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SYSTEM REQUIREMENTS Minimum Specification • Windows® 98 SE – Windows® 2000 (w/ SP 3) – Windows® XP (w/ SP 1) • Intel® Pentium® III 1.0 GHz – Intel® Celeron® 1.2 GHz – AMD® Athlon™ 1.2 GHz or Equivalent Processor • 256 MB RAM • 1 GB free Hard Disk space • DirectX® 8.1 – compatible sound card • NVIDIA® GeForce® 2 w/ 32 MB (MX 200/400 Not Supported), ATI® Radeon® 8500 w/64 MB or Equivalent Graphics Card • DirectX® 9.
the expansion. If not, below is a quick recap of what you need to know to get started (with some new information pertaining only to SWAT 4: The Stetchkov Syndicate). Please keep in mind that this is just a brief recap. If you have forgotten your single-player skills and strategies, please refer to the SWAT 4 manual or the training level within the original SWAT 4 for more detailed information. Career To begin playing SWAT 4: The Stetchkov Syndicate, click on “Career.
PRIMARY WEAPONS GRENADE LAUNCHER ROUNDS 5.7x28mm Submachine Gun Triple Baton Round Designed by a leading European arms manufacturer, this “personal defense weapon” was originally intended for use by troops who did not use full-sized rifles and for whom pistols were ineffective against targets with modern body armor. Since its introduction, law enforcement and military personnel throughout Europe and the Middle East have adopted it.
SECONDARY WEAPONS Cobra Stun Gun Lightstick The Cobra Stun Gun is a dual-purpose less-lethal weapon. It fires small electrodes into the target and then sends a powerful electric charge down thin wires still connected to the hand unit. The electrical discharge causes involuntary contraction of the target’s muscle tissue regardless of an individual’s pain tolerance or mental focus. The effect is painful and demoralizing to even the most aggressive suspects.
NEW FEATURES This new menu option is in place of the Training option in the original SWAT 4 main menu. This option gives a run-down of some of the new features that you should know about before starting the new missions, and it is highly recommended that you take some time to visit this section of the main menu before proceeding to the game. New Multiplayer Features SWAT 4: The Stetchkov Syndicate introduces quite a few new multiplayer features, which are described below.
Allow Voting This option will determine whether or not the newly implemented voting feature will be allowed in the game. (See below for more information on the Vote Menu.) Enable Stat Tracking This option will determine whether or not the host (or whoever is running the server) will force the clients joining the game to log into GameSpy before actually getting into the game.
Video Settings One new feature has been added to the Video Settings portion of SWAT 4 settings. CREDITS IRRATIONAL GAMES, LLC VSync Sound and Music Bearcage Productions This is a new option found in the Video Settings tab that was implemented with SWAT 4: The Stetchkov Syndicate. When active, this feature enables VSync wait in graphics drivers and prevents VSync tearing at the expense of potential performance loss.
Creative Manager Kristy Cheng Graphic Designer Hayley Sumner Associate Graphic Designer Andy Nunez Legal Channa De Silva Jessica Eckstein Russell-Roy Espinosa Kevin Fullmer Eduardo Mayor Jeff Montray Adriana Mordente Reshad Noorzay Jin Park Sok Phuy Dustin Thomas Dwayne Zamora Ken Sato Edward Campos Laszlo Szoke IT Network/EUS Supervisor Eric Hoffmaster VU Games Europe Casting and Voice Direction Male Bulgarian 1 Eric Weiss Marco Kahn Coordination Male Bulgarian 2, Sierra High-Ground Amy Alli
GAMESPY INDUSTRIES, INC. Project Management & Multiplayer Design Tom Hitchcock Middleware Support Engineer Saad Nader CUSTOMER SUPPORT VU Games Customer Support can be reached in the following ways: Technical Support Bill Dewey Phone: (800) 630-0811 6:00 AM-6:00 PM EST Developer Support Manager Customer Service Joost Schuur Phone: (800) 757-7707 6:00 AM-6:00 PM EST Middleware SDK Engineer Sales Operations Manager Leif Klokkevold Online Support: http://support.vugames.
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OF THE POSSIBILITY OF SUCH DAMAGE. 6. PROGRAM TRANSFER. You may permanently transfer all of your rights under this License Agreement, provided the recipient agrees to the terms of this License Agreement and you agree to remove the Program and any New Materials from your home or portable computer. 7. TERMINATION. This License Agreement is effective until terminated. You may terminate the License Agreement at any time by destroying the Program and any New Materials.
NOTES 24 NOTES 25
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