RPMSP & CSP70 Dual UHP Series User’s Manual Table of Contents 1 INTRODUCTION 2 INSTALLATION & SETUP 3 OPERATION 4 MAINTENANCE 5 TROUBLESHOOTING 6 SPECIFICATIONS APPENDICES 1.1 1.2 1.3 Projector Overview ......................................................................................... 1-1 Components..................................................................................................... 1-2 Purchase Record and Servicing................................................................
Section 1 Introduction 1.1 Projector Overview GraphXMASTER RPMSP-D100U and CSP70-D100U products are based on single chip DLP(Digital Light Processing) technology by Texas Instruments with SXGA+ resolution. The RPMSP-D100U is a dual lamp projector that is specially designed for rear screen projection. This purpose-built projector has a flexible mounting base, which allows it to be fitted with a variety of mounting systems in either a 0degree or 90-degree configuration.
Section 1: Introduction 1.2 Components 1.3 Purchase Record and Servicing Each projection system is provided with a User’s Kit, which includes items required in the setup and maintenance of the projector.
Section 2 Installation & Setup This section includes information on the setup and connection of various sources to the projector. Sources should only be connected after the projector has correctly been installed. For mechanical installation and first-time setup instructions, refer to the separate Installation Guide provided in the User’s Kit. Sources connect to the Input Panel located at the back of the projector. See Figure 2.1. 2.1.
Section 2: Installation and Setup Connect the SYNC BNC input(s) first. Then connect the red, green and blue source outputs to the RED, GREEN, and BLUE BNCs on the INPUT 1 panel. If the source uses sync-on-green, only the red, green, and blue connections are required. If the source provides a composite sync output, connect it to the SYNC input labeled HOR/COMP.
Section 2: Installation and Setup Composite and S-Video ' INPUT 3 and INPUT 4 provide simultaneous connection of both a composite video source (INPUT 3) and an S-Video source (INPUT 4). See Figure 2.4. Figure 2.4.Connecting Composite or S-Video sources DVI Digital Video ' Use the DVI-I connector at INPUT 2 to connect either analog or digital video devices to the projector.
Section 2: Installation and Setup Optional Inputs ' Optional modules allow you to increase your total number of inputs and/or accommodate different signal types, whether analog or digital. Install in the areas labeled INPUT 5.
Section 2: Installation and Setup Figure 2.5. Connecting RS232 Connecting RS-422 If you wish to control the projector with a computer and or other controlling device with RS-422 capability, connect a RS-422 serial communication cable between the computer and the RS-422 port on the projector. RS-422 is better suited for serial communication over long distances then is RS-232 communication.
Section 2: Installation and Setup CONNECTING TO A PC: If you are connecting the Ethernet port directly to a PC (rather than a network or hub), make sure to use a crossover Ethernet cable. Keep in mind that an Ethernet link cannot be used for downloading a software upgrade to the projector—use RS232. Figure 2.7. Upon connection to an Ethernet network, the projector’s factory default IP address of 0.0.0.0.
Section 2: Installation and Setup Figure 2.8. RS232 Network MIXED NETWORK: To control multiple projectors with a computer/controller having an RS422 interface, first set them all to the same baud rate as your RS422 controller. NOTE: You must enable this combination of RS422 and RS232 in the Communications menu. Set the “Network Routing” option to “RS232 and RS422 Joined”. See Section 3 for details.
Section 2: Installation and Setup ETHERNET NETWORK SETUP: To add one or more projectors to an Ethernet network, use standard CAT5 cable to connect each projector’s Ethernet port to a hub belonging to the network. A controller or PC must also be connected to the hub. See Figure 2.10. Figure 2.10. Typical Ethernet Network SETTING THE PROJECTOR’S IP ADDRESS: Upon connection to most Ethernet networks, each projector’s factory default IP address of 0.0.0.
Section 2: Installation and Setup Separating Networks ' By default, communications originating from one type of serial controller—RS232 vs. RS422 vs. Ethernet—stay on the corresponding network path. This separation is indicated by a “Separate” setting for “Network Routing” in the Communications menu. If you are using an RS422 controller, for example, it will communicate only with the projector to which it is connected unless you change this setting to either “RS232 and RS422 Joined” or “All Joined”.
Section 2: Installation and Setup 2.4 Power Connection Plug the line cord to the AC receptacle located in the bottom left corner of the Dual Lamp Module (DLM), and the 3-pronged end into a grounded AC outlet. The input voltage to the projector must be capable of 100 - 240 VAC. (See also Section 6 – Specifications for complete details on all power requirements.) Use the approved North American-rated line cord supplied with the projector.
Section 3 Operation This section explains how to effectively operate the projector once it has been installed. It is recommended that you read this section and familiarize yourself with the components and the available menu options before you begin using your projector for the first time. Refer also to the Installation Guide provided with your projector for installation and setup information. 3.
Section 3: Operation The DLM is designed to remain in a horizontal position and does not get rotated 90° like the PHM when the configuration of the projector is changed. AC RECEPTACLE - Connect the appropriately rated line cord supplied with the projector to the AC receptacle on the DLM. Before unplugging a projector, allow the cooling fans to turn off. LAMPS - Two, 100W UHP lamps are housed in this module and are accessible by opening the lamp doors located at the top.
Section 3: Operation The IR sensor on the projector will detect the signals and relay the commands for internal processing. See Figure 3. 2. Wired Remote ' You can convert the IR remote into a wired remote keypad using the cable provided with the projector. Connect one end into the remote and the other to the mini stereo connector on the input panel labeled as REMOTE.
