E XW-G1 USER’S GUIDE Please keep all information for future reference. Safety Precautions Before trying to use the instrument, be sure to read the separate “Safety Precautions”.
NOTICE This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications.
Important! Please note the following important information before using this product. • Before using the optional AC Adaptor to power the unit, be sure to check the AC Adaptor for any damage first. Carefully check the power cord for breakage, cuts, exposed wire and other serious damage. Never let children use an AC adaptor that is seriously damaged. • Never attempt to recharge batteries. • Do not use rechargeable batteries. • Never mix old batteries with new ones.
Contents General Guide ............................. E-5 Controlling Sounds .................................. E-34 Using a Pedal ....................................................... E-34 Getting Ready to Play ................ E-8 Using the Wheels (Bender, Modulation) ............... E-34 Using the Assignable Knobs ................................. E-34 Connections ...............................................E-8 Using Sliders.........................................................
Contents Using the Step Sequencer ....... E-50 How the Step Sequencer is organized.....E-50 Using the Performance Mode........................................... E-71 Playing Back a Step Sequence................E-52 Overview ................................................. E-71 Editing a Sequence -Simple Editing.........E-52 Registering and Recalling Performances .......................................... E-71 To turn a step on or off ..........................................
Contents Using a Memory Card............... E-86 Supported Data Types ..........................................E-86 Card and Card Slot Precautions ...........................E-87 Loading and Removing a Memory Card ...........................................E-87 Formatting a Memory Card ......................E-88 Saving Synthesizer Data to a Memory Card ...........................................E-88 To save Synthesizer data to a memory card.........
General Guide • In this manual, buttons, knobs, terminals, and other parts are referred to using a combination of group numbers ( , , etc.) and part names. 12 Back Left Center Right Tray • The tray is angled slightly. Take care so items placed on it do not slide off. • Do not place cups or any other liquid containers on the tray. Lower left Left 3 1 4 2 5 (Sliders) 1 through 5 are laid out to facilitate adjustment of a sound as you listen to it.
General Guide Center 6 9 7 bk 8 bm LCD Indicates name of function when button is held down. bn bo bp (Dial) bl 6 Use the [POWER] button to turn power on or off, and the [VOLUME] knob to adjust the volume level. ☞ Page E-9 7 Use the top three buttons to select the Synthesizer’s mode. Use the bottom three buttons to edit and save tone and other data, and to configure system-wide general settings.
General Guide Right bq br bs bq Use these buttons to select a tone number, performance number, etc. ☞ Page E-19 br Use the six buttons on the right to move the cursor on the screen, and the minus (–) and plus (+) buttons to change a displayed value. Press the [MENU] button to display a menu of options for the operation you are currently performing. ☞ Page E-20 bs Use these keys for one-touch alteration of the pitch of a sound.
Getting Ready to Play Connections • Whenever you connect any device to the Synthesizer, be sure to read the user documentation that comes with the device. • This Synthesizer does not have built-in speakers. It will not produce sound unless you connect some device for sound output. ck Back left Memory card (page E-86) Computer (page E-92) Other electronic music instrument (page E-82) cl Back right (1) (2) (3) (4) (5) (6) (7) Configuration and type depends on your geographic location.
Getting Ready to Play To do this: Do this: (1) Use a pedal Connect an optionally available sustain pedal. For information about the type of effect applied when the pedal is depressed, see page E-74. (2) Input sound from another electronic musical instrument Use a commercially available connecting cord to connect the output terminal (monaural) of the other instrument to the Synthesizer.
Getting Ready to Play ■ Low Battery Indication 6 • If you press POWER only lightly, the display will light up momentarily but power will not turn on. This does not indicate malfunction. Press POWER firmly and completely to turn on power. • The AC adaptor will become warm to the touch after very long use. This is normal and does not indicate malfunction. • To prevent breaking of the wire, take care to avoid putting any type of load on the power cord.
Learning to Play by Playing (For Synthesizer Novices) This chapter gets you started with basic operations by actually using the Synthesizer, while avoiding getting too bogged down in theory and technical details. It is the perfect place to start for those who are using a synthesizer for the first time. ■ Three Synthesizer Modes Performance Mode Use this mode for playing and performing. It enables high-level performance with tone categories, a Step Sequencer, and more.
Learning to Play by Playing (For Synthesizer Novices) Play something on the keyboard to hear what the tone sounds like. Use VOLUME to adjust the volume. • Note that the Solo Synthesizer tones are monophonic. If you press multiple keys, only the note of the last key pressed will sound. 6 Creating Tones Tone creation is actually what using a synthesizer is all about. Starting from a preset tone, you can change various parameters to create a tone that is your own original sound.
Learning to Play by Playing (For Synthesizer Novices) br Next, press the down (w) button to change to the tone name input screen. To recall a stored user tone, use the same procedure as that for recalling preset tones. Let’s try recalling the tone we just saved. • Before specifying the tone number, press PRESET/ USER to enter the user tone select mode. bq Example: bq Lit (Indicates user tone selected.
Learning to Play by Playing (For Synthesizer Novices) There are a variety of different built-in arpeggio types. You can select one the same way as you select a preset tone, edit it, and then save it as a user arpeggio type. Let’s go over the procedure for selecting a preset arpeggio type. • The arpeggios of this Synthesizer are divided into 10 type groups called “banks”. There are a total of 10 arpeggio banks numbered 0 through 9, with 10 arpeggios in each bank for a total of 100 arpeggios.
