E USER’S GUIDE WK3100-E-1 WK3100_e_cover.p65 1 04.3.
GUIDELINES LAID DOWN BY FCC RULES FOR USE OF THE UNIT IN THE U.S.A. (not applicable to other areas). NOTICE This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation.
Safety Precautions Congratulations on your selection of the CASIO electronic musical instrument. • Before using the instrument, be sure to carefully read through the instructions contained in this manual. • Please keep all information for future reference. Symbols Various symbols are used in this user’s guide and on the product itself to ensure that the product is used safely and correctly, and to prevent injury to the user and other persons as well as damage to property.
Safety Precautions DANGER Alkaline Batteries Perform the following steps immediately if fluid leaking from alkaline batteries ever gets into your eyes. 1. Do not rub your eyes! Rinse them with water. 2. Contact your physician immediately. Leaving alkaline battery fluid in your eyes can lead to loss of sight. WARNING Smoke, Strange Odor, Overheating Continued use of the product while it is emitting smoke, a strange odor, or heat creates the risk of fire and electric shock.
Safety Precautions Plastic Bags Never place the plastic bag the product comes in over your head or in your mouth. Doing so creates the risk of suffocation. Particular care concerning this precaution is required where small children are present. Keep off of the product and stand.* Climbing onto the product or stand can cause it to tip over or become damaged. Particular care concerning this precaution is required where small children are present.
Safety Precautions Location Avoid the following locations for this product. Such locations create the risk of fire and electric shock.
Introduction Congratulations upon your selection of this CASIO musical instrument. This keyboard provides you with the following features and functions. ❐ 516 Tones Include Rich Advanced Tones A total of 300 Advanced Tones are programmed with DSP tones to make them richer and more powerful. Advanced tones like Stereo Piano and Tremolo Electric Piano enhance the Piano and Electric Piano tones to create a totally new sound.
Introduction ❐ Mixer You can specify tone, volume, pan position, and other parameters for each built-in Auto Accompaniment part. You can also control the same parameters for each channel during MIDI input. ❐ Registration Memory Keyboard setups can be stored in memory for later recall and instant settings whenever you need them. Up to 32 setups (4 setups x 8 banks) can be stored in registration memory. ❐ Data download from your computer You can use your computer to download data from the CASIO MUSIC SITE.
Contents Safety Precautions ................ E-1 Introduction ........................... E-5 Contents ................................. E-7 General Guide ...................... E-10 Attaching the Score Stand ..................... E-11 Playing a Demo Tune ............................. E-12 About the display ................................... E-14 Power Supply ...................... E-16 Using the Drawbar Organ Mode ..................................... E-26 To select a drawbar organ tone ..............
Contents Using Auto Harmonize ........................... E-45 Adjusting the Accompaniment Volume ... E-46 Correcting Mistakes While Step Recording ............................................... E-69 Editing Memory Contents ....................... E-70 Mixer Function ..................... E-47 Editing a Song ........................................ E-72 What you can do with the Mixer ............. E-47 Turning Channels On and Off ................ E-47 Using the Parameter Edit Mode .............
Contents Using External Storage Media ............... E-96 Saving Files ........................................... E-98 Loading a File ........................................ E-99 Renaming a File ................................... E-100 Deleting a File ...................................... E-101 Formatting External Storage Media ..... E-102 Inputting Characters ............................. E-103 SmartMedia Card Error Messages ...... E-104 Disk Drive Error Messages (WK-3500 Only) ......................
General Guide 1 2 3 4 5 6 8 9 0 A M *3 R S B 7 D E C N I O P J T G H L M U Z [ \ ] W a _ E-10 WK3100_e_10-25.p65 K Q *2 *1 V Y F X b c 735A-E-012A 10 04.3.
General Guide • Illustrations in this User’s Guide shows the WK-3500.
General Guide *2 a Number buttons • For input of numbers to change displayed settings. • Negative values can be changed only by using [+] and [–] to increment and decrement the displayed value. b [+]/[–] buttons (YES/NO) *3 • WK-3500 • WK-3100/WK-3000 c PITCH BEND wheel c d d MODULATION wheel c MODULATION button d MODULATION button lamp e PITCH BEND wheel c d e Playing a Demo Tune*4 Pressing the DEMO button starts demo tune play. There are 3 demo tunes, which continuously play in sequence.
General Guide Rear Panel • WK-3500 • WK-3000 h i j k l h i OUT j k SUSTAIN/ ASSIGNABLE JACK DC 12V MIDI MIDI IN SUSTAIN/ ASSIGNABLE JACK R L/MONO LINE OUT DC 12V OUT IN h MIDI OUT terminal h MIDI OUT terminal i MIDI IN terminal i MIDI IN terminal j SUSTAIN/ASSIGNABLE JACK terminal j SUSTAIN/ASSIGNABLE JACK terminal k LINE OUT R, LINE OUT L/MONO terminal k DC 12V terminal l DC 12V terminal • WK-3100 h i j OUT MIDI PHONES/ OUTPUT k l SUSTAIN/ ASSIGNABLE JACK DC 12V IN h
General Guide About the display 1 2 3 4 5 G r a n dPn o 15 14 13 12 11 10 9 8 7 6 1. TONE/RHYTHM indicator TONE is shown during tone selection and display, while RHYTHM is shown during rhythm selection and display. 2. Tone/Rhythm number (number area) Number of currently selected tone or rhythm. The TONE/RHYTHM indicator shows whether the number is a tone or rhythm. This area also shows other information in other modes. 3.
General Guide 13. Level meter The numbers 1 through 16 correspond to Mixer channels. The level meter indicates which channels are on and off, and also indicates the volume level. Drawbar Organ Mode In the Drawbar Organ Editing Mode, the level meter shows the position of each drawbar and the status of each percussion parameter. 14. Graphic keyboard Notes you play on the keyboard, notes played back from song memory, and received MIDI data* are indicated on the graphic keyboard. 15.
Power Supply This keyboard can be powered by current from a standard household wall outlet (using the specified AC adaptor) or by batteries. Always make sure you turn the keyboard off whenever you are not using it. Using batteries Always make sure you turn off the keyboard before loading or replacing batteries. To load batteries 1 2 Remove the battery compartment cover. Load six D-size batteries into the battery compartment. • Make sure that the positive (+) and negative (–) ends are facing correctly.
Power Supply CAUTION Using the AC Adaptor Make sure that you use only the AC adaptor specified for this keyboard. Specified AC Adaptor: AD-12 AC adaptor AD-12 MIDI OUT IN SUSTAIN/ ASSIGNABLE JACK R L/MONO LINE OUT DC 12V AC outlet Also note the following important warnings and precautions when using the AC adaptor. Misuse of the AC adaptor creates the risk of fire and electric shock. Always make sure you observe the following precautions.