Section 3: Operation Guide to Keypads ' Keep in mind the following guidelines: • Press keys one-at-a-time; there are no simultaneous key combinations required. and OSD OSD —are “press-and-hold” keys that do not function with a • Power typical quick press-and-release key press. • Hold arrow keys down for continuous adjustment/movement in one direction. In serial networks, pause briefly between adjustments to ensure that more distant projectors can “keep up” with the commands.
Section 3: Operation NOTE: Channel ( ) key behavior during a presentation depends on whether or not the Display Channel List option is enabled in the Menu Preferences menu. You can choose to use a scrollable list of channels when you press , or you may prefer to enter the desired channel number “blind”, i.e., without on-screen feedback. See Menu Preferences later in this section. Channel Channel Input 1 Input 1 Press Input 1 to display from the data input source connected to BNCs labeled INPUT 1.
Section 3: Operation white (i.e., “crushed”). Conversely, low contrast causes dim images. See 3.5, Adjusting the Image (Image Settings subsection). Gamma Gamma NOTE: This is the same as “Gamma” in the Image Settings Menu. “Gamma” determines what gray shades are displayed between minimum input (black) and maximum input (white) for a given amount of signal. The proper setting helps maintain optimized blacks and whites while ensuring a smooth transition for the “inbetween” values utilized in colors and grays.
Section 3: Operation Func Function Key IF WITHIN A MENU: Using the Func for special tasks within the menu system is noted with the appropriate topic elsewhere in Section 3. For example, press Func in the Channel Setup menu to enable deletion or copying of a channel. IF WITHIN A PRESENTATION: Press Func followed by a 2digit number to enable a specific color or colors in the display (see right). For example, Func 6 4 will display only red and green data, Func 6 7 will display all color data.
Section 3: Operation Arrow Keys Use the keys to change a slidebar value or to select a different option within a pull-down list without having to first scroll through options. These keys also jump to the next page in long menus. See also Editing Text later in Section 3. keys to navigate within a menu, pull-down list or text box. Use in Use the combination with power, shutter and OSD keys to force the corresponding state. See details provided on the back of the remote keypad.
Section 3: Operation NOTES: 1) If there is no signal present, all source-dependent adjustments are disabled. 2) After 15 minutes of inactivity, the projector leaves the menu system and returns to the presentation. 3) The Status menu is read-only.
Section 3: Operation • When using PIP images, use key to adjust the other image. Once selected, change the settings as desired (see below). Changes take effect immediately and are saved upon exit from all menus, or after 15 minutes. Slidebars in menus – The current value for a given parameter, such as size or vertical stretch, appears to the left of its slidebar icon (adjustment window).
Section 3: Operation Figure 3.5. Example of Pull-Down List or NOTES: 1) Press to jump between pages in an extra long pull down list. 2) Press Exit while in a pull-down list to cancel any change. Editing Text ' ACTIVATE THE EDIT WINDOW: To enter or edit text, highlight the desired parameter (such as a channel name) and press to activate its adjacent edit window.
Section 3: Operation Editing Numerical Values ' Enter numbers directly from the keypad in order to specify numbers representing projectors, channels (source setups), or slots. As each digit is entered, it is displayed and the cursor moves on. Note that channel numbers are defined with 2 digits—for example, if you enter only a single digit (such as “7”) for a channel number, the channel will automatically be defined as “07”. Enter “07” to utilize this channel.
Section 3: Operation A channel is a collection of measurements, locations and settings that tailor the display of a signal to your specific needs. Since source types and applications can vary greatly, you will likely want to adjust and define a wide variety of parameters, such as brightness, contrast, size, etc., in order to customize and optimize the display from or for a particular source.
Section 3: Operation USING A CHANNEL: You can normally select a channel at any time by pressing (see right). If you want to prevent a channel from appearing in this list, you must edit the channel as described in Channel Edit later in this section. Such a channel can still be selected by entering its number as shown at right. Channel NOTES: 1) The current channel is highlighted upon entering the channel list, or, if this channel is not displayed here, the first channel in the list is highlighted.
Section 3: Operation Table 3.2. Abbreviations for Signal Type Abbrev. 4WH 4WV SG 5W 5WR SVid CVid Dig Signal Type Composite (4 wire) on HC input Composite (4 wire) on V input Sync-on-green Separate H,V Separate H,V swapped S-Vid Composite Video Digital FUNCTIONS WITHIN THE CHANNEL SETUP MENU —To copy, delete or edit a channel, highlight the desired channel in the Channel Setup menu and do one of two things: • Press Func if you want to copy the selected channel or delete this or other channels.
Section 3: Operation Figure 3.8. Deleting a Channel TO DELETE MULTIPLE CHANNELS, highlight any channel in the Channel Setup menu and press to go to the Channel Copy/Delete submenu. Select “Delete Unlocked Only” and press to delete all unlocked channels. Or select “Delete All Channels” to delete all channels, even those that are locked. In either case, the current channel will remain but will be redefined from projector defaults.
Section 3: Operation indicating that this number is already in use–assign a different channel number. 2) You can define 50 channels. • INPUT: 1-5, corresponding to where on the projector’s input panel the source is connected. • IN MENU: If checked (default, except for automatically defined channels with unchanged parameters), this defined channel will then appear in the list available key is pressed.
Section 3: Operation Before You Begin ' Use Auto Setup ( Auto ) For a good and efficient first step in perfecting the image, press Auto . This initiates an automated process in which the projector quickly optimizes critical display parameters for unlocked channels such as size, position, pixel tracking, etc., based on the type of Figure 3.10. All Channels Appear in the incoming source data Channel Setup Menu detected.