Learning to Play by Playing (For Synthesizer Novices) bp As you do when selecting a tone, you can use the dial to select the sequence you want. For now, let’s select preset sequence 2-3, and then press START/STOP. This will start playback of the sequence you selected. bk Recording and Looping a Sample The following shows an simple example of how to use the sample looper to sample a sound and create a loop.
Learning to Play by Playing (For Synthesizer Novices) Using the Performance Function If you have read all of the information in this introductory part of the manual, you are finally ready to start using the Performance function. In the Tone Mode, you saw how you can select a single tone and play it on the keyboard. In the Performance Mode, you can perform with up to four tones simultaneously.
Learning to Play by Playing (For Synthesizer Novices) Example: To save the performance to User Bank 2, Performance 1 Edits saved indicator Playing a Built-in Demo Song Use the procedure below to play a built-in demo song that shows off the full versatility of the Synthesizer. Press 7 SETTING and 7 WRITE at the same time.
Selecting and Creating Tones 7 3 bn bo bp bq br bs 5 9 bl Overview The tones of this Synthesizer are made up of the 16 parts shown below, plus externally input parts. This chapter explains how to select, edit, and save tones using Zone Part 1* in the Tone Mode (page E-11). It also covers the Effect Function that can be used to enhance tones and controllers that can be used to make various changes in a tone as you play. Part Number Part name Features Zone Part1* This is the Synthesizer’s main part.
Selecting and Creating Tones Built-in sound source Zone Part 1 Zone 1 settings Zone Part 2 Zone Part 3 Zone 2 settings Zone 3 settings Zone Part 4 Zone 4 settings External device (MIDI Channel 1) (MIDI Channel 2) (MIDI Channel 3) (MIDI Channel 4) To select a tone 1. Press 7 TONE. The button will light and the Synthesizer will enter the Tone Mode. 2. Press bq PRESET/USER to select preset tones or user tones.
Selecting and Creating Tones To edit and save a tone as a user tone Enters a group. Exits a group. bp 1. Select the tone you want to edit. br Selects item. • You can select a preset tone or an existing user tone for editing. 2. Press 7 EDIT. This will display the top screen of the tone editing list. Example: First page of the Solo Synthesizer tone editing list List title Changes setting. Scrolls pages. 4. After you finish with your edits, press 7 EDIT. This exits the tone editing list.
Selecting and Creating Tones Editable Parameters for Solo Synthesizer Tone Solo Synthesizer tones are synthesized by combining tones of the six blocks, number (1) through (6), in the illustration below. Before actually getting into tone editing, you should spend a little time becoming familiar with the structure and the details of each block.
Selecting and Creating Tones Description (1) Synthesizer OSC1 Block “OSC” is an abbreviation of “oscillator”, which is where a sound is actually produced. These two synth OSC blocks creates sound using a sine wave, sawtooth wave, or other base waveform, just like an analog synthesizer. • Synth OSC: Generates the base sound and determines the pitch. • Filter: Cuts some of the frequencies to adjust timbre. • Amp: Adjusts volume.
Selecting and Creating Tones ■ Editable Parameters of Blocks (1) through (6) 5) and four knobs (3) can be used for quick and easy adjustment of some of the parameters in the list • The nine sliders ( below (page E-34). Preparation Perform the following steps from the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page E-20. 1. Select “OSC Block >Ent” and then press br ENTER to enter the group. 2.
Selecting and Creating Tones Display Text Description Settings KeyFolBase (V) Key follow base. Keyboard key that is the center of key follow. • Setting value can be specified using the keyboard keys. C- to G9* Env.Depth (V) Envelope depth. Specifies how the envelope shown below is applied. –64 to 0 to +63 Pitch envelope. Group of editable parameters for envelope (Envelope Generator) applied to the synth OSC, PCM OSC, and pitch shifter.
Selecting and Creating Tones Display Text Description Settings OriginalKey (Block (5) only)(V) Original key. Selects the keyboard keys where the externally input sound to Block (5) is sounded as-is at its original pitch. • Setting can be specified using the keyboard keys. C- to G9* MicInstLvl (Block (5) only) (V) Mic/inst level. Level of external input sound to Block (5). 0 to 127 TrigThresh (Block (5) only) (V) Trigger threshold.
Selecting and Creating Tones Display Text Description Settings Legato Legato. Turning this setting on causes subsequent notes to be played smoothly and connected. Off, On Portamento Portamento. Turning on this setting applies a portamento effect. • This item is not present in Block (6). Off, On PortaTime (V) Portamento Time. Specifies the time until the next note is reached by Portamento. • This item is not present in Block (6). 0 to 127 * “C-” on the display indicates C-1 (one octave below C0).
Selecting and Creating Tones ■ Block (7): Total Block Filter Editable Parameters Preparation On the screen that appears in step 2 under “To edit and save a tone as a user tone” (page E-20), select “Total Filter >Ent” and then press ENTER to enter the group. br Editable Parameter List • Shaded cells indicate a group made up of multiple items. Press ENTER to display the items that make up a group.
Selecting and Creating Tones ■ Block (8): LFO1 and Block (9): LFO2 Editable Parameters Preparation Perform the following steps from the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page E-20. 1. Select “LFO >Ent” and then press br ENTER to enter the group. 2. Use the 9 PART minus (–) and plus (+) buttons to select the block you want to edit.