Power Supply Settings Saving Setups and Memory Contents Tone, rhythm, and other “main keyboard settings” in effect when you turn off the keyboard manually by pressing POWER button or when Auto Power Off turns off power are still in effect the next time you turn power back on.
Connections Connecting to a Musical Instrument Amplifier 3 • WK-3500 Before connecting phones or other external equipment, be sure to first turn down the volume settings of the keyboard and the connected equipment. You can then adjust volume to the desired level after connections are complete. Use commercially available cords to connect to the two jacks as shown in Figure 3. It is up to you to purchase connecting cables like the ones shown in the illustration for connection.
Connections • WK-3100/WK-3000 NOTE Phones/Output Terminal Before connecting phones or other external equipment, be sure to first turn down the volume settings of the keyboard and the connected equipment. You can then adjust volume to the desired level after connections are complete.
Connections Sostenuto Pedal • As with the sustain pedal function described above, depressing the sostenuto pedal causes notes to be sustained. • This difference between a sostenuto and sustain pedal is the timing. With a sostenuto pedal, you press the keys and then depress the pedal before you release the keys. Only the notes that are sounding when the pedal is depressed are sustained.
Basic Operations POWER TONE Number buttons VOLUME This section provides information on performing basic keyboard operations. Drawbar Organ Tones: 50 Preset Tones + 100 User Tones Number To play the keyboard 1 2 Press the POWER button to turn the keyboard on. Number of Tones Tone Type DSP Line On/Off*1 000 - 049 50 Preset Tones On/Off*5 100 - 199 100 User Tones*6 On/Off*3 For details about drawbar organ tones, see “Using the Drawbar Organ Mode” on page E-26.
Basic Operations Digital Sampling To select a tone 1 2 3 Find the tone you want to use in the tone list and note its tone number. Press the TONE button. Use the number buttons to input the three digit tone number for the tone you want to select. Example: To select “332 ACOUSTIC BASS GM”, input 3, 3 and then 2. A c o . B s _G NOTE • Always input all three digits for the tone number, including leading zeros (if any).
Basic Operations ●WK-3500 PIANO SETTING ●WK-3100/WK-3000 MODULATION button PITCH BEND wheel MODULATION wheel PITCH BEND wheel PIANO SETTING Button Pressing this button changes the setup of the keyboard to optimize it for piano play. Settings Tone Number: “000 St.
Basic Operations Using the PITCH BEND Wheel Using the MODULATION As its name suggests, the PITCH BEND wheel lets you “bend” the pitch of a sound. This makes it possible to add a touch of realism to saxophone and other tones. Modulation applies vibrato, which modulates the pitch of a note. It works best with notes that are sustained (held) by keeping a keyboard key held down, especially when playing the melody with a violin or other similar tone.
Using the Drawbar Organ Mode Your keyboard has built-in “drawbar organ tones” that can be altered using nine digital drawbars whose operations are similar to the controls on a drawbar organ. You can also select percussion or key click. There is room in memory for storage of up to 100 user-created drawbar tone variations.
Using the Drawbar Organ Mode Channel Buttons while the Drawbar Organ Tone Selection Screen is Displayed The 18 buttons along the bottom of the display function as drawbar buttons while the drawbar organ tone selection screen is on the display (after you press the DRAWBAR ORGAN button). Each pair of buttons (upper and lower) represents a drawbar, which means that the 18 buttons provide you with the function of nine drawbars.
Using the Drawbar Organ Mode DRAWBAR ORGAN Number buttons [+]/[–] CURSOR To select a drawbar organ tone 1 2 Parameter Setting Find the drawbar organ tone you want to use in the tone list and note its tone number. Parameter Name F t 16 ’ Press the DRAWBAR ORGAN button. • This causes the drawbar organ tone selection screen to appear. Tone Number Tone Name • There are a total of 13 parameters. You can use the [왗] and [왘] CURSOR buttons to cycle through them.
Using the Drawbar Organ Mode Editing Synthesizer Mode Parameters and DSP Parameters of Drawbar Tones As with standard (non-drawbar) tones, you can edit the Synthesizer Mode parameters and DSP parameters of drawbar organ tones. See “Drawbar Organ Mode Operational Flow” on page E-26. 1 Use the [왗] and [왘] CURSOR buttons to display “More?”, and then press the [왔] CURSOR button. • This enters the Synthesizer Mode, which is indicated by the indicator next to SYNTH on the display screen.
Using the Drawbar Organ Mode [+]/[–] CURSOR Display Contents in the Drawbar Organ Mode In the Drawbar Organ Mode, the current status of the drawbar positions, key click, and percussion parameters are indicated on the display’s bar graph as shown in the illustrations below. There is one line for each parameter, and the bottom segment of the selected parameter line flashes. The bottom segment of the bar graph column that represents the currently selected parameter flashes to indicate that it is selected.
Applying Effects to Tones DSP DSP effects are applied to the connection between the sound source and output. You can select distortion and modulation effects. You can create DSP effect setups and also transfer downloaded DSP data from your computer. The keyboard has memory that lets you store up to 100 DSP effect setups. See “Using the Data Download Service” on page E-91 and “Saving the Settings of DSP Parameters” on page E-33 for more information.
Applying Effects to Tones EFFECT CURSOR Number buttons [+]/[–] EXIT Selecting a DSP Type In addition to the 100 built-in effect types, you can also edit effect types to create your own and store them in user memory. You can have up to 100 effect types in user memory at one time. You can also select the DSP type of the last DSP enabled tone that you used. This means you always have access to the DSP type of Advanced Tones and tones you download over the Internet.
Applying Effects to Tones DSP Parameters The following describes the parameters for each DSP. Saving the Settings of DSP Parameters You can save up to 100 modified DSPs in the user area for later recall when you need them. DSP ■ Parameter 0 to 7 These parameters differ in accordance with the algorithm* of the selected DSP type. See the “Effect List” on page A17 and the “DSP Algorithm List” on page A-19 for more information.
Applying Effects to Tones EFFECT DSP CURSOR Number buttons [+]/[–] EXIT About the DSP Button Selecting REVERB Checking the DSP button will tell you whether or not DSP is enabled for the tone that is currently selected for a part. The DSP button will be lit for a tone that is DSP enabled (DSP line ON), and unlit for a tone that is DSP disabled (DSP line OFF).
