User guide
29
Working with Effects
What is an Effect?
An effect provides a way of automatically controlling Lamp Attributes
and/or positions in a pre-defined or customised pattern. Various templates
are provided (e.g. Circles, Wave, Intensity fade, Colour or Beam
sequences…) which you can set-up and modify to suit your particular
requirements via the Effects Entity Screen.
Ventura allows up to 20 different Effects to be defined and stored via the
effects keypad. These can be applied to Lamps in much the same way as
Colour and Beam attributes, although Effects are not specific to Lamp
Type.
You can, if required, combine two or more effects, provided that each
Effect controls a different Lamp Attribute. For example, you can combine
Circles, Colour sequence and a shutter effect, but you can not combine
Circles with Figure Eight since these both affect Lamp positioning.
Creating an Effect
Firstly, select one or more Lamps (in controlled Mode) with which
to set-up and test the Effect. Then apply some basic Attributes and
Intensities so that the Lamp beams are 'visible'.
Call-up the Effects Entity Screen on the main LCD (e.g. by
pressing the Effect button in the main Keypad Control Area. See
page 87).
Choose an unused Effect number and press the Next button.
By default you'll get into the first position-effect menu. This menu contains
the spread and the timing of the effect. There are also 3 soft buttons
available. If you don't want to create a position effect, you can use these
soft buttons to choose a Colour, a Beam or an Intensity effect.
Press the Enter button to go through the menu tab fields and
select the required Effect Template.
The corresponding button in the effects keypad will now be dimly
lit. Press this button to apply the effect to the selected Lamp(s).
Unlike Colour, Beam and Position keypads, the effect buttons have a
toggle action (press on – press off); thus more than one effect can be
applied at the time.