Selecting and Creating Tones ■ Block (10): Controllers Editable Parameters for Virtual Controller These controllers are virtual controllers for adjusting any editable parameters (destinations) with any input method (source). Preparation Perform the following steps from the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page E-20. 1. Select “VirtualCtrl >Ent” and then press br ENTER to enter the group.
Selecting and Creating Tones Editable Parameters for PCM Melody Tone (Non-drum PCM Tones) There are two types of parameters: PCM melody tone specific editable parameters and the same parameters that apply to the other tone categories. The drum sets in the PCM tones have different editable parameters. See “Editable Parameters for Drum PCM Tone” for more information about them.
Selecting and Creating Tones Editable Parameters for Drum PCM Tone The editable parameters described here are for the drum set tones. There are two types of parameters: PCM drum tone specific editable parameters and the same parameters that apply to the other tone categories. ■ Editable Parameters for Drum Set PCM Tone Preparation Display the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page E-20.
Selecting and Creating Tones Display Text Description Amp LFO. Group of editable LFOs applied to volume. Items within a group and setting ranges are the same as “LFO (Pitch LFO)”, above. Amp LFO >Ent Settings Refer to the cell to the left. * “C-” on the display indicates C-1 (one octave below C0). ■ Editable Parameters Common to Other Tone Categories For information about Solo Synthesizer tones, see “Other Editable Items” on page E-29.
Selecting and Creating Tones Display Text Description Parameter Start Point. The overall length of a split is recorded as values as shown in the illustration below. You can change the start point of a split by changing its first number. number buttons (0 to 9). • You can input the split start point value using the minus (–) and plus (+) buttons to change the leftmost three • You can also use the digits of the value.
Selecting and Creating Tones Controlling Sounds You can use a pedal, the bender, or other devices, to instantly change the pitch and volume of notes, the envelope, and other parameters as you perform. Using a Pedal A pedal operation can be used to sustain notes, arpeggios (page E-40), or phrases (page E-45), or to apply a soft effect. • For information about connecting a pedal, see page E-8.
Selecting and Creating Tones 4. Move the sliders (5) to adjust the parameters currently assigned to them. • Refer to the table below for information about the parameters assigned to the sliders. For detailed information about each parameter, see the reference pages included in the table. 1 button 5 (Slider) Display Text Parameter See page: OSC BLOCK 1/9 OSC ON/OFF OSC Block > OSC On/Off E-23 2/10 WAVE OSC Block > Oscillator > Wave (Disabled for Ext OSC.
Selecting and Creating Tones 2. To change the pitch in octave steps, use the bs Using the Hold Button OCTAVE minus (–) and plus (+) buttons (without holding down TRANSPOSE). bn When the HOLD button is lit (by pressing it), the currently sounding note or arpeggio (page E-40) will be sustained. bn bs • The setting range for this operation is three octaves upwards and downwards (–3 octaves to +3 octaves). Lights when HOLD is on.
Selecting and Creating Tones (1) Reverb Adds reverberation to make it sound like you are playing in a room or in a hall. (2) Chorus Combines multiple layers of the same note to create a sound with more depth. (3) Normal DSP A collection of versatile Normal DSP effects help to enhance the sound of tones. For example, distortion can be applied to an electric guitar sound to make it sound more powerful.
Selecting and Creating Tones 2. Next, refer to the list below as you perform operations with the br controls to select items and change settings. ■ Effect Settings Display Description Settings Rev Type Reverb type. Reverb effect type. Type1, Type2 Rev Level Reverb level. Reverb effect level. 0 to 127 Rev Time Reverb time. Reverb sustain time. 0 to 127 Cho Level Chorus level. Chorus effect level. 0 to 127 Cho Rate Chorus rate. Rate of chorus effect undulation.
Selecting and Creating Tones Saving an Edited DSP DSPs are divided among 53 DSP types according to effects. Preset Normal DSPs 0-0 and 0-1 are compressor type DSPs. There are two DSP types: a Normal DSP specific type and a Solo Synthesizer DSP specific type. When editing and saving a DSP, you must first specify its type and then edit it in accordance with its type. • For a list of DSP types, see “DSP Type List” on page E-99. 1. Select the tone to which you want to apply the DSP.
Sounding Arpeggios Automatically bn 7 bp bq br 4 2 5 bk With the Arpeggio Function, you can play various arpeggios automatically by simply pressing keys on the keyboard. You can select from a number of different arpeggio types for playback, including arpeggios using the notes that make up a chord you play on the keyboard, arpeggios that also include notes that are automatically inserted in addition to those that make up a chord you play on the keyboard, and more.
Sounding Arpeggios Automatically 6. Select arpeggio hold or synchro ON/OFF. • If you want to turn on the hold function (HOLD), press STEP +. Each press toggles HOLD between on and off. OFF : The arpeggio will play while keyboard keys are depressed. ON : The arpeggio will continue to play even after the keyboard keys are released • If you want to turn on the sync function (SYNC), use STEP – to cycle through the available sync settings described below. OFF : Sync setting is turned off.
Sounding Arpeggios Automatically 5. Use the bp dial or the br minus (–) and plus (+) buttons to change the TYPE, NOTE, and VELO settings. 4 • You can also use the 1 to 16 buttons to toggle each step on or off. • While TYPE is selected, use the minus (–) and plus (+) buttons to turn the TYPE setting on or off. • You can use (eight sliders excluding “MASTER”) to change the values of the applicable step directly.