Applying Effects to Tones Changing the Settings of REVERB Parameters You can control the relative strength of a reverb and how it is applied. See the following section titled “REVERB Parameters” for more information. 1 After selecting the reverb type you want, use the [왗] and [왘] CURSOR buttons to display the parameter whose setting you want to change. • This displays the parameter setting screen.
Applying Effects to Tones EFFECT CURSOR Number buttons [+]/[–] EXIT Selecting CHORUS Perform the following steps to select CHORUS. 1 2 Press the EFFECT button, so the pointer appears next to EFFECT on the display screen. Press the [왔] CURSOR button twice. • This displays the chorus editing screen. 3 You can control the relative strength of an effect and how it is applied. The parameters you can control depend on the effect. See the following section titled “CHORUS Parameters” for more information.
Applying Effects to Tones Using the Equalizer This keyboard has a built-in four-band equalizer and 10 different settings from which you can choose. You can adjust the gain (volume) of all four equalizer bands within the range of –12 to 0 to +12. To adjust the gain (volume) of a band 1 After selecting the equalizer type you want, use the [왗] and [왘] CURSOR buttons to select the band whose gain you want to adjust.
Auto Accompaniment RHYTHM Number buttons VARIATION/FILL-IN 1/2 TEMPO This keyboard automatically plays bass and chord parts in accordance with the chords you finger. The bass and chord parts are played using sounds and tones that are automatically selected to select the rhythm you are using. All of this means that you get full, realistic accompaniments for the melody notes you play with your right hand, creating the mood of a one-person ensemble.
Auto Accompaniment Selecting a Rhythm Playing a Rhythm This keyboard provides you with 140 exciting rhythms that you can select using the following procedure. You can also transfer accompaniment data from your computer and store up to 16 of them as user rhythms in keyboard memory. See “Using the Data Download Service” on page E-91 for more information. 1 NOTE NOTE • Initially, nothing is stored in the user rhythm memory area. To play a rhythm Press VARIATION/FILL-IN button 1 or 2.
Auto Accompaniment MODE START/STOP Using Auto Accompaniment The following procedure describes how to use the keyboard’s Auto Accompaniment feature. Before starting, you should first select the rhythm you want to use and set the tempo of the rhythm to the value you want. To use Auto Accompaniment 1 Use the MODE button to select CASIO CHORD, FINGERED, or FULL RANGE CHORD as the accompaniment mode.
Auto Accompaniment Chord Types CASIO CHORD accompaniment lets you play four types of chords with minimal fingering. Chord Types Example Major chords Major chord names are marked above the keys of the accompaniment keyboard. Note that the chord produced when you press an accompaniment keyboard does not change octave, regardless of which key you use to play it. C Major (C) FINGERED FINGERED provides you with a total of 15 different chord types.
Auto Accompaniment Chords Recognized by This Keyboard NOTE • Except for the chords specified in note*1above, inverted fingerings (i.e. playing E-G-C or G-C-E instead of C-EG) will produce the same chords as the standard fingering. • Except for the exception specified in note*2 above, all of the keys that make up a chord must be pressed. Failure to press even a single key will not play the desired FINGERED chord. The following table identifies patterns that are recognized as chords by FULL RANGE CHORD.
Auto Accompaniment START/STOP INTRO/ENDING 1/2 SYNCHRO/FILL-IN NEXT Using an Intro Pattern This keyboard lets you insert a short intro into a rhythm pattern to make startup smoother and more natural. The following procedure describes how to use the Intro feature. Before starting, you should first select the rhythm you want to use, set the tempo, and use the MODE button to select the chord play method you want to use (Normal, CASIO CHORD, FINGERED, FULL RANGE CHORD).
Auto Accompaniment ONE TOUCH PRESET MODE INTRO/ENDING 1/2 SYNCHRO/FILL-IN NEXT Synchro Starting Accompaniment with Rhythm Play You can set up the keyboard to start rhythm play at the same time you play the accompaniment on the keyboard. The following procedure describes how to use synchro start. Before starting, you should first select the rhythm you want to use, set the tempo, and use the MODE button to select the chord play method you want to use (Normal, CASIO CHORD, FINGERED, FULL RANGE CHORD).
Auto Accompaniment Using One-touch Preset Using Auto Harmonize One-touch preset automatically makes the main settings listed below in accordance with the rhythm pattern you are using. When you are using Auto Accompaniment, Auto Harmonize automatically adds additional notes to your melody in accordance with the chord that is being played. The result is a harmony effect that makes your melody line richer and fuller.
Auto Accompaniment ACCOMP VOLUME Number buttons [+]/[–] Auto Harmonize Types Auto Harmonize lets you select from among the 10 Auto Harmonize types. Type changing is performed by the setting item using the TRANSPOSE/FUNCTION button. See “Changing Other Settings” on page E-79 for more information. Adjusting the Accompaniment Volume You can adjust the volume of the accompaniment parts as a value in the range of 000 (minimum) to 127 (maximum).
Mixer Function What you can do with the Mixer This keyboard lets you play multiple different musical instrument parts at the same time during autoaccompaniment play, song memory playback, receipt of data through the MIDI terminal, etc. The Mixer assigns each part to a separate channel (1 through 16) and lets you control the channel on/off, volume, and pan pot parameters of each channel.
Mixer Function MIXER CHANNEL CURSOR Number buttons [+]/[–] Using the Parameter Edit Mode 4 Use the number buttons or [+] and [–] to change the parameter setting. Example: Change the setting to “060”. Editing the Parameters for Channels 1 through 16 V o l ume In the Parameter Edit Mode, you can change the settings of ten different parameters (including tone, volume, and pan pot) for the channel you selected on the Mixer screen. • Pressing the MIXER or EXIT button exits the parameter edit mode.
Mixer Function How Parameters Work The following are the parameters whose settings can be changed in the Parameter Edit Mode. Tone Parameters ■ Octave Shift (Range: –2 to 0 to +2) You can use octave shift to shift the range of the tone up or down. When using the piccolo tone, there may be cases when very high notes you want to play are not included within the range of the keyboard. When this happens, you can use octave shift to shift the keyboard range one octave up.
Mixer Function ■ DSP System Reverb Send (Range: 000 to 127) Effect Parameters The Mixer lets you control the effects applied to each individual part, making it different from the Effect Mode, whose settings are applied to all parts in general. This parameter adjusts how much reverb is applied to all parts. D . Rv bSnd ■ Reverb Send (Range: 000 to 127) This parameter controls how much reverb is applied to a part. A setting of “000” turns reverb off, while a setting of 127 applies maximum reverb.