Section 3: Operation Position, V-Position or Blanking do not correspond to those for a preset. It is not a choice in the Resize Presets pull-down list. • Select “DEFAULT” for most sources (factory default). The image will be centered and displayed as large as possible depending on the type of source, as described below: A 5:4 graphic image will enlarge to fill the screen height, and be centered between narrow black side bars. A video image or 4:3 graphic image will enlarge to fill the screen width.
Section 3: Operation • Select “FULL HEIGHT” to fill the display from top-to-bottom. Depending on the source, this may create borders. • Select “ANAMORPHIC” to display an anamorphic image in its native 16:9 aspect ratio. The image will fill the screen from side-to-side, and be centered between narrow black bars on top and bottom. This is used for DVD players that output widescreen images compressed into 4:3 NTSC format.
Section 3: Operation If some shimmer from a video or HDTV source persists, use the “Filter” control to remove high-frequency noise from the signal. H-Position This option moves the image right or left within the area of available pixels. NOTE: The value shown represents where the approximate center of the image lies in relation to the total number of pixels available horizontally. This varies widely according to the signal—watch the image while adjusting.
Section 3: Operation bars. Figure 3.12. Blanking of a PIP Image PLUG & DISPLAY (EDID): By default, a Plug & Play (EDID) source outputs a signal according to the EDID information provided by the projector. To override this information and display in a different format (for example, if your Plug & Play [EDID] device does not support the projector’s resolution and/or frequency), select the desired Plug & Play (EDID) resolution from the list.
Section 3: Operation will not be as bright as they could be and the overall image will be dim. For best results, start with a low value and increase so that whites remain bright but are not distorted or tinted, and that light areas do not become white (i.e., are “crushed”). NOTE: If the environment lighting changes, an adjustment of Gamma is recommended (see below). Brightness (SHORT CUT: Press Bright and adjust the slidebar.) “Brightness” increases or decreases the amount of black in the image (0-100).
Section 3: Operation video signal, or if a graphics signal appears overly “soft”. Both instances indicate that “Filter” may be set to the wrong option. Detail “Detail” adjusts the sharpness of a video image so that edges remain clearly defined. It can be particularly useful if a significant “Noise Reduction” adjustment has caused the image to appear too soft.
Section 3: Operation Video Options — SUBMENU This submenu is used with video sources only (INPUTS 3 or 4). ENABLE DECODER AGC: Automatic Gain Control (AGC) affects decoded video images only. Enter a checkmark (default) in most instances—this activates the decoder’s AGC circuit to ensure properly bright images. Delete the checkmark if a decoded video image exhibits strange color artifacts such as stripes in highly saturated colors, indicating an incompatibility between this source and the AGC.
Section 3: Operation • • 0 IRE – Used for DVD output with “enhanced black”, SECAM, most PAL standards, and Japanese NTSC. 7.5 IRE – Used for most NTSC video signals. For some types of video, you can override the setting. The control is disabled for other types of video (and all graphics sources). Generally, if black appears crushed when brightness = 50, choose “0 IRE”. If black appears excessively elevated, use “7.5 IRE”. COLOR: This slidebar adjusts the color saturation level, i.e.
Section 3: Operation may prefer to use the Input Levels menu (shown above). These adjustments, which together serve as a calibration process compensating for differences in sources and cabling, enable an experienced user to perfect the source image input levels and eliminate the “overshoot” and “undershoot”. Note that Input Levels are of limited use with digital signals, but do offer some ability to tweak poorly mastered source materials.
Section 3: Operation This option (formerly known as sync tip clamping) can brighten the image produced from certain highresolution high-frequency graphic sources. For almost all sources, the best clamp location is automatically selected by the projector. Use the normal Back Porch location if the image is either sufficiently bright or overly bright. Select Sync Tip if the image appears unusually dim, if there are horizontal streaks across the image, or if there is significant color drift.
Section 3: Operation Figure 3.13. Adjusting Input Levels Using the Peak Detector (RED EXAMPLE SHOWN) Advanced Image Settings — SUBMENU Use the Advanced Image Settings submenu to make the adjustments necessary for lesser-used but more specialized applications on your projector. GAMMA TABLE: This control applies a default video or graphics gamma table or “curve” to your images, controlling the intensity of midlevel colors and producing maximum contrast, brightness and color performance.
Section 3: Operation material will look best with the video setting while some video material is best with the graphic setting. SELECT COLOR ADJUSTMENT: In “Select Color Adjustment”, choose an overall color palette for all images. The “Max Drives” factory default simply drives all 3 colors at their maximum level so that they are fully on and cannot be changed.
Section 3: Operation for internal test patterns. However, once you switch back to a source, the White Boost settings will reset to the value set for that source. Simulation 3D — SUBMENU OF ADVANCED IMAGE SETTINGS This submenu allows you to adjust the timing between the input signal and its appearance on screen. This is most useful in applications where you want to match the timing of the projector to other equipment, such as a video recording device in broadcasting environments.
Section 3: Operation FILM MODE THRESHOLD — This setting determines how sensitively the projector can detect if an incoming video signal originated from film or not. It should not require adjustment. DETAIL THRESHOLD — Use “Detail Threshold” to define at what frequency level the “Detail” control will begin to magnify high frequencies, which adds details back into the image. Raise the threshold to ignore more of these high frequencies, and lower the threshold to magnify more of these frequencies.
