Users Guide
11–Marvell Teaming Services
General Network Considerations
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Layer 3 Routing and Switching 
The switch that the teamed ports are connected to must not be a Layer 3 switch or 
router. The ports in the team must be in the same network. 
Teaming with Hubs (for Troubleshooting Purposes Only)
SLB teaming can be used with 10 and 100 hubs, but Marvell recommends using it 
only for troubleshooting purposes, such as connecting a network analyzer in the 
event that switch port mirroring is not an option. 
Hub teaming information includes:
 Hub Usage in Teaming Network Configurations
 SLB Teams
 SLB Team Connected to a Single Hub
 Generic and Dynamic Trunking (FEC/GEC/IEEE 802.3ad)
Hub Usage in Teaming Network Configurations
Although the use of hubs in network topologies is functional in some situations, it 
is important to consider the throughput ramifications when doing so. Network hubs 
have a maximum of 100Mbps half-duplex link speed, which severely degrades 
performance in either a gigabit or 100Mbps switched-network configuration. Hub 
bandwidth is shared among all connected devices. As a result, when more 
devices are connected to the hub, the bandwidth available to any single device 
connected to the hub is reduced in direct proportion to the quantity of devices 
connected to the hub. 
Marvell does not recommend that you connect team members to hubs; only 
switches should be used to connect to teamed ports. An SLB team, however, can 
be connected directly to a hub for troubleshooting purposes. Other team types 
can result in a loss of connectivity if specific failures occur and should not be used 
with hubs. 
SLB Teams
SLB teams are the only teaming type not dependent on switch configuration. The 
server intermediate driver handles the load balancing and fault tolerance 
mechanisms with no assistance from the switch. These elements of SLB make it 
the only team type that maintains failover and fallback characteristics when team 
ports are connected directly to a hub. 