Synthesizer Mode The Synthesizer Mode of this keyboard provides the tools for creating your own original tones. Simply select one of the built-in tones and change its parameters to create your own original sound. You can even store your sounds in memory and select it using the same procedure as that used to select a preset tone. Synthesizer Mode Functions The following describes how to use each of the functions available in the Synthesizer Mode.
Synthesizer Mode ■ Resonance Resonance enhances the harmonic components in the vicinity of the cutoff frequency, which creates a distinctive sound. A larger resonance value enhances the sound as shown in the figure. Level Frequency Cut off frequency Small Value Large Value Resonance NOTE • With some tones, a large resonance value can cause distortion or noise during the attack part of the tone.
Synthesizer Mode Saving User Tones The group of tone numbers from 600 through 699 (User 001 through User 100) is called the “user area” because they are reserved for storage of user tones. After you recall a preset tone and change its parameters to create your own user tone, you can store it in the user area for later recall. You can recall your tones using the same procedure that you use when selecting a preset tone.
Synthesizer Mode SYNTH CURSOR ●WK-3100/WK-3000 MODULATION button lamp [+]/[–] Creating a User Tone Parameters and Their Settings Use the following procedure to select a preset tone and change its parameters to create a user tone. The following describes the function of each parameter and provides its setting range. 1 ■ Attack Time (Range: –64 to 00 to +63) 2 First, select the preset tone you want to use as a basis for your user tone. Press the SYNTH button.
Synthesizer Mode ■ Modulation Assign (Range: *) The Modulation Assign parameter specifies which parameters should be affected when you use the keyboard’s modulation function. Select “oFF” for any parameters that you do not want affected by the modulation function. Mo d u l a t . ■ Modulation Depth (Range: 0 to 127) (WK-3100/WK3000 only) On the WK-3100/WK-3000, this parameter controls the modulation value when the MODULATION button is pressed.
Synthesizer Mode ■ Vibrato Waveform (Range: See below.) ■ Touch Sensitivity (Range: –64 to 00 to +63) Specifies the vibrato waveform. This parameter controls changes in the volume of the tone in accordance with the pressure applied to the keyboard keys. A greater positive value increases the volume of the output as pressure increases, while a negative value decreases volume with increased keyboard pressure. A setting of zero specifies no change in output volume in accordance with keyboard pressure.
Synthesizer Mode SYNTH CURSOR [+]/[–] Storing a User Tone In Memory DSP Settings Use the DSP editing screen to select the DSP type and to edit parameters. 1 2 Select a tone, press the SYNTH button, and then configure parameter settings. After everything is the way you want, press the [왔] CURSOR button once. • This advances to the DSP parameter editing screen. • Pressing the [왖] CURSOR button returns to the Synthesizer Mode parameter screen.
Synthesizer Mode CURSOR 5 Press [왔] CURSOR button to save the user tone. • This will display a confirmation message asking whether you really want to save the data. Press the YES button to save the data. • The message “Complete” appears momentarily on the display, followed by the tone or rhythm selection screen. • To abort the save operation at any time, press the SYNTH button or the EXIT button to exit the Synthesizer Mode.
Registration Memory Registration Memory Features Registration memory lets you store up to 32 keyboard setups (4 sets x 8 banks) for instant recall whenever you need them. The following is a list of settings that are saved in registration memory. Setup Names You can assign setups into one of 32 areas, which you can select using BANK buttons 1 through 4 and the four REGISTRATION buttons. Area names range from 1-1 through 8-4 as shown below.
Registration Memory Number buttons BANK REGISTRATION STORE To Save a Setup in Registration Memory To Recall a Setup from Registration Memory 1 1 Select a tone and rhythm, and otherwise set up the keyboard the way you want it. • See “Registration Memory Settings” on page E-59 for details on what data is stored in the registration memory. 2 Use the BANK button or the number buttons to select the bank.
Song Memory Function This keyboard lets you record up to five separate songs in song memory for later playback. There are two methods you can use to record a song: real-time recording where you record the notes as you play them on the keyboard, and step recording where you input chords and notes one-by-one. Selecting a Track Use the SONG MEMORY TRACK buttons marked CHORD/ TR1 through TR6 to select the track you want.
Song Memory Function SONG MEMORY Number buttons START/STOP Using Real-time Recording 4 • When recording starts, the REC indicator flashes on the display. After a few moments the indicator stops flashing, and remains on the display. • Real-time recording without a rhythm starts. If you want to record with a rhythm, press the INTRO/ ENDING 1/2 or VARIATION/FILL-IN 1/2. With real-time recording, the notes you play on the keyboard are recorded as you play them.
Song Memory Function Track 1 Contents After Real-time Recording In addition to keyboard notes and accompaniment chords, the following data is also recorded to Track 1 during realtime recording. This data is applied whenever Track 1 is played back.
Song Memory Function SONG MEMORY Number buttons SYNCHRO/FILL-IN NEXT START/STOP Playing Back from Song Memory Once you record tracks to song memory, you can play them back to see what they sound like. To play back from song memory 1 Use the SONG MEMORY button to enter playback standby, and then use the number buttons to select a song number (0 to 4). Song number Playback standby P l ay • The above song number screen remains on the display for about five seconds.
Song Memory Function To record chords with step recording 1 Press the SONG MEMORY button three times to enter step recording standby, and then use the number buttons to select the song number (0 to 4). 7 After you are finished recording, press the START/ STOP button. • This enters playback standby for the song you have just recorded. • To play back the song at this time, press the START/ STOP button. Flash NOTE S t e p Re c 2 Make the following settings.
Song Memory Function Specifying Chords in the Normal Mode When the MODE button is set to Normal during step recording, you can specify chords using a method that is different from CASIO Chord and Fingered fingerings. This chord specification method can be used to input 18 different chord types using only two keyboard keys, so chords can be specified even if you don’t know how to actually play them.
Song Memory Function SONG MEMORY Number buttons START/STOP IMPORTANT! • The length of the ending depends on the rhythm you are using. Check the length of the pattern you are using and set the length of the chord accordingly in step 6. Making the chord too short in step 6 can result in the ending pattern being cut off.
Song Memory Function SONG MEMORY CURSOR Number buttons START/STOP Track Contents After Real-time Recording SONG MEMORY TRACK 2 Use the SONG MEMORY TRACK buttons to select the track you want to record to (2 through 6). Example: Select Track 2. In addition to keyboard notes, the following data is also recorded to the selected track during real-time recording. This data is applied whenever the track is played back.
Song Memory Function NOTE • Use the procedure under “Correcting Mistakes While Step Recording” on this page to correct input mistakes you make during step recording. • You can add on to a track that already contains recorded data by selecting that track in step 2 of the above procedure. Doing so automatically locates the step recording start point at the first beat immediately following the previously recorded data.
