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community as gamers from across the globe gather together to watch their favourite
games, competitors and each other playing their favourite games.
Streaming on TwitchTV or publishing to Youtube, is very simple and inexpensive, a
streamer only needs a computer powerful enough to run the games that they play, a
webcam for camera footage, a microphone and a video capture device such as the
Hauppauge HD PVR for ingame footage. Some of the most popular streamers (Day9
and LiveonThree) also have their own channels on Youtube where they belong to a
large community of publishers of gaming content on Youtube, with the likes of
Pewdiepie and Tobuscus, who are popular in their own right in the gaming community
for their entertaining videos and tutorials.
There are several other platforms on the internet that provide similar services as the
three examples given above. The major difference between the styles is the amount of
post-production used in producing the published content and to what purpose they are
used for.
3 State-of-the-art Metropolia ICT
A Youtube user by the name of Synergymediagroup, had on April 13, 2011, published
a video of a system integrated classroom built for the California University of Pennsyl-
vania (CalU). The video shows the entire lecture hall and its technological features,
such as an interactive touchscreen panel and push-to-talk microphone for every stu-
dent in the auditorium, dual-projectors and automated camera, with two tv-screens on
the back wall for web conferences and as visual feedback for the lecturer, as well as a
touch panel on the podium for the lecturer amongst other things. In an ideal world all
classrooms would be built in this form and if not then all educational facilities, including
Metropolia, should strive for. At the very least a standard that would benefit both the
educational facility and the students and teaching staff should be developed. [16]
Metropolia University of Applied Sciences is a university of applied sciences that pro-
vides many IT (Infromation Technology), Media Engineering, Mathematics and Physics
courses; there are many that could benefit from the use of capturing and streaming
content. Some staff members have experimented with recording and publishing their