Section 3: Operation Set Date & Time Enter/read the current year-month-day and hour-minute-second. Changes here reset the projector’s real-time clock. Menu Preferences — SUBMENU Adjust the appearance, content and/or location of on-screen menus and messages. LARGE MENU FONT — Enter a checkmark to enlarge menus and their text. You may have to adjust “Menu Location” to accommodate the increased menu area.
Section 3: Operation • • • Always On = A splash screen is always on behind the current display image, similar to wallpaper. Startup Only – The splash screen logo appears at projector startup only. Startup And No Signal – A splash screen appears at startup only if there is no source signal. To replace the default “Christie logo” splash screen (or other) with one of your own, use KoRE Librarian to download the desired .bmp to the projector.
Section 3: Operation Figure 3.16. Using the “Network Routing” Option RS232 AND RS422 JOINED: Messages originating from an RS232 or RS422 controller will be relayed to all RS232or RS422 ports. Any Ethernet communication, however, will not. RS232 AND ETHERNET JOINED: Messages to and from the RS232 ports will also be relayed to the Ethernet port, and vice versa. Any RS422 communications will be isolated. ALL JOINED: All messages reach all ports, regardless of type.
Section 3: Operation Broadcast Key Enter a checkmark if you want keypad commands sent to one projector to be relayed to all projectors in a serial network. Note that the Proj key will temporarily “override” the effect of a broadcast setting and allow you to control a specific projector when necessary. Disable the setting for all but one (any) projector in a network. Backlight Toggle to turn the built-in keypad backlighting on and off.
Section 3: Operation Brightness Uniformity — SUBMENU Brightness Uniformity provides further refinement of displays already matched for their primary colors and overall light output. Use Brightness Uniformity to create an exceptionally smooth image in which no area appears brighter and/or more red, green or blue than another.
Section 3: Operation the millions of colors produced in displays. You can create up to four custom color gamuts (User 1, 2, 3, or 4) with these adjustments. Note that the two menus differ only in their user interface, so use whichever menu best suits your needs and application. A color meter can help with adjustments. • • Color Adjustments by X,Y — Enter known x/y coordinates from the chromaticity graph. Color Saturation — Adjust color slidebars and judge image color by eye or meter.
Section 3: Operation Figure 3.20. CIE 1931 Chromaticity Diagram NOTE: Keep new x,y coordinates within the original color gamut triangle shown here. PROCEDURE FOR X,Y ADJUSTMENTS: See 3.10, Using Multiple Projectors. COLOR SATURATION: Use this submenu if you do not have specific color coordinates in mind and will simply judge color performance by eye or meter.
Section 3: Operation System Configuration ' Test Pattern Choose the desired internal test pattern to display, or select OFF to turn off a test pattern. Alternatively, use the Test key for cycling through test patterns. DIAGNOSTICS / CALIBRATION NOTE: There is a center line (both horizontal and vertical) in the Edge Blending test pattern. The intersection of these lines is the true center of the projector’s display area.
Section 3: Operation Two sets of values are automatically saved with these controls—one value for Input #1, and one for Input #2 (analog). The current set of values depends on which source is in use. This enables a source to be processed correctly via 2 different inputs. Figure 3.22. Using “Odd Pixel Adjustment” NOTES: 1) Adjust offset before gain, since offset affects gain. 2) A value of 128 represents no change in normal odd pixel offset or gain.
Section 3: Operation NOTE: If using Peak Detector with PIP, both images must have the same color space. Level Detector The “Level Detector” checkbox enables specific thresholds for blacks and whites— input levels that fall below a specified Level Value (see below) are displayed as black, and all others are displayed as white. It aids in Odd Pixel Adjustment. To use: 1. 2. 3. 4. 5. Enable “Level Detector” and display a continuous grayscale. Set “Level Value” to near black (such as 200).
Section 3: Operation Signal Type #1 #2 #3 * Description (Input Location) 5 BNCs (RGBHV or YPbPr) DVI - I (analog or digital) Decoded signals (Input 3, Input 4, Composite video, S-Video, or any video signal via Input 1 BNC connectors or via an analog option card). #4 Analog Option Cards #5 Digital Option Cards #6 Digital Option Cards HD interlaced sources are not recommended for the PIP window.
Section 3: Operation PIP Size and Position – SUBMENU Most controls in the PIP Size and Position menu adjust the PIP (secondary) image in the same fashion as their counterparts in the main Size and Position menu adjust the main image—see 3.5, Adjusting the Image for details. Exceptions are: POSITION PRESETS –Set the location of the PIP (secondary) image in the display. ASPECT RATIO PRESETS – Choose the desired aspect ratio for your PIP window.
Section 3: Operation NOTE: Disable PIP and Best Switching for Interlaced sources > 35kHz. Fade Time Set how long (in seconds) it takes to gradually dissolve one image into another for a source switch when Image Optimization is set to Best Switching. NOTE: PIP must be disabled for Fade Time to take effect. Also, the PIP window must be closed to activate it. Numbers Select Main Image Use Numbers Select Main Image to use the numeric keys #1-8 as input keys.
Section 3: Operation LAMP LIMIT – Enter the number of hours you expect to log on the current lamp before replacing it. NOTES: 1) If you change modes over the life of a lamp, the lamp limit you originally expected may no longer be possible. 2) Turning the lamp on and off can reduce lamp life significantly, as will other factors. LAMP MODE - Use the pull down list to select the Lamp 1. Max Brightness Mode (power level) of the projector. This option gives you 2.