Sounding Arpeggios Automatically 8. Use the bp dial or the br minus (–) and plus (+) buttons to change the parameter settings. • The table below shows the contents of the parameter editing menu. Menu Layer Description 1 Settings 2 Parameter >Ent Max Step Maximum step. Can be edited only by step type. 1 to 16 Step Size Step size. Specifies the note length between steps. 2, 6, NoteLngth Note length. Specifies the length of the note that is sounded as a percentage of the step size.
Sounding Arpeggios Automatically Clearing Arpeggio Data Use the procedure below to clear preset step data or step data that was edited using Step Edit (page E-42) and create new step data from scratch. • Note that variation type data cannot be cleared. 1. Hold down bn ARPEGGIO until the type selection screen shown below appears on the display. 2. From among the preset or user arpeggio types select the arpeggio type you want to clear.
Recording and Playing Back Phrases 7 bo bq br bk The Phrase Sequencer is a great way to record musical phrases that suddenly pop into your mind for later playback. • The Sequencer has 100 preset phrases. • You can record a new phrase or overdub onto an existing phrase to create a user phrase. There is memory for storage of up to 100 user phrases for later recall when you need them. • In addition to what you play on the keyboard, your pedal, wheel, and knob operations are also recorded as part of phrase.
Recording and Playing Back Phrases To change the tempo setting There are two different methods you can use to change the tempo setting: using the TEMPO buttons or tapping a beat with a button. • You can use this procedure to adjust the tempo not only for phrases, but also for other functions as well. ■ To change the tempo using the TEMPO buttons 1. Press the 8 TEMPO – (slower) or 8 TEMPO + (faster) button. • This displays the tempo screen shown below.
Recording and Playing Back Phrases Recording a New Phrase In addition to what you play on the keyboard, pedal, knob, and wheel operations are also recorded in phrases. • You can record up to approximately 1,600 notes for a single phrase. Also, recorded wheel and knob operations significantly reduce the remaining number of notes available for recording. 1. Press bo REC. bo This will cause the REC light to flash.
Recording and Playing Back Phrases 5. After you finish configuring settings, save them Phrase Data Settings When playing on keyboard to start phrase playback (page E-46), the phrase data will play back in the key it was originally recorded in (Original Key) if you press the key for the first note recorded in the phrase.
Recording and Playing Back Phrases ■ To pause overdubbing during looped playback bo In step 4 of the above procedure, press REC instead of PLAY/STOP. • This will cause REC to start flashing. • Though what has been recorded up to that point continues to play as a loop, further recording is not possible while overdubbing is paused. • Press REC again to resume overdubbing.
Using the Step Sequencer 7 1 2 bn bp bq br 4 5 9 bk bl The Step Sequencer provides up to 16 steps. The Synthesizer’s sliders can be used to control step notes and velocity in real time. The Step Sequencer is not just a rhythm machine, it makes it possible for you to compose music as you play on the keyboard. You can edit each step of a preset sequence to create your own rhythm pattern and save the result as a user sequence. • The Step Sequencer has 100 preset sequences.
Using the Step Sequencer Sequence Parts Patterns 1 through 8 (page E-50) Part (page E-50) Note Part Control Part Sliders (page E-53) Beat Drum 1 Track Drum 2 Track Drum 3 Track Drum 4 Track Drum 5 Track Bass Track Solo 1 Track Solo 2 Track Chords Track Control 1 Track Control 2 Track Control 3 Track Control 4 Track A A A A A A A A A Master Slider (page E-54) B B B B B B B B B Mixer (page E-78) 8ch 9ch 10ch 11ch 12ch 13ch 14ch 15ch 16ch Track Step Data 1 2 3 4 5 6 7 8 9
Using the Step Sequencer Playing Back a Step Sequence A step sequence can be played back from the Performance, Tone, or Step Sequencer Mode. The step sequence can be changed by switching to a different pattern, selecting a different sequence bank and number, and by shifting the key (Key Shift). 3. If you want to change to a different sequence, enter the Step Sequencer Mode and change the sequence bank and/or number.
Using the Step Sequencer 2. Next, while holding down 1 STEP To turn a step on or off 4 ■ On (Sounding) 4 Press the 1 to 16 button of the number of the step you want to turn on. When a step is on, its 1 to 16 button is lit and NOTE is displayed next to its step number. SEQUENCER, press the 1 to 16 button that corresponds to the step number of the last note of the tied group. 4 Last step number ■ Off (Not sounding) 4 Press the 1 to 16 button of the number of the step you want to turn off.
Using the Step Sequencer ■ Selecting a Slider Function 2 Pressing SLIDER A/B toggles the sliders between two functions. Example: Preset sequence SLIDER A/B unlit: L (NOTE) SLIDER A/B lit: M (VELOCITY) 2 2 3. Use the 9 PART minus (–) and plus (+) buttons to select the part whose slider assignments you want to change. 4. Press 2 SLIDER A/B to select the set of sliders (A or B) whose assignments you want to change. 5.
Using the Step Sequencer 4. Press br ENTER. This will display the master slider setting screen. Inputting Step Data by Playing on the Keyboard, etc. You can input note, velocity, and other step data by performing keyboard, pitch bend, and knob operations as you play. • When inputting a pitch bend or knob operation, you first need to use the control track to select the pitch bender or knob and then perform in input. 1. Press 7 EDIT. 5.
