User manual
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CORSAIR GAMING RGB MOUSE SOFTWARE USER MANUAL
• Background Lighting – Background lighting
is the default lighting while a particular mode
is active� The background lighting starts when
the mode is activated, resumes when no other
lighting scheme is activated, and ends when
you switch modes�
• Foreground Lighting – Foreground lighting
is activated in a mode when certain start
conditions are met, and ends when an end
condition is met� By default, foreground
lighting ends when you switch modes, though
you can also configure it to persist between
mode changes� When foreground lighting
ends, the background lighting returns� For
example, if your background color is green,
you can set a foreground lighting that will
change the light to blue when you activate a
mode� Then, when you return to exit the game
and return to your default mode, the light will
return to green�
• Action Lighting – When you create an action
(e�g�, a macro, keystroke, or timer action),
you can specify a lighting for that action� The
action lighting will take precedence over both
background and foreground lighting while
the action is running� For example, if you are
in a mode where the foreground color for
the scroll wheel light is set to green, and you
have a macro action assigned to the middle
button that performs some keyboard input
LIGHTING EFFECT
TYPES
and also turns the scroll wheel light red, while
the macro is active, the scroll wheel light will
be red� Once the macro is complete, the scroll
wheel light will return to the foreground color
of green�
When you create a lighting effect, it’s stored in the
lighting database of the Corsair Utility Engine and
can be reused as a background, foreground, or
action lighting�
LIGHTING EFFECTS