Section 3: Operation Figure 3.24. • Dual Lamp – • Single, Lamp #1 or Single, Lamp #2 – Select either one of these options if you want to operate the projector with only one lamp on and the other lamp in “reserve”. If a lamp fails in this mode, the projector automatically responds by switching to the other single lamp mode of operation. In this case, continuous operation is maintained. When you access the Lamp menu, the Lamp Operation option reads that of the new lamp.
Section 3: Operation When you manually select a new lamp operation, the lamp turns off only after the new lamp has successfully been turned on. On rare occasions, a lamp will not strike on the first attempt. The projector, in this instance, has been designed to attempt a re-strike of the lamp. With the current lamp still on, the projector waits 30 seconds before initiating another lamp strike. During this time, on-screen messages will appear until the lamp is successfully turned on.
Section 3: Operation History is automatically updated whenever the serial number for a new lamp is recorded. The information for the new lamp is added to the bottom of the list. NOTE: If you remove lamps from the projector it is important to replace them back into the compartment from which they were removed. This ensures accurate lamp information is maintained. Each lamp compartment is labeled Lamp 1 and Lamp 2.
Section 3: Operation Matching Colors ' In a multiple-projector wall, you will likely want to precisely match color and intensity In Multiple Screens from image-to-image so that the full wall is as uniform as possible. This matching is typically done in conjunction with brightness uniformity and edge blending.
Section 3: Operation 4. Display the Color Adjustments by X,Y menus for all projectors. Each menu shows the x/y coordinates defining the “Max Drives” color gamut for this projector. Jot down the values shown in one (any) of the displays. See Figure 3.27. Or use the “Copy From” function to copy them into a “User” gamut in one projector. Figure 3.27. Jot Down a Set of ”Max Drives” X/Y Values 5. In each projector, select a “User” color adjustment (1-4) to enable Color Adjustments by X,Y changes.
Section 3: Operation To match reds, decrease “Red X” until full field red screens match. To match greens, decrease “Green Y” until full field green screens match. To match blues, increase both “Blue X” and “Blue Y” until full field blue screens match. NOTE: For speed, enable the “Auto Color Enable” checkbox. Each color coordinate you select will then automatically trigger a full field display of the corresponding color. Alternatively, use the Color Saturation menu for these adjustments or to fine tune.
Section 3: Operation Achieving Brightness ' WHAT IS BRIGHTNESS UNIFORMITY? When used to refine screens already matched for Uniformity their primary colors (see Matching Colors in Multiple Screens, above) and overall light output, proper adjustment of Brightness Uniformity can create an exceptionally smooth screen in which: • no area of the screen appears more red, green or blue than another • no area of the screen appears brighter than another • color and light output from one screen closely matches adjacen
Section 3: Operation Step 1: General Setup 1a) Adjust primary colors (see Matching Colors in Multiple Screens) to ensure matched overall color temperatures and light output between screens. IMPORTANT Double-check that all WHITES and LIGHT OUTPUT are well-matched. 1b) Enable the Brightness Uniformity checkbox. This will enable access to the uniformity controls and will apply the settings to your image. 1c) Select the 13 Point test pattern for display.
Section 3: Operation Ensure that overall light output remains well-matched from one screen center to the next. Where necessary, increase or decrease Lamp Power slightly to recover center matches. Step 2: Adjust Color (level of red/green/blue) in 8 Zones NOTES: 1) At this point, ignore the brightness of individual zones. 2) Always ignore menu colors. 2a) On each screen, compare the color temperatures in the 8 target zones (4 edges and 4 corners) to that of the color temperature of the center.
Section 3: Operation • • Adjust corner White Uniformity last—each corner adjustment affects only this quadrant. Repeat for each screen. Figure 3.31. Match Zones to Center Light Output Step 4: Readjust Color Temperature (level of red/green/blue) in 8 Zones 4a) Return to Steps 2a & 2b and, if necessary, fine tune the zones so that they all still exhibit a single color temperature.
Section 3: Operation For best results, use the same projector model and type throughout your display wall. In addition, avoid high-gain screens whenever possible—the optical performance of such screens demands minimal image offset, thus projectors must be located very close to one another. Note too that the requisite tiling of the image—with data repeated along internal edges that will overlap—must be correctly done by your source.
Section 3: Operation Show Blending Overlap turns your defined blend width area to solid gray so that two adjacent images can be seamlessly aligned simply by overlapping their gray bars, if needed. Toggle the Show Blending Overlap off to reactivate the blend effect. Other Functions For convenience, the Edge Blending submenu also includes related options for enabling a specific color and/or test pattern, or for working with colors or the lamp.
Section 3: Operation 3. SET STARTING POINTS FOR ADJUSTMENT: Set all blend widths to 0. Go to “More” and set everything in the Edge Blending (2) menu to 50. Figure 3.37. Set Starting Points for Each Projector 4. SET BLEND WIDTH: On one projector, increase the Blend Width for an overlapping edge (for example, if the projector’s image is on left, its right edge overlaps the adjacent image—adjust Right Blend Width). Use the same setting on the second projector for this shared edge. 5.
Section 3: Operation VIA WEB INTERFACE — Connect your PC to the projector’s Ethernet port. In your web browser (Internet Explorer, for example), enter the IP address of the projector you wish to control. This will start a password-protected ChristieNET application—enter the factory default “ccm7” login and password to open the program. If the projector is powered up, you can access assorted menu options and slidebars. Repeat for remaining networked projectors as desired.
