Reference Guide

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Properties Inspector overview
Inspectors
Percussion. This mode works better than the Groove Clip render mode on percussive
material, especially if the stretching is by more than a few beats per minute.
Offline Render. This drop-down menu lets you choose the algorithm that is used when you
export or freeze stretched audio. The choices in the drop-down menu are as follows:
From Track. This uses the algorithm listed in the Offline Rendering field in Edit >
Preferences > Project - AudioSnap.
Radius Mix. Better for clips containing polyphonic, stereo data.
Radius Mix Advanced. Similar to Radius Mix, but exposes a Smoothing slider that adjust
how much detail to preserve.
Radius Solo. Better for clips containing monophonic, solo instruments.
Radius Solo (Bass). Better for clips containing solo bass instruments.
Radius Solo (Vocal). Better for clips containing solo vocals.
Same as Online. Uses the same choice as the Online field.
Enable Stretch. Allows a clip to follow a project’s tempo as it changes. It instructs SONAR to
stretch or shrink the clip to fit the project’s tempo. SONAR uses the Original BPM parameters to
make the change.
Stretch Amount (%). Specify by what percentage to stretch the clip.
New Duration. Specify what duration to stretch the clip to.
New Thru-Time. Specify the Thru Time to stretch the clip to.
For more information about AudioSnap, see “AudioSnap (Producer and Studio only)” on page
589.
Note: The Online render mode is for preview purposes only during playback. The final audio
quality will be greatly improved after the Offline render mode is applied during mixdown/export.