Product specifications

Creating an Object Icon Aspect Appendix A Object Types
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The only difference is that the Copy to all instances check box is marked by default
for formal instances, and not the Inherit to all instances check box. But aspect
propagation can be disabled, or replaced with inheritance, using the Aspect Control
tab.
If the formal instance itself is an instance of an object type, that object type defines
the initial set of aspects for the formal instance. These aspects can then be modified,
and new aspects can be added.
Relative References in Composite Types
To make the composite object type really useful you want to do as much aspect
configuration as possible on the object type. For example, you may want to add a
VB6 Graphic Element aspect on the main type object that either presents data
retrieved from its child objects or incorporates subordinate Graphic Elements that
already exist on the child objects.
To be able to reference the child objects correctly in all composite instances, we use
relative references. All formal instances have a Relative Name aspect that is
inherited to the corresponding embedded objects in the actual instances.
The embedded objects also have a local Name aspect that initially gets the same
value, but it can be changed by the user to an instance-specific name. Using the
inherited and fixed relative names, an embedded object can still be identified using a
relative name path consisting of a series of relative names.
Note that the VB6 Graphics Builder automatically inserts such relative references
when you create a graphics aspect on an object type.
Creating an Object Icon Aspect
If you create a new object type, you are also able to select its object icon. The object
icon will be displayed in the object browser in Plant Explorer.
Follow the steps below to add an Object Icon aspect:
1. Add a new Object Icon aspect to the object type.
2. Right-click on the Object Icon aspect and select the Config View.
In this document we do not describe how you create icons using one of the many
possible graphical editors, we just describe how you use an available icon.