Section 3: Operation No Signal The message “No signal” occurs when there is no source signal detected at the selected input—both HSYNC and VSYNC are inactive and the screen background is black. Connect or correct the signal, or try another input. Bad Sync The message “Bad Sync” occurs when HSYNC or VSYNC are active but the signal cannot be displayed. Such a condition occurs when only one of the two sync signals is present or when either sync signal is unstable or of the wrong frequency.
Section 3: Operation The specific code number identifies the source of the error detected, and is particularly useful in cases where the projector is far away. For example, the code “27” means the lamp could not be turned on. Error codes for this projector are listed in Table 3.5 below. Table 3.5 Error Codes Code Description GENERAL 12 13 14 15 16 17 18 Software bug. Contact dealer/factory. CRC error in flash ROM. Download new software. Engineering-only programming is complete. Call Christie, replace TIPM.
Section 4 Maintenance 4.1 Warnings and Safety Guidelines The projector is an international regulatory agency approved product designed for safe and reliable operation. To assure complete safety at all times it is important to acknowledge the following precautions while operating the projector. WARNING NEVER look directly into the projector lens. The high brightness of this projector could cause permanent eye damage.
Section 4: Maintenance Lamp Replacement ' You will notice a significant change in the performance of the lamp when it is nearing the end of its life. It is important that the changes in lamp performance are noted and the number of hours the lamp has been in use is considered to effectively maintain the continuous operation of your projector. If a lamp reaches its end of life or has failed during operation it should be replaced as soon as possible.
Section 4: Maintenance Ventilation ' Slots and vents in the projector provide ventilation. Never block or cover these openings. This ensures reliable operation of the projector and prevents overheating. ◊ Do not place the projector over a radiator or heat register. The projector should not be placed in an enclosure unless proper ventilation is provided. ◊ Do not “poke” objects into the ventilation openings of the projector.
Section 4: Maintenance Table 4.1. Maintenance Guide Part Description Frequency How to clean As required Clean if absolutely necessary. A small amount of dust on the lens has very little affect on picture quality. To clean: Apply a solvent such as Acetone, Alcohol or Vinegar sparingly to clean, lintfree lens tissue. Wipe in single sweep across the surface of the lens. Do not scrub or rub tissue in circular motion, this will scratch the lens. Do not reuse tissue.
Section 4: Maintenance 4.3 Replacing Remote Batteries The optional IR remote uses two AA size, 1.5V alkaline batteries. To replace the batteries simply turn the remote over and push out the cover using the finger groove, as shown in (1) Figure 4.1. Remove and properly discard the old batteries. Insert new batteries in the proper positive/negative orientation as shown etched in the bottom of the compartment (2).
Section 4: Maintenance possible). Burned out lamps or lamps that have failed due to some characteristic flaw should be replaced, as soon as possible. In general, monitor the performance of your projector and replace lamps as needed. About the Lamp Hot-Swap Feature A single lamp can be replaced without having to power down the projector. In this case, it is strongly recommended that you cut power to the lamp you want to replace by switching to the single lamp mode for the lamp you are not replacing.
Section 4: Maintenance Replacing a Lamp: Step 1 ' Turn the projector off – If your presentation allows, it is strongly recommended that you power down the projector prior to replacing a lamp. Press Power* to power down the projector. The projector fans will continue to operate for a short cool-down period. It is recommended that you wait approximately 5 minutes to allow lamps to cool before replacing.
Section 4: Maintenance WARNING DO NOT touch the glass surface of the lamp. Set it aside for proper disposal once it has cooled down. Figure 4.4. WARNING Never look or stick hands inside an open lamp compartment while the other lamp is still ON. Power is still present in the lamp module and the heat and U.V. light from the remaining operational lamp could cause physical injury. Step 4 ' Insert new lamp a) Hold the new replacement lamp above the lamp compartment.
Section 4: Maintenance Figure 4.6. Inside the Lamp Compartment Step 5 ' Close lamp door – Once the lamp is inserted, carefully close the spring-loaded lamp door and lock it by tightening the two lamp door screws. Watch your fingers! The lamp door is springloaded and will snap close. Keep fingers clear from the lamp compartment opening when closing the lamp door. Step 6 ' Turn the Projector on (if applicable) or Switch back to the original Lamp Operation Mode – Press Power* to turn the projector on.
Section 5 Troubleshooting If the projector does not appear to be operating properly, note the symptoms present and use the following guide to assist you. If you cannot resolve the problems yourself, contact your dealer for assistance. NOTE: A qualified service technician is required when opening the projector to diagnose any “probable cause”. 5.1 Power Symptom ' The projector is on but there’s no display... CAUSE / REMEDY: 1. Was a lens cover accidentally left on? Remove lens cover. 2.
Section 5: Troubleshooting 4. The projector will power down if the lamps were installed incorrectly or have failed. If the projector powers down during lamp replacement, it likely indicates the interlock has been in the open state for more than the allowed 2-minute time frame. During a hot swap, make sure to install a lamp (good or bad) back into the lamp compartment within 2 minutes otherwise the projector will power down. 5.
Section 5: Troubleshooting Symptom ' Data is cropped from edges CAUSE / REMEDY: 1. Check settings for Blanking. 2. If incoming data is still missing from the image, reduce the image size to within the display area available in the projector. Symptom ' Display quality appears to drift from good to bad, bad to good… CAUSE / REMEDY: 1. The source input signal may be of low quality. 2. The H or V frequency of the input may have changed at the source end.
Section 5: Troubleshooting Symptom ' The display is “noisy”… CAUSE / REMEDY: 1. Display adjustment at your input source may be required. Adjust pixel tracking, phase and filter. Noise is particularly common on YPbPr signals from a DVD player. (If using a PC source, adjust using a high-frequency test pattern with one pixel on/off throughout.) 2. The video input may not be terminated. Make sure the video input is terminated (75Ω).
