User manual
9
Ordercode: D1155
CDMP-750
15) LCD Display
Fig. 04
TOTAL TRACK: Shows the current track number or the folder number while selecting folders.
: Indicates that the unit is in playback mode
: Indicates that the unit is in pause mode
CUE: indicates that a cue point has been memorized.
CD: Indicates that the unit is in CD mode.
USB: Indicates that the unit is in USB mode.
PC: No function in the CDMP-750.
CONTINUE: When lit, the unit is in continuous play mode and will not stop after each track.
ELAPSED: Shows the actual playing time.
TOTAL: Shows the total playing time for a whole CD.
REMAIN: Shows how much time is left for the track playing at this moment.
TIME BAR: Indicates playing time.
TRACK: Shows a track number.
MINUTES: Shows elapsing or remaining time, depending on time mode setting.
SECONDS: Shows elapsing or remaining seconds, depending on time mode setting.
FRAMES: The CD Player breaks down a second into 75 frames for accurate cueing. This shows the
elapsing or remaining frames, depending on mode setting.
MODE DISPLAY: The mode display consists of 9 alphanumeric characters just beneath time display
and shows useful information such as: FX parameters, MP3 file’s name and folder number etc.
Folder name will not be displayed.
PITCH: Indicates the current pitch.
PROG: Lights up to indicate that there is a program list existing in normal playback. Blinks when a
program list is running.
MT: Lights up when performing master tempo function.
RELOOP: Lights up when performing the loop function.
BPM: Shows BPM value.
AUTO: Indicates that the AUTO BPM function is activated.
16) Memory A button
This button allows you to store a hotloop and/or a hotcue in memory A.
17) Loop In button
This button allows you to set the start point for the loop.
18) Memory B button
This button allows yout to store a hotloop and/or a hotcue in memory B.
19) Loop Out button
The loop out button allows you to set the end point for the loop. Pressing the button again, allows
you
to edit the loop.
20) Memory C button
This button allows yout to store a hotloop and/or a hotcue in memory C.
21) Reloop/ Exit button
Press this button to either exit or call the Loop playback.
22) Memory D button
This button allows yout to store a hotloop and/or a hotcue in memory D.
23) Reverse button
Use this button to toggle the reverse mode on or off. In reverse mode, the built in LED will light up and
the current track will be played backwards.
24) Eject button
Press this button to open and close the disc holder. The disc holder can’t be opened during