System information

25
Analog Drum Machine
Envelopes
Envelopes
Tempesthasvesix-
stage DAPDSR (delay/
attack/peak hold/decay/
sustain/release) envelope
generators for each of its
six voices. Two of the
envelopesare“hardwired”tospecicdestinations:low-passlterandamplier
(VCA).ThePITCHenvelopeusesAllOscillatorsasadefaultdestination,butit
can be changed. The two auxiliary envelopes are assignable to any modulation
destination. (For a complete list, see “Modulation Destinations” on page 52.)
Additionally, any of the envelopes can modulate any destination using the modu-
lation paths. (See “Modulation Paths” on page 29.)
The envelopes can also be switched to a two-stage APD (attack/peak hold/decay)
type suited to percussive sounds simply by turning ad Mode on.
Envelope Generators: Pitch, Lowpass, Amp, Aux1, Aux2—Choose one of the
veenvelopegeneratorstoedit.
AD Mode: Off, On—Percussive sounds typically have a fast attack and then
decay to silence with no sustain. When ad Mode is on, only the attack and
decay portions of the envelopes are used, hence “AD.” ad Modeaffectsallve
envelopes.
AD Mode is effectively the same as setting SuStain to 0 and ReleaSe to the same
value as deCay, so the same effect can be achieved when ad Mode is off.
Delay: 0...127—Sets a delay between the time the envelope is gated on and
when the attack portion actually begins.
Attack: 0...127—Sets the attack time of the selected envelope.
Peak: 0…127—Peak is short for peak hold. Normally, the decay stage of the
envelope begins immediately after the attack stage reaches its ultimate value.
Peakbrieyholdstheenvelopeatitspeakvalue,delayingthetransitionfrom
attack to decay. This can add extra punch to a Sound’s attack.
Decay: 0...127—Sets the decay time of the selected envelope.
Sustain: 0...127—Sets the sustain time of the selected envelope. In AD Mode,