Song Memory Function SONG MEMORY CURSOR [+]/[–] YES/NO START/STOP 4 Press the YES button. • This deletes all data from the location you specified and enters step record standby. • Pressing the [왖] CURSOR button or the NO button cancels deleting the data. Measure 120/Beat 1/Clock 0 (Step re-recording begins from here.) Data flow ••••••• All data to the right is deleted.
Song Memory Function 4 Use the [왗] and [왘] CURSOR buttons to move to the location in track where the note or parameter you want to change is located. Note editing example Velocity Pitch Parameter being edited No t e C4 Editing Techniques and Display Contents The following describes the editing techniques you can use to change the various parameters stored in memory. To change the key pressure (velocity) of a note Use the number buttons or [+] and [–] to adjust the key pressure.
Song Memory Function SONG MEMORY CURSOR [+]/[–] YES/NO SONG MEMORY TRACK Editing a Song NOTE • In the case of real-time recording, you later can change tone numbers you specified while recording to Tracks 1 through 6 is in progress. • You can only change tone numbers that were originally set for Tracks 2 through 6 using step recording. To change a rhythm number Use the number buttons or [+] and [–] buttons to change a rhythm number.
Song Memory Function To delete a specific track 1 2 3 To rewrite song header data (Panel Record) Press the SONG MEMORY button once to enter playback standby. You can use a procedure called “Panel Record” to change the initial Mixer, tempo and other settings stored in the song header. Use the [+] and [–] buttons to select the number of the song that contains the track you want to delete. 1 Press the [왔] CURSOR button twice.
Keyboard Settings SPLIT 2 Parts Press the LAYER button. Selected layer tone Up to four parts (numbered 1 through 4) can be used simultaneously during keyboard play. These parts can be used by the layer and split functions explained below. Part 1: Main tone part Part 2: Layered tone part Part 3: Split tone part Part 4: Layered and split tone part 3 Select the layered tone. Example: To select “360 FRENCH HORN GM” as the layered tone, use the number buttons to input 3, 6 and then 0.
Keyboard Settings 4 Using Split With split you can assign two different tones (a main tone and a split tone) to either end of the keyboard, which lets you play one tone with your left hand and another tone with your right hand. For example, you could select STRINGS 1as the main (high range) tone and PIZZICATO GM as the split (low range) tone, putting an entire string ensemble at your fingertips.
Keyboard Settings TONE TRANSPOSE/FUNCTION [+]/[–] SPLIT Using Layer and Split Together You can use layer and split together to create a layered split keyboard. It makes no difference whether you layer tones first and then split the keyboard, or split the keyboard and then layer tones. When you use layer and split in combination, the high range of the keyboard is assigned two tones (main tone + layered tone), and the low range two tones (split tone + layered split tone).
Keyboard Settings 5 Input the number of the layered split tone. Example: To specify the “348 STRINGS 1” tone, enter 3, 4, 8. S t r i ngs1 6 7 While holding down the SPLIT button, press the keyboard key where you want the lowest note (the leftmost key) of the upper range (right side range) to be. Transposing the Keyboard Transpose lets you raise and lower the overall key of the keyboard in semitone units.
Keyboard Settings TRANSPOSE/FUNCTION CURSOR [+]/[–] Using Touch Response Tuning the Keyboard When touch response is turned on, the relative volume of sound output by the keyboard is varied in accordance with the amount of pressure applied, just like an acoustic piano. The tuning feature lets you fine tune the keyboard to match the tuning of another musical instrument. To turn touch response on and off 1 Press the TRANSPOSE/FUNCTION button.
Keyboard Settings Changing Other Settings Setting Types The table below shows the parameters whose settings you can change. Setting menu Description Page Transpose (Trans.) Adjusts of overall keyboard tuning by semitone units. E-77 Auto Harmonize (AutoHarm) Selects the Auto Harmonize Type E-82 Touch Response (Touch) Specifies of how sound should change with keyboard pressure. E-78 Tune (Tune) Fine adjustment of overall keyboard tuning. E-78 Display (Contrast) Adjusts display brightness.
Keyboard Settings To use the keyboard settings menu 1 Press the TRANSPOSE/FUNCTION button. • This causes a pointer to appear on the display next to TRANSPOSE/FUNCTION. 2 Use the [왗] and [왘] CURSOR buttons, and the [왖] and [왔] CURSOR buttons to recall the items whose settings you want to change.
Keyboard Settings TRANSPOSE/FUNCTION CURSOR Number buttons [+]/[–] YES/NO EXIT 3 Use the [+] and [–] buttons or the number buttons to change the values. • Settings you make are applied even if you do not press the EXIT button. • See the following section titled “Setting Menu Items” for details on each setting. • After making the settings you want, press the TRANSPOSE/FUNCTION button or EXIT button to return to the tone or rhythm selection screen.
Keyboard Settings Setting Menu Items 쏋 Auto Harmonize Types You can select from among the 10 different types of auto harmonize listed below. No. Type (Parameter Name) Description 0 Duet1 Adds a 1-part harmony to keyboard play. 1 Duet2 Adds a 1-part harmony to keyboard play. Duet2 harmony is more open than Duet1. 2 Country Adds a country-flavor harmony to keyboard play. 3 Octave Adds notes one octave below notes played on the keyboard.
Keyboard Settings 쏋 Delete/Initialize Settings Range Default SMF Delete Setting menu — — Deletes selected SMF data. Description User Rhythm Delete — — Deletes selected user rhythm data. User Tone Delete — — Deletes selected user tone data. Mixer Reset (InitMix?) — — Initializes parameters assigned by the Mixer or by input from an external sequencer. Parameter Reset (InitPar?) — — System Reset (InitSys?) — — Initializes all parameters, except for the display contrast setting.
Using the SMF Player The letters “SMF” stand for Standard MIDI File, which is a file format that allows MIDI data to be shared between different software and sequencers. There are actually three SMF formats, named SMF 0, SMF 1, and SMF 2. This keyboard supports the SMF 0 format, which is the one that is most widely used today, and so all mentions of “SMF data” in this manual refer to SMF 0 format data. SMF format music data can be stored in the keyboard’s built-in Flash memory.
Using the SMF Player SMF Player Mode Operational Flow Tone/Rhythm Selection Screen SMF PLAYER button SMF PLAYER button Select media. SMF Player indicator Lights [왖]* EXIT button [왖] Select file name. S1 ABC1 [왘]*, [+] S1 Playback Mode + File Name [왗], [–] ABC2 [왘], [+] Playback Mode + File Name START/STOP button [왗], [–] S1 ABC3 Playback Mode + File Name [왔] EXIT button, [왖] Select play along part.
