Specifications
Note There is no ‘undo’ facility. To cancel any changes made, the only
way to achieve this is to repeat the above process and manually
reset the levels to their previous values.
6.3.3 Labelling a Cue
It is possible to provide each Cue with a name, or label. Such labels
can contain up to eight characters, and are displayed on the
left-hand LCD panel whenever a Cue is previewed or replayed.
To label a Cue, proceed as follows:
1 Use the Cue Scroll control to bring the Cue to modify into range
then preview the required Cue by pulling-back the appropriate
Cue Fader and holding it there.
2 Press the [>] button 11 times to move the cursor to the bracketed
section of the left-hand LCD display.
3 By rotating the Master Select clockwise and anti-clockwise the
character at the cursor’s position changes through the available
characters (punctuation, A to Z, etc).
4 When the required character is displayed, pressing [>] or [<] soft
buttons moves the cursor to the right or left, respectively, and the
next character can be set.
5 When the required name has been entered using the above steps,
release the Cue Fader.
6.3.4 Inserting and deleting Cues
Individual Cues can be inserted and deleted by proceeding as
follows:
1 If deleting a Cue, preview the Cue to be deleted; to insert a Cue,
preview the Cue prior to the position of the new Cue.
Cue programming
EPD01003 Issue 3 (30/06/94) 43