User guide
81
Lamp Entity Screens
From the root menu, press lamp and next.
Screen 1 – General Set-up
Lamp 1 Type: Mac 2000
Chan:0 DMX:0
Auto Group:No Position Point:0 Deg Up
Screen Pos:A-01 [Tracking] [Patch]
(Soft)Button Function
Exit
Go back to root menu
Next
Go to lamp entity screen 2
(1)
No function
(2) Tracking
Go to lamp entity screen 3 (Auto tracking)
(3) Patch
Automatically assigns a block of unused Desk and DMX
Channels to the Lamp(s) and sets the Chan and DMX
fields accordingly. (This function is not available if the
Lamp has already been patched.)
Field name Value Description
Lamp
1 – 100 The chosen Lamp object number (or
grouping).
Type
Various Select the type of Lamp from the Lamp
Library
Chan
(0 = unpatched)
1 – 999
First Desk Channel used by the Lamp
DMX
(0 = unpatched)
1 – 512 (univ. 1)
2/ 1 – 512 (univ 2)
First DMX Channel used by the Lamp
Auto Group
No Position
Up Stage
Mid Stage
Down Stage
Stage Left
Stage Right
Dwn Stg Floor
Mid Stg Floor
Up Stg Floor
Stg L Floor
Stg R Floor
Custom 1
Custom 2
Used to assign the Lamp to one of
Ventura’s preset Groups.
Point
0 Deg Up
90 Deg Up
180 Deg Up
270 Deg Up
0 Deg Down
90 Deg Down
180 Deg Down
270 Deg Down
Used to define the mounting orientation
of the Lamp. Note: 0 degrees is
assumed to be facing the stage.
Screen Pos
A– X / 01 – 40 Assigns the Lamp to a Grid Icon on
the HUD.