Using the SMF Player SMF PLAYER CURSOR Number buttons [+]/[–] ACCOMP VOLUME START/STOP Playing Back an SMF EXIT To play back an SMF Note that the first step you need to perform in the procedure below depends on whether you are playing back from Flash memory, a SmartMedia card, or a floppy diskette (WK-3500 only). 1 PREPARATION Flash Memory • SmartMedia Card • Insert the SmartMedia card that contains the data you want to play into the keyboard’s card slot.
Using the SMF Player 4 Use the [왗] and [왘] CURSOR buttons or the [+] and [–] buttons to select the file you want to play. • The name of the currently selected file appears in the text area of the display. The playback mode is shown in the number area of the display. The Tempo/ Measure area of the display shows the size of the file in kilobytes.
Using the SMF Player SMF Player Error Messages The following explains what you should do when an error message appears in the SMF Player Mode. Error Message Cause Action Err Not SMF0 You are attempting to play SMF data that is not Format 0. Use only Format 0 SMF data. Err WrongDat There is a problem with the SMF data you are trying to play or the data is corrupted. Use different data. E-88 WK3000_e_74-88.p65 735A-E-090A 88 04.3.
MIDI What is MIDI? MIDI Channels The letters MIDI stand for Musical Instrument Digital Interface, which is the name of a worldwide standard for digital signals and connectors that make it possible to exchange musical data between musical instruments and computers (devices) produced by different manufacturers. MIDI compatible equipment can exchange keyboard key press, key release, tone change, and other data as messages.
MIDI Sending and Receiving MIDI Messages This keyboard can send notes you play on the keyboard, as well as auto accompaniment patterns and Song Memory playback as MIDI messages to another device. MIDI Settings You can change the settings of a number of parameters that control how MIDI messages are sent and received. MIDI Parameters MIDI Send Data ■ Keyboard Play Each keyboard part (Channels 1 through 4) is sent over its own individual MIDI channel.
MIDI Using the Data Download Service To connect to a computer You can download the following type of data from CASIO MUSIC SITE (http://music.casio.com) to your computer, and then transfer it to the keyboard. Be sure to turn off the keyboard and your computer before connecting them. You should also set the volume controller of the keyboard to a relatively low volume.
Saving Data You can save data you create and data you transfer to the keyboard from a computer to the keyboard’s built-in Flash memory, or to a SmartMedia cardTM or floppy diskette (WK-3500). In this manual, SmartMedia cards and floppy diskettes are referred to as “external storage media”. The types of files that can be saved to external storage media are listed below. Note that each type of file can be saved to a specific, pre-defined user area, as shown in the “Savable File Types” table below.
Saving Data Using a SmartMedia Card Your keyboard is equipped with a card slot that supports the use of SmartMediaTM cards that you can use to store tunes you transfer from your computer, songs you have stored in the keyboard’s memory, and other data. This provides you with access to virtually unlimited volumes of data that you can instantly load whenever you need it. IMPORTANT! • There are two types of SmartMedia cards: 3.3V and 5V. Note that this keyboard supports use of 3.3V type SmartMedia cards only.
Saving Data Inserting and Removing a SmartMedia Card Using the Floppy Disk Drive (WK-3500 Only) The following describes how to insert a SmartMedia card into the card slot and how to remove it. Floppy Disk Drive Features To insert a SmartMedia card into the card slot With the contact side of the SmartMedia card facing downwards, insert the card into the card slot. Carefully push the card into the slot as far as it will go.
Saving Data • Do not use a computer, another electronic musical instrument, or any other device to change a file name or file contents created with this keyboard. Doing so can make the data unusable by this keyboard and even cause malfunction of the keyboard. Note that CASIO COMPUTER CO., LTD. shall not be held liable for any loss to you or any third party due to corruption or accidental erasure of data on a diskette.
Saving Data CURSOR Eject button ●WK-3500 DISK/CARD ●WK-3100/WK-3000 [+]/[–] Inserting and Ejecting a Diskette The following describes how to insert a diskette into the disk drive and how to eject it. To insert a diskette into the floppy disk drive 1 With the label area of the diskette facing up, insert the diskette shutter first into the disk drive, as shown in the illustration.
Saving Data 4 Use the [왗] and [왘] CURSOR buttons to display A Load [왘] [왗] Sa v e [왘] [왗] R e n ame [왘] [왗] De l e t e [왗] [왘] F o r ma t B • See the pages referenced below for details about using each of the above menu operations.
Saving Data CURSOR ●WK-3500 DISK/CARD ●WK-3100/WK-3000 [+]/[–] YES/NO CARD To save a file to external storage media Saving Files You can use the procedures in this section to save Song Memory, Synthesizer, and other data you create to external storage media for later loading when you need it. See “Savable File Types” on page E-92 for information about the type of data you can save. 1 • SmartMedia Card: On the WK-3500 press the DISK/CARD button twice.
Saving Data 9 After inputting the file name, press the [왔] CURSOR button. • If you are saving song data, the file type selection screen appears next. Use the [왗] and [왘] CURSOR buttons to select “SMF” or “SONG”. After selecting a file type, press the [왔] CURSOR button. • This will display a confirmation message asking whether you really want to save the data. If you already have data in the user area, the message will ask if you want to overwrite the existing data with the loaded data.
Saving Data CURSOR ●WK-3500 DISK/CARD ●WK-3100/WK-3000 [+]/[–] YES/NO CARD 8 Press the [왔] CURSOR button to advance to the user area selection screen. • The user area selection screen will not appear if the file you selected in step 5 is a package file or “All Data” file. In this case, skip step 9 and go directly to step 10. 9 Use the [왗] and [왘] CURSOR buttons or [+] and [–] buttons to select the user area to which you want to import the loaded file data.
Saving Data 5 6 7 8 Use the [왗] and [왘] CURSOR buttons to select the type of the file you want to rename. Press the [왔] CURSOR button to display the file name selection screen. Use the [왗] and [왘] CURSOR buttons or [+] and [–] buttons to select the name of the file you want to rename. Press the [왔] CURSOR button to advance to the file name input screen. • Use the [+] and [–] buttons to scroll through letters at the current cursor location. See the page E-103 for information about inputting text.
Saving Data CURSOR ●WK-3500 DISK/CARD ●WK-3100/WK-3000 [+]/[–] YES/NO CARD 7 8 Use the [왗] and [왘] CURSOR buttons or [+] and [–] buttons to select the name of the file you want to delete. After selecting the file, press the [왔] CURSOR button. • This will display a confirmation message asking whether you really want to delete the file. 9 Press the YES button to delete the file.