Using the Step Sequencer Changing the Timing of Pattern Switching 1. Perform steps 1 through 3 of the procedure under “Changing the Solo1 Channel” on page E-55. 2. Use the br up (q) and down (w) to move the item selection cursor (0) to “Pattern Change Timing”. To sound a single part (solo mode) 1. Press 1 STEP SEQUENCER and then press 7 EDIT. • This step is not necessary if you already pressed EDIT and are already editing a step sequence. 7 2. Press bn MIXER. 3.
Using the Step Sequencer ■ Step Sequencer Parameters Level 1 Level 2 Level 3 Trk On/Off >Ent Setting Range and Screen Contents Description Track editing (track on/off) EDIT while in the Step Sequencer Mode will • Pressing display the same screen as Trk On/Off >Ent. 7 Pattern Pattern number 1 to 8 Part Part name. Drm1 to 5, Bass, Sol1 to 2, Chrd, Ctl1 to 4 Track 1 to 16 to toggle. Track on/off. Use 1 to 4 correspond respectively to Control Parts 1 • through 4.
Using the Step Sequencer Level 1 Level 2 Level 3 Track Param >Ent Beat Info E-58 Setting Range and Screen Contents Description Track parameter Max Step Maximum step. Specifies the number of steps played back 1 to 16 by a part. If the specified maximum number of steps is exceeded during playback, playback returns to the first step. Step Size Step size. Specifies the note length between steps. 2, 6, NoteLngth Note length. Note on note length specified as a percentage of the step size.
Using the Step Sequencer Level 1 Level 2 Level 3 Copy >Ent Description Setting Range and Screen Contents Data copy Track Copies data from another track. Copies step data and part parameter data. • Data being edited (TMP) can also be copied. • The following are parts that can be copied.
Using the Step Sequencer 4. Use the br cursor (U, q, w, I) buttons to move the brackets % or the cursor to the item whose setting you want to change, and then use the minus (–) and plus (+) buttons to change the selected setting. br bl • Use PATTERN to change the pattern number. • Use the PART minus (–) and plus (+) buttons to change the part name. • Use STEP minus (–) and plus (+) buttons to change the step number. • To return to the previous menu level, press EXIT.
Using the Step Sequencer ■ Preset: Scale, drum, velocity slider presets br Use the cursor (U, q, w, I) buttons to move the brackets [ ] to an item and then use the minus (–) and plus (+) buttons to change the item’s setting. Inputting a slider preset number automatically causes the slide preset name to change accordingly. br Slider preset number Slider preset name To save an edited sequence Press 7 WRITE to display the screen for saving a sequence.
Using the Step Sequencer 3. Use the br cursor (U, q, w, I) buttons to move the cursor to an item and then input the setting you want. To play back a chain 1. Hold down bk CHAIN until the CHAIN screen appears. Chain number Measure 2. Use the bp dial, bq buttons, or the br minus Sequence number (–) and plus (+) buttons to display the chain you want to play. Chain type Key shift Pattern number • Button operations to change a setting depend on the item that is selected.
Using the Step Sequencer To save a chain in SMF format to a memory card • Before performing the following procedure, insert a memory card into the Synthesizer. 1. Hold down bk CHAIN until the CHAIN screen appears. 2. Use the bp dial, bq buttons, or the br minus (–) and plus (+) buttons to display the chain you want to save. 3. Press br MENU. 4. Use the bp dial or br cursor (U, q, w, I) buttons to move the item selection cursor (0) to “SMF Save” and then press ENTER.
Recording and Playing Back with the Sample Looper 7 8 bm bp br bk You can use the sample looper to record and loop up to 19 seconds of input from Synthesizer play, a microphone, or line, and to overdub a previously recorded loop. You can store up to 10 samples of recorded data in Synthesizer memory. • External input to the INST IN and MIC IN terminals can be recorded as a sample. Note that input via the AUDIO IN cannot be recorded as a sample.
Recording and Playing Back with the Sample Looper Menu Description Settings Precount Precount (precount). Specifies the precount inserted before recording starts when the record start method is manual mode (ML). Off, 2 to 8 Threshold Threshold level (Threshold). Specifies the threshold level that must be exceeded by the input sound to start recording when the record start method is auto mode (AT). • Setting a large value will require a loud sound to start recording.
Recording and Playing Back with the Sample Looper (1) NORM-AT: Records a new sample with auto start. • Length (recording time) setting Free bm : End of the sample is the point where REC or PLAY/STOP is pressed to stop recording. If the recording reaches the maximum allowable recording time before a button is pressed to stop it, that point becomes the end of the sample. 01 - 32bt : Specifies recording time as a number of beats.
Recording and Playing Back with the Sample Looper (5) OVDB-ML: Enables overdubbing of an existing sample from the beginning. Only manual recording is available for this mode. When using this Rec Mode, you need to select the existing sample you want to overdub before you perform step 1 of this procedure. The Synthesizer will automatically enter the OVDB-ML Rec Mode immediately after you record a sample (if the sample has not been stored yet).
Recording and Playing Back with the Sample Looper ■ BEAT-AT ■ OVDB-ML Play something on the keyboard, input sound from the microphone or connected electronic REC to start music instrument, or press recording of Beat 1. bm bm • The REC button will stop flashing and remain lit when recording starts. • After recording of Beat 1 is complete, the rest of the sample from Beat 2 up to the number of beats specified by the “Beats” setting will be created automatically.