Section 6 Specifications 6.1 Specifications NOTES: 1) Due to continuing research, specifications are subject to change without notice. 2) Specifications apply to all models unless otherwise noted.
Section 6: Specifications Wide Angle Screen (102-106001) CSP70 Horizontal viewing angle Vertical viewing angle On-axis peak gain Type Surface finish 180° viewing range, ½ gain angle, ± 35° 180° viewing range, ½ gain angle, ± 35° 0.82±0.1 Fresnel/Lenticular (black bead) Low reflective Picture Offset and Adjustment Range*(6-axis) Horizontal (side to side) +1.0”/-1.0” from zero ± 0.05” Vertical (up/down) +0.85”/-0.85” from zero ± .006” Translation (toward/away from screen) +1.2”/-1.2” from zero ± 0.
Section 6: Specifications Composite Video and S-Video Signal Formats Video Standards Composite (CVBS), S-Video (Y/C) NTSC, NTSC 4.43, PAL, PAL M, PAL N, PAL60, SECAM Input Levels Composite-video S-video luma (Y) S-video chroma (C) DC Offset Nominal Impedance Maximum return loss (VSWR) DVI Analog Input Characteristics Formats Sync Types Analog Sync Input Impedance DVI Digital Signal Characteristics Max cable length Max pixel rate EDID HDCP 1.0Vp-p±3dB (incl. sync tip) 1.0Vp-p±3dB (incl.
Section 6: Specifications Control Signal Compatibility ' Built-in Status Display Display Remote Control (with laser) Type Carrier frequency Range Number of sensors Laser Pointer Battery Type (2 required) IR with wired ability 38kHz 30 m 1 (located below lens) included AA, 1.5V Alkaline Wired Control Input Wired connector type Input Levels 3.5mm plug High 2.2V min, Low 0.9V max.
Section 6: Specifications Lamps ' Lens ' Type Power Warm up to full brightness 100/120W UHP 100/120 Watts 5 minutes Operating position ± 20 degrees tilt from horizontal plane 0.7:1 for RPSMP (38-GFX010-01) and CSP70 (102-002001) 1.
Section 6: Specifications Regulatory ' Safety and Regulatory CAN/CSA C22.2 No. 60950-00 ANSI/UL 60950 3rd Edition UL 1950 3rd Edition EN60950, 2000 European Norm, Safety of Information Technology Equipment China Compulsory Certificate (CCC) Electro-Magnetic Compatibility (E.M.
Section 6: Specifications Optional Accessories ' Optional Interfaces • RGB 500 Input Module (38-804606-xx) • RGB 400 Active Loop Thru Input Module (38-804607-xx) • RGB 400 Buffered Amplifier Input Module (38-804610-xx) • PC250 Analog Input Module (38-804609-xx) • Serial Digital Input Module (38-804602-xx) • Digital HDTV Input Module (38-804611-xx) • Video Decoder Module (38-804600-01) • Dual SD/HD/SDI (38-804656-01) RPMSP User’s Kit 102-108001 (includes user and installation manuals, setup tools, and IR
Appendix A Glossary This appendix defines the specific terms used in this manual as they apply to this projector. Also included are other general terms commonly used in the projection industry. Active Line Time ' The time, inside one horizontal scan line, during which video is generated. Ambient Light Rejection ' The ability of a screen to reflect ambient light in a direction away from the "line of best viewing". Curved screens usually have good ambient light rejection.
Appendix A: Glossary Channel Number ' A number that uniquely identifies a specific channel retained in projector memory. The projector can retain up to 50 channels. Checkbox ' A menu item that indicates whether an option is currently in effect (checked) or not (unchecked). Chrominance ' The signal representing the color information (hue and saturation) when the image is represented as separate chrominance and luminance. Same as “chroma”.
Appendix A: Glossary Dot Clock ' The maximum frequency of the pixel clock. Also known as pixel clock rate. E-EDID ' The Enhanced Extended Display Identification Data standard, established by VESA, enables properties (such as resolution) of a display device to be detected by the display card in a controlling device such as a PC. The PC, in turn, can then output in a matching format to fill the display. Some sources used with the projector are VESA EEDID reported.
Appendix A: Glossary Interface ' A device, such as the Serial Digital Input Module, that accepts an input signal for display by the projector. Interlace ' A method used by video tape players and some computers to double the vertical resolution without increasing the horizontal line rate. If the resulting frame/field rate is too low, the image may flicker depending on the image content. Keypad ' A small push-button device for controlling most projector settings and operation.
Appendix A: Glossary NTSC Video ' A video output format of some video tape and disk players. There are two types of NTSC (National Television Standards Committee) video: NTSC 3.58 and NTSC 4.43. NTSC 3.58 is used primarily in North America and Japan. NTSC 4.43 is less commonly used. Optical Screen ' A type of rear-projection screen which re-directs light through the screen to increase image brightness in front of the screen. Screen gain is usually greater than 1 but audience viewing angles are reduced.
Appendix A: Glossary Rise Time ' The time required by the video amplifier of the projector to increase its output from 10% to 90% of the maximum value. RGB Video ' The video output (analog or digital) of most computers. Analog RGB video can have 3, 4, or 5 wires — one each for red, green, and blue, and either none, one or two for sync. For three-wire RGB, the green wire usually provides sync. (See TTL Video).