Saving Data To format external storage media Inputting Characters 1 The following describes the types of characters you can input when saving data to the user area and external storage media. What you should do first depends on the type of storage media you are using. • SmartMedia Card On the WK-3500 press the DISK/CARD button twice. On the WK-3100/WK-3000, press the CARD button once.
Saving Data SmartMedia Card Error Messages Display Message Cause Action Err Card R/W There is something wrong with the card. Use a different card. Err CardFull The card is full. 1. Use a different card. 2. Delete files you no longer need from the card (page E-101). Err No Card 1. The card is not set correctly in the card slot. 1. Remove the card and reinsert it correctly (page E-94). 2. Insert a card into the card slot.
Saving Data Disk Drive Error Messages (WK-3500 Only) Display Message Cause Action Err ReadOnly Attempt to save a file using the same name as an existing file that is read only. Save the new file to a different diskette or use another name. Err Format 1. The format of the diskette is not compatible with this keyboard. 2. The diskette is not formatted. 3. The diskette is damaged. 1. Change to a diskette that has the proper format. .................................................... E-102 2.
Troubleshooting Problem Possible Cause No keyboard sound 1. Power supply problem. 2. Power is not turned on. 3. Volume setting is too low. 4. Playing in the accompaniment keyboard area while the MODE button setting is CASIO CHORD or FINGERED. 5. Local Control is off. 6. Mixer channel 1 is turned off. 7. Mixer channel 1 volume setting is too low. 8. The DSP volume parameter is set too low. 9. The Expression value of the file data played back on the SMF player is too low.
Troubleshooting Problem Possible Cause Action See page Sound output does not change when key pressure is varied. Touch response is turned off. Press the TRANSPOSE/ FUNCTION button to turn it on. E-78 Playing the keyboard sounds two tones. Layer is turned on. Press the LAYER button to turn off layering. E-74 Different tones sound when keys in different keyboard ranges are pressed. Split is turned on. Press the SPLIT button to turn off split.
Troubleshooting Problem Possible Cause Action The keyboard starts up abnormally when it is turned on. Flash memory is corrupted. There is something wrong with the card. 1. Remove the batteries from the keyboard and disconnect the AC adaptor and press the POWER button. 2. Reload the batteries and/or reconnect the AC adaptor, and then press the POWER button again to turn on power. 3. Use the TRANSPOSE/ FUNCTION button to perform the system reset operation.
Specifications Model: WK-3500/WK-3100/WK-3000 Keyboard: 76 standard-size keys, 6 1/4 octaves with touch response (OFF/1/2/3) Tones: 300 Advanced Tones + 200 Preset Tones + 16 Drum Sets + 100 standard user tones + 20 user tones with waves* + 4 drum sets with waves* + 50 drawbar organ tones + 100 user drawbar organ tones + 150 Drawbar Organ Tones (790 tones total); layer/split Rhythm Instrument Tones: 61 Polyphony: 32 notes maximum (10 for certain tones) Drawbar Organ Function Drawbars: 9 (16’, 5 1
Specifications Synthesizer Function Parameters: Attack time; release time; resonance; cutoff frequency; vibrato type; vibrato delay; vibrato depth; vibrato rate; octave shift; level; touch sense; reverb send; chorus send; DSP line; DSP type; DSP parameter; 300 Advanced Tones + 200 Preset Tones + 16 Drum Sounds + 124 User Tones + 150 Drawbar Organ Tones (790 tones total) Registration Memory Number of Setups: 32 (4 setups x 8 banks) Memory Contents: Tone, Rhythm, Tempo, Layer on/off, Split on/off, Split
Specifications Terminals MIDI Terminals: IN, OUT Sustain/Assignable Terminal: Standard jack (sustain, sostenuto, soft, rhythm start/stop) •WK-3500 Headphones: Stereo standard jack Output Impedance : 200Ω Output Voltage : 250mV (RMS) MAX Line Out (R, L/MONO): Standard jack x 2 Output Impedance : 3kΩ Output Voltage : 1.5V (RMS) MAX •WK-3100/WK-3000 Headphone/Output Terminal: Stereo standard jack Output Impedance: 200Ω Output Voltage: 5.
Care of your Instrument Avoid heat, humidity or direct sunlight. Do not overexpose the instrument to direct sunlight, or place it near an air conditioner, or in any extremely hot place. Do not use near a TV or radio. This instrument can cause video or audio interference with TV and radio reception. If this happens, move the instrument away from the TV or radio. Do not use lacquer, thinner or similar chemicals for cleaning.
Appendix Tone List Advanced Tones No. Tone Group 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO E.PIANO CHROM.PERC CHROM.PERC CHROM.PERC CHROM.PERC CHROM.PERC CHROM.
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Appendix Drum Sets No. 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 Tone Group DRUM DRUM DRUM DRUM DRUM DRUM DRUM DRUM DRUM DRUM DRUM DRUM DRUM DRUM DRUM DRUM Tone Name STANDARD SET 1 STANDARD SET 2 ROOM SET POWER SET ELEC.
Appendix No. Tone Group 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR DRAWBAR Tone Name Overdrive Organ 4 Drawbar Organ 5 Gospel Organ 3 8’ + 4’ Organ Block Organ 4 String Organ 2 Pure Organ 1 Drawbar Organ 6 Delay Organ 1 Deep Chorus Organ Tremolo Organ Delay Organ 2 LFO Wah Organ Dist. Organ Lead Ring Organ Mad Rotary Organ Old Organ Dist.
Appendix Drum Assignment List ➝ “ ” indicates the same sound as STANDARD SET.
Appendix Key/ Note number A0 21 B0 23 C1 24 D1 26 E1 28 F1 29 G1 31 A1 33 B1 35 C2 36 D2 38 E2 40 F2 41 B 0 22 C#1 25 E 1 27 F#1 30 A 1 32 B 1 34 C#2 37 E 2 39 F#2 42 G2 43 A 2 44 A2 45 B 2 46 B2 47 C3 48 D3 50 E3 52 F3 53 C#3 49 E 3 51 F#3 54 G3 55 A 3 56 A3 57 B 3 58 B3 59 C4 60 D4 62 E4 64 F4 65 C#4 61 E 4 63 F#4 66 G4 67 A 4 68 A4 69 B 4 70 B4 71 C5 72 D5 74 C#5 73 E 5 75 E5 76 F5 77 F#5 78 G5 79 A 5 80 A5 81 B 5 82 B5 83 C6 84 D6 86 E6 88 F6 89 C#6 85 E 6 87
Appendix Rhythm List No.