Recording and Playing Back with the Sample Looper To use the Step Sequencer to record a sample 1. Select the Step Sequence you want to use for recording with the sample looper. • For information about Step Sequencer operation, see “Playing Back a Step Sequence” (page E-52). To play back a sample 1. Hold down bm REC until the sample selection screen shown below appears on the display. Sample name Sample number 2. Press bm REC. This displays the Rec Mode screen.
Recording and Playing Back with the Sample Looper 5. Press bm PLAY/STOP to start sample playback. • During playback, a display like the one shown below appears, which lets you determine the current sample playback position. To save a sample Press 7 WRITE to display the screen for saving a sample. Save the sample by performing the same operation as that for saving a user tone (page E-12).
Using the Performance Mode 7 8 3 br 2 9 Overview You can use the Performance Mode to perform with up to four tones assigned to the keyboard. In addition to tone assignments, you can also save effect, Step Sequencer, and other settings as a setup (called a “performance”) which can be recalled at any time, even while you are playing, to instantly change the sequencer’s setup. • There are 100 preset performances. You can edit preset performances and save it as one of 100 user performances.
Using the Performance Mode 3. Press 7 EDIT. This will display the top screen of the performance editing list. Zone 1 to 4 on/off and keyboard range settings 4. Select items and change settings on the screen using the same procedures as those used when selecting a tone. • For details about editing, see “Editable Performance Parameter List” on page E-73. 5. After you finish with your edits, press 7 EDIT. This exits the editing list. 6.
Using the Performance Mode Display Description Settings Master EQ Master Equalizer. Turning on this setting filters out master equalizer items contained in the Effect Off, On Parameter group of the Editable Performance Parameter List (page E-73). Looper Sample looper. While this setting is turned on, you will not be able to call up the sample looper items in the Sequencer Parameter group of the Editable Performance Parameter List (page E-73). Multifunc Key Multi-function Key.
Using the Performance Mode Display Description Settings DSP Line DSP line. This setting is the same as the mixer function part DSP line (page E-80). Off, On Knob1Enable 3 3 K2 operation for each zone. Knob 3 on/off. Enables/disables 3 K3 operation for each zone. Knob 4 on/off. Enables/disables 3 K4 operation for each zone. Bender on/off. Enables/disables bt BENDER operation for each zone. Modulation wheel on/off. Enables/disables bt MODULATION operation for each zone. Pedal on/off.
Using the Performance Mode Display Description Settings Key Shift Step Sequencer key shift Switches the Step Sequencer key shift function between on and off (page E-52). Off, On Pattern Step sequencer pattern number. Selects the step sequencer pattern (page E-50). 1 to 8 Arp On/Off Arpeggio on/off. The arpeggio function is disabled while this setting is off. Off, On Arp Type Arpeggio type. Specifies the arpeggio type (page E-40). Preset00 to User99 ArpKeyRgLo Arpeggio key range low.
Using the Performance Mode Display Phrase 2 Description Settings Phrase 2. Specifies the playback part and performs phrase playback. Can be assigned to keyboard range C6 to B b 6. When Phrase 2 is configured, the Phrase 2 Stop operation can be performed with key B6. Part 6 or Part 1 can be selected as the playback part. During playback, the display segment at the top of Part 16 is lit. The key shift value during playback can be specified. MIXER.
Using the Performance Mode Display Description Settings MIDI Out MIDI output on/off. Specifies whether or not MIDI send of the information of each part is performed from MIDI OUT/THRU. Off, On USB Out USB output on/off. Specifies whether or not MIDI send of the information of each part is performed from USB. Off, On ck ck * “C-” on the display indicates C-1 (one octave below C0).
Other Useful Functions 7 bn bp br 4 2 5 9 bk 3. Use the br cursor (U, q, w, I) buttons to Using the Mixer The mixer lets you make adjustments to the tone, volume level, and other settings* of the Synthesizer’s sound source parts (Parts 01 through 16, external input parts, page E-18), while viewing the balance between the parts on the display. * Settings that affect individual parts are called “part settings”, wile settings that affect all parts are called “master settings”. 1. Press bn MIXER.
Other Useful Functions Instant Adjustment of Settings using the Sliders and Step Buttons 5 4 You can use the 1/9 to MASTER sliders and the step (1 to 16) buttons to make instant changes in mixer settings. 1. Press bn MIXER. This displays the mixer screen. 2. Use the 2 KEY SHIFT, SLIDER A/B, and 1-8/ 9-16 buttons to change the part assigned to the 1/9 to MASTER sliders. 5 • Each press of one of the above buttons toggles the button between being lit and unlit.
Other Useful Functions Mixer Settings ■ Part 01 through Part 16 Settings Display Description Settings Part on/off. Turns each part on or off. This is the same parameter that is turned on and off by the 1 to 16 buttons (page E-79). Part 4 Off, On Part tone. This is the tone of each part. While this item is selected, you can select a tone using the same operation as that used in the Tone Mode. • A tone with DSP will have DSP next to the tone name on the display (page E-37).
Other Useful Functions Global Synthesizer Settings The following are Synthesizer settings that can be configured globally. • Tuning (Fine tuning of note pitch) • Local Control • Master Coarse Tune (Tuning of note pitch in semitone steps) • Initial Power On Mode • Display Contrast • Auto Power Off On/Off (page E-10) 1. Press 7 SETTING. This displays the setting screen with “General >Ent” selected. 2. Press br ENTER. 3.