Appendix A: Glossary Terminated ' A wire connecting a single video source to a display device, such as a projector, must be terminated by a resistance (usually 75Σ for video). Throw Distance ' The distance between the front feet of the projector and the screen. Also called "Projector-to-Screen Distance”. Always use the correct Christie throw distance formula to calculate the proper throw distance (±5%) required for your lens. Throw Ratio ' Throw ratio = throw distance / screen width.
Appendix B Keypad Reference NOTE: The IR remote is a standard component provided with the projector. Use the extension cable also provided to convert the IR remote to a wired remote, if desired. Refer to Section 3 for a specific description of each key and how to use them correctly.
Appendix C Serial Communication Cables A serial link of RS232 or RS422 enables ASCII communication with the projector so that it can be controlled remotely from a PC or other controller. From a PC, connect a standard 9-wire RS232 serial cable to the RS232 IN port. Or, for long-distance (>100 ft.) links with an RS422-compatible PC or controller, connect RS422 cable to the RS422 port.
Appendix C: Serial Communication Cables C-2 RPMSP & CSP70-D100U User’s Manual
Appendix D Auxiliary Fan Connector About the Auxiliary Fan Connector The auxiliary fan connector, located on the rear input panel of the Electronics Module, allows you to connect a separate external cooling fan to the projector. This extra fan may be useful and necessary in applications where the projector is mounted within an enclosure and more airflow is required. To use this fan, send the commands listed below through the serial command interface.
Appendix E System Integration The GPIO (General Purpose Input Output) connector located on the input panel provides a flexible method of interfacing a wide range of external I/O devices to the projector. There are 7 GIO pins available on the 9pin D-Sub GPIO connector, which are configurable via RS232 commands. The other two pins are reserved for ground and power – see table below for pin identification.
Appendix E: System Integration Query Command (GIO?) Request the state and configuration of all pins (GIO! “HHLLHLH” “OOIOOOI”) Reply of pin state and configuration (GIO? C2) Request configuration for pin #2 (GIO! C2 O) Reply with pin #2 configuration as output (GIO? 2) Request the state of pin #2 (GIO! H) Reply with pin #2 state as high Real Time Event Use the serial command RTE to specify an action that is initiated at a particular time or based on an external stimulus.
Appendix F Optional Input Modules There are many optional input modules and accessories currently available for this projector. Contact your dealer for a complete and up-to-date listing. RGB500 Input Module ' The RGB500 Input Module may be installed in this projector, a Marquee Signal 38-804606-xx Switcher, or a Marquee Case/Power Supply. The module receives analog RGB input signals from computers or other RGB source devices.
Appendix F: Optional Input Modules RGB400 Active Loop-Thru ' The RGB400 ALT Input Module may be installed in this projector, a Marquee Signal Input Module Switcher, or a Marquee Case/Power Supply. The module receives analog RGB input 38-804607-xx signals from computers or other RGB source devices. Video inputs are 75Ω terminated. Video outputs provide buffered loop-through to another display device.
Appendix F: Optional Input Modules DVI Input Module ' This module can display digital video input signals conforming to the DVI (Digital 38-804635-xx Visual Interface) single-channel standard.
Index 3 , 3-32 A Adjuster Mechanism, 3-2 Adjusting Input Levels, 3-28 Advanced Image Settings, Submenu, 3-29 Advanced Size and Position submenu, 321 Anamorphic, 3-20 Arrow Keys, 3-8 Auto Input Level, 3-27 Auto Key, 3-4 Auto Setup, 3-4, 3-18 AutoSource Checkbox, 3-17 B Bad Sync, 3-61 Baud Rate, 2-7, 3-34 Blacklevels and Drives, 3-27 Blanking, 3-21 Brightness Key, 3-5, 3-23 Brightness Uniformity Canceling, 3-56 Definition, 3-53 Prerequisites, 3-53 Procedure, 3-53 Submenu, 3-37 Broadcast Key, 3-36 Broadcasti
Index D , Date and Time Setting, 3-33 Decoder AGC Enabling, 3-25 Decoder Luma Delay, 3-26 Detail Image Sharpness, 3-24 Threshold, 3-32 Diagnostics and Calibration, Submenu, 340 Display Channel List, 3-33 Error Messages, 3-33 Menu Location, 3-33 Slidebars, 3-33 Dual Lamp Module, 3-1 DVI, 2-3 3-32 E Edge Blending, 3-37 Description, 3-56 How Blends Are Used, 3-56 Main functions, 3-57 Electronics Module, 3-2 Enter Key, 3-7 Error Messages Bad Sync, 3-61 H-Sync or V-Sync, 3-61 No Signal, 3-61 Resetting Projecto
Index Lamp Mode, 3-46 Lamp Serial Number, 3-48 Lamp Status, 3-48 Language Choosing, 3-32 Laser Key, 3-8 Level Value, 3-42 Locked Channel Checkbox, 3-17 Luma Delay, 3-26 M Menu, 3-8 Channel Setup, 3-14 Configuration, 3-32 Image Settings, 3-22 Lamp, 3-45 Size and Position, 3-18 Status, 3-49 Test Pattern, 3-36 Menu Font Size, 3-33 Menu Key, 3-6 Menu Location on Screen, 3-33 Menu Navigation, 3-8, 3-17 Menu Preferences submenu, 3-33 Motion Filter, 3-31 Multiple Projectors Description, 3-49 N Network Routing, 3-3
Index S-Video Connection, 2-3 Swap Main and PIP Image. See PIP Switcher, 3-17 Sync Def. and types, 6 System Integration GPIO Connector, 2-9, 1 U Using the Keypad PIP.