Appendix Fingered Chord Chart Chord Type Root M m 7 m7 dim7 M7 dim m7-5 C C /(D ) D (D )/E E F F /(G ) G (G )/A A (A )/B B * You can use the above fingerings to finger chords within the accompaniment keyboard range. A-15 735A-E–129A WK3000_e_A-01-16.p65 15 04.3.
Appendix Chord Type Root aug sus4 7sus4 m add9 mM7 7-5 add9 C C /(D ) D (D )/E E F F /(G ) G (G )/A A (A )/B B A-16 WK3000_e_A-01-16.p65 735A-E–130A 16 04.3.
WK3000_e_A-17-18.p65 17 Display Name Standard Bass + Treble + Loundness Mellow Bright Rock Dance Jazz Classic No.
Display Name WK3000_e_A-17-18.
WK3000_e_A-19-31.p65 19 735A-E-133A 04.3.26, 0:12 PM 3 : High Gain (Range: -12, -11, -10 to 0 to +10, +11, +12) Adjusts the gain of the high-band equalizer. 2 : High Frequency (Range: 0 (6.0KHz), 1 (8.0KHz), 2 (10KHz)) Adjusts the cutoff frequency of the high-band equalizer. 1 : Low Gain (Range: -12, -11, -10 to 0 to +10, +11, +12) Adjusts the gain of the low-band equalizer. 0 : Low Frequency (Range: 0 (200Hz), 1 (400Hz), 2 (800Hz)) Adjusts the cutoff frequency of the low-band equalizer.
WK3000_e_A-19-31.p65 20 2 : Release (Range: 0 to 127) Adjusts the time from the point when the input signal drops below a certain level until the compression operation is stopped. When an attack feeling is desired (no compression at the onset of the sound), set this parameter to as low a value as possible. To have compression applied at all times, set a high value. 1 : Attack (Range: 0 to 127) Adjusts the attack amount of the input signal.
WK3000_e_A-19-31.p65 21 735A-E-135A 04.3.26, 0:12 PM 1 : Overdrive Level (Range: 0 to 127) Adjusts the output level of the overdrive. 0 : Overdrive Gain (Range: 0 to 127) Adjusts overdrive gain. ■ Parameters ■ Function This is an overdrive - rotary speaker simulator. 12 : Drive Rotary 5 : Fast Rate (Range: 0 to 127) Adjusts speaker rotation speed of the fast speed mode. 4 : Slow Rate (Range: 0 to 127) Adjusts speaker rotation speed of the slow speed mode.
WK3000_e_A-19-31.p65 22 A-22 04.3.26, 0:12 PM ■ Function This is 3-phase chorus in accordance with two LFOs of with different sine wave rates. 18 : 3-Phase Chorus 3 : Wet Level (Range: 0 to 127) Adjusts the level of the effect sound. 2 : Feedback (Range: -64 to 0 to +63) Adjusts the feedback of the sound. 1 : LFO Depth (Range: 0 to 127) Adjusts the depth of the LFO. 0 : LFO Rate (Range: 0 to 127) Adjusts the rate of the LFO.
WK3000_e_A-19-31.p65 23 735A-E-137A 04.3.26, 0:12 PM 2 : Feedback (Range: 0 to 127) Adjusts the repeat of the reverb. 1 : HPF (Range: 0 to 127) Adjusts the cutoff frequency of the high-pass filter. A larger value cuts the low range. 0 : LPF (Range: 0 to 127) Adjusts the cutoff frequency of the low-pass filter. A smaller value cuts the high range. ■ Parameters ■ Function This is a fader that creates artificial reverb that sounds like it is being cut with a gate.
WK3000_e_A-19-31.p65 24 A-24 04.3.26, 0:12 PM ★ The following “Multi” algorithms are used in combination with the algorithms described above. Parameters are shared by both types of algorithms. 5 : Ratio R (Range: 0 to 127) Adjusts the delay time of the right channel. Proportional to the value set for Delay Time. 4 : Ratio L (Range: 0 to 127) Adjusts the delay time of the left channel. Proportional to the value set for Delay Time.
1 : Enhancer Low Gain 7 : Delay Feedback WK3000_e_A-19-31.p65 7 : Flanger Wet Level ■ Parameters 25 ■ Parameters 5 : Chorus LFO Depth 1 : Chorus LFO Depth 7 : Chorus Wet Level ■ Parameters 735A-E-139A 04.3.26, 0:12 PM ■ Parameters ■ Function This is a multi effector related to Enhancer Flanger.
WK3000_e_A-19-31.p65 26 Multi14 (Lo-Fi – Reflection) A-26 04.3.26, 0:12 PM 7 : Reflection Tone 6 : Reflection Feedback 5 : Reflection Wet Level 4 : Reflection Type 3 : Lo-Fi Resonance 2 : Lo-Fi Tone 1 : Lo-Fi Noise2 0 : Lo-Fi Noise1 ■ Parameters ■ Function This is a multi effector related to Lo-Fi - Reflection.
WK3000_e_A-19-31.p65 27 735A-E-141A 04.3.26, 0:12 PM ■ Function This is a multi effector that is related to LFO Wah - Tri 2-Phase Chorus - 2-Tap Delay. M22 : Multi22 (LFO Wah – Tri 2-Phase Chorus – 2-Tap Delay) 7 : Delay Feedback 6 : Delay Wet Level 5 : Delay Time 4 : Chorus LFO Depth 3 : Chorus LFO Rate 2 : Wah Depth 1 : Wah Manual 0 : Wah Resonance ■ Parameters ■ Function This is a multi effector that is related to Auto Wah - Tri 2-Phase Chorus - 2-Tap Delay.
WK3000_e_A-19-31.p65 28 A-28 04.3.26, 0:12 PM 1 : Distortion Low 0 : Distortion Gain ■ Parameters ■ Function This is a multi effector related to Distortion Phaser. M29 : Multi29 (Distortion – Phaser) 7 : Delay High Damp 6 : Delay Feedback 5 : Delay Wet Level 4 : Delay Time 3 : Distortion Level 2 : Distortion High 1 : Distortion Low 0 : Distortion Gain ■ Parameters ■ Function This is a multi effector that is related to Distortion - 3-Tap Delay.
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This recycle mark indicates that the packaging conforms to the environmental protection legislation in Germany. CASIO COMPUTER CO.,LTD. 6-2, Hon-machi 1-chome Shibuya-ku, Tokyo 151-8543, Japan WK3100_e_cover.p65 2 F 04.3.