Other Useful Functions Using MIDI What is MIDI? The letters MIDI stand for Musical Instrument Digital Interface, which is the name of a worldwide standard for digital signals and connectors that makes it possible to exchange musical data between musical instruments and computers (machines) produced by different manufacturers. For details about the MIDI specifications of this Synthesizer, see the “MIDI Implementation” document at the website located at the URL below. http://world.casio.
Other Useful Functions Display Arp NRPN Description Arpeggio NRPN change. When this setting is turned on, a Synthesizer arpeggio type (page E-40) can be selected by a MIDI NRPN message from an external device. Settings Off, On * To apply setting changes, turn the Synthesizer off and then back on again. A message to that effect appears on the display whenever you exit a setting screen. 4. After settings are the way you want, press 7 SETTING to exit the setting screen.
Other Useful Functions Initializing Synthesizer Global Settings and Data You can use the procedure below to return the Synthesizer’s settings and data to their initial defaults. 1. Press 7 SETTING. Playing a Demo Tune or a File from a Memory Card You can use the procedure below to play back the Synthesizer built in demo tunes, and to play back SMF (Standard MIDI File) music files on a memory card. 1. Press 7 SETTING and 7 WRITE at the same 2. Press br ENTER. time. 3.
Other Useful Functions 3. Press br ENTER. This displays the playback screen. • In the case of a demo tune, playback will start automatically. In the case of an SMF music file, use the minus (–) and plus (+) buttons to select a file and press START/STOP to start playback. • While playback is in progress, you can use the dial or minus (–) and plus (+) buttons to change to a different tune or file for playback.
Using a Memory Card bn 7 3 bp bq br bk You can save Synthesizer user area data to a memory card and load data from a memory card to Synthesizer memory. You also can play music files (MIDI files) stored on a memory card on the Synthesizer. • Use a memory card that satisfies the conditions below. Format: SDHC or SD Capacity: 32GB or less Use of any memory cards other than those defined above is not supported. • SDHC Logo is a trademark of SD-3C, LLC.
Using a Memory Card Card and Card Slot Precautions • Be sure to observe the precautions provided in the documentation that comes with the memory card. • Memory cards have a write-protect switch. Use it when you want to protect the data on the card from accidental deletion. • Avoid using a memory card under the following conditions. Such conditions can corrupt data stored on the memory card. – Areas subjected to high temperature, high humidity, or corrosive gas.
Using a Memory Card Formatting a Memory Card • Format a memory card before using it for the first time. • Before formatting a memory card, make sure it does not have any valuable data stored on it. • The memory card format operation performed by this Synthesizer is a “quick format”. If you want to completely delete all of the data on the memory card, format it on your computer or some other device. 1. Insert the memory card you want to format into the Synthesizer’s card slot.
Using a Memory Card 3. Use the br up (q) and down (w) buttons to move the item selection cursor (0) to “Card Save” (or “Save” if you want to save all data) and then press ENTER. br • This displays a screen like the one shown below. (As an example, the remainder of this procedure uses the screen that appears when you perform these steps from the Performance Mode.) To batch save all Synthesizer data to a memory card 1. Press 7 SETTING. 2.
Using a Memory Card Loading Data from a Memory Card • Make sure that all of the data you want to load is in the MUSICDAT folder on the memory card. To load data to Synthesizer memory from a memory card To batch load all Synthesizer memory data from a memory card 1. Press 7 SETTING. 2. Use the br up (q) and down (w) buttons to move the item selection cursor (0) to “CardUtility” and then press ENTER. br • This causes the “CARD UTIL” screen to appear. 3. Use the br up (q) and down (w) buttons to 1.
Using a Memory Card To rename a file on a memory card 1. Insert the memory card into the card slot. 2. Press 7 SETTING. 3. Use the br up (q) and down (w) buttons to move the item selection cursor (0) to “CardUtility” and then press ENTER. br • This causes the CARD UTIL screen to appear. 4. Use the br cursor (U, q, w, I) buttons to move the item selection cursor (0) to “Rename” and then press the ENTER button. br • This displays a screen for specifying the file to be renamed. 5.
Connecting to a Computer You can connect the Synthesizer to a computer and exchange MIDI data between them. You can send play data from the Synthesizer to commercially available music software running on your computer, or you can send MIDI data from your computer to the Synthesizer for playback. Minimum Computer System Requirements 2. After starting up your computer, use a commercially available USB cable to connect it to the Synthesizer.
Connecting to a Computer Saving and Loading Synthesizer Data to a Computer and Editing Synthesizer Data on a Computer You can transfer user tones, phrases, and other data you saved with the Synthesizer to a computer for storage. Later, you can return the data back to the Synthesizer when you need it. You can also edit tone, performance and other Synthesizer data on a computer, where it is easier to work with. A special Data Editor application is required in order to perform operations such as these. 1.
Reference Error Messages Display Message Cause Required Action 1. The current memory card format is not compatible with this Synthesizer. 1. Format the memory card on the Synthesizer (page E-88). 2. The memory card capacity is greater than 32GB. 2. Use a memory card with a capacity of 32GB or less. 3. You are trying to use an SDXC card. 3. SDXC cards not supported. Use an SD or SDHC memory card. 4. There is something wrong with the memory card. 4. Use a different memory card.
