Guide
551
Properties Inspector overview
Inspectors
• Percussion. This mode works better than the Groove Clip render mode on percussive
material, especially if the stretching is by more than a few beats per minute.
• Offline Render. This drop-down menu lets you choose the algorithm that is used when you
export or freeze stretched audio. The choices in the drop-down menu are as follows:
• From Track. This uses the algorithm listed in the Offline Rendering field in Edit >
Preferences > Project - AudioSnap.
• Radius Mix. Better for clips containing polyphonic, stereo data.
• Radius Mix Advanced. Similar to Radius Mix, but exposes a Smoothing slider that adjust
how much detail to preserve.
• Radius Solo. Better for clips containing monophonic, solo instruments.
• Radius Solo (Bass). Better for clips containing solo bass instruments.
• Radius Solo (Vocal). Better for clips containing solo vocals.
• Same as Online. Uses the same choice as the Online field.
• Enable Stretch. Allows a clip to follow a project’s tempo as it changes. It instructs SONAR to
stretch or shrink the clip to fit the project’s tempo. SONAR uses the Original BPM parameters to
make the change.
• Stretch Amount (%). Specify by what percentage to stretch the clip.
• New Duration. Specify what duration to stretch the clip to.
• New Thru-Time. Specify the Thru Time to stretch the clip to.
For more information about AudioSnap, see “AudioSnap (Producer and Studio only)” on page
589.
Note: The Online render mode is for preview purposes only during playback. The final audio
quality will be greatly improved after the Offline render mode is applied during mixdown/export.