Reference Display Message Cause Required Action File Name When renaming a file on a memory card, attempting to specify a file name that is already used. Use a different name. Invalid Tone You selected a Synthesizer tone for a part other than PART1 (ZONE1). Select Synthesizer only for PART1 (ZONE1). Battery Low Battery power is low. Replace the batteries or change to AC adaptor power (page E-9). Write Error! Writing to internal storage memory failed. Try again.
Reference Symptom Action In certain keyboard ranges, the volume and tone quality sound are slightly different from those in other keyboard ranges. This is due to system limitations. It does not indicate malfunction. With some tones, octaves do not change at the far ends of the keyboard. This is due to system limitations. It does not indicate malfunction. The pitch of the notes does not match other accompanying instruments or sounds strange when played along with other instruments.
Reference Specifications Model Keyboard Touch Response XW-G1 61 standard-size keys 2 types, Off Maximum Polyphony 64 notes (1 to 32 for some tones) Tones 420 preset, 220 user Solo Synthesizer Tones 100 preset, 100 user PCM Melody Tones 300 preset, 100 user PCM Drum Tones 20 preset, 10 user User Wave Tones 10 user Effects Reverb System reverb Chorus System chorus DSP 100 preset, 100 user 53 types (46 normal, 7 Solo Synthesizer) Master Equalizer 4 bands Demo Songs 3 songs Performance
Reference Inputs/Outputs USB port TYPE B MIDI IN/OUT terminal IN, OUT Sustain/Assignable jack Standard jack (sustain, sostenuto, soft, start/stop) Phones jack Stereo standard jack Line Out R, L/MONO jacks Standard jack × 2 Output Impedance: 2.3kΩ, Output Voltage: 1.
Reference DSP Effect List DSP Type List ■ Normal DSP Types • Type numbers 01 through 14 are single type DSPs, while numbers 15 through 46 are dual type DSPs. A single type DSP is one with a single structure, while a dual type is a combination of two single type DSPs. • The name of a dual DSP is formed by its two constituent single DSP names, in the order that they are applied. For example, type 15 named “Wah-Compressor” connects in line to “Wah” and “Compressor”, in that sequence.
Reference DSP Parameter List ■ Normal DSP Single Type DSP Parameters 01: Wah This is a “wah” effect that can automatically affect the frequency using an LFO. Parameters and Value Ranges: 1 :Resonance (0 to 127) Adjusts the strength of resonance. 2 :Manual (0 to 127) Adjusts the wah filter reference frequency. 3 :LFO Rate (0 to 127) Adjusts the LFO rate. 4 :LFO Depth (0 to 127) Adjusts the LFO depth. 5 :LFO Waveform (off, sin, tri, random) Selects the LFO waveform.
Reference 08: Flanger 11: Reflection Applies wildly pulsating and metallic reverberation to sounds. LFO waveform is selectable. Parameters and Value Ranges: 1 :LFO Rate (0 to 127) Adjusts the LFO rate. 2 :LFO Depth (0 to 127) Adjusts the LFO depth. 3 :LFO Waveform (sin, tri, random) Selects the LFO waveform. 4 :Feedback (0 to 127) Adjusts the strength of feedback. An effector that extracts early reflections from reverb. Applies acoustic presence to sounds.
Reference 14: Lo-Fi Applies various types of noise to the input signal to reproduce a retro Lo-Fi sound. Includes wow and flutter for rotational fluctuation like that in tapes and records, a Noise 1 generator that generates continual FM radio type, and a Noise 2 generator that generates record play types scratch noise. Parameters and Value Ranges: 1 :Wow and Flutter Rate (0 to 127) Adjusts the wow and flutter rate. 2 :Wow and Flutter Depth (0 to 127) Adjusts the wow and flutter depth.
Reference 05: Delay Parameters and Ranges 1 :Delay Time (Range: 0 to 127) (Param A) 2 :Feedback (Range: 0 to 127) 3 :Damp (Range: 0 to 3) Adjusts damping of the high-range. 3 results in maximum damping. 4 :Wet Level (Range: 0, 1, 2, 3, 4, 5) (Param B) 5 :Tempo Sync (Range: Off, 1/4, 1/3, 3/8, 1/2, 2/3, 3/4, 1, 4/3, 3/2, 2) Supported Input Characters 06: Ring Modulator Parameters and Ranges 1 :Frequency (Range: 0 to 127) (Param A) Adjusts the modulation frequency of the ring modulator.
Control Change 0 1 5 6, 38 7 10 11 16 - 19 64 65 Key’s Ch’s After Touch Pitch Bender Note ON Note OFF Velocity True voice O O O *2 O *2 O O X O *2 O *3 O *2 O X X O 9nH v = 1 - 127 X 9nH v = 0 0 - 127 Mode 3 X Default Messages Altered Mode Note Number 1 - 16 1 - 16 Default Changed Transmitted O O O *2 O *2 O O O O *2 O O *2 O X O O 9nH v = 1 - 127 X 9nH v = 0, 8nH v =** 0 - 127 0 - 127 *1 Mode 3 X 1 - 16 1 - 16 Recognized MIDI Implementation Chart Basic Channel Function Model:
:True # Mode 1 : OMNI ON, POLY Mode 3 : OMNI OFF, POLY Remarks Messages O O O O O X X X X X X O *2 O 0 - 127 O O O *2 O O O *2 O *2 Mode 2 : OMNI ON, MONO Mode 4 : OMNI OFF, MONO *1: Depends on tone. *2: See MIDI Implementation at http://world.casio.com/. *3: In accordance with pedal effect setting.
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