Reference Manual
PMAC 2 Software Reference
PMAC On-Line Command Specification 195
Bit 12 Dwell Move Buffered: (for internal use)
Tenth character returned
:
Bit 11 Cutter Comp Outside Corner: This bit is 1 when the coordinate system is
executing an added outside corner move with cutter compensation on. It is 0 otherwise.
Bit 10 Cutter Comp Move Stop Request: This bit is 1 when the coordinate system is
executing moves with cutter compensation enabled, and has been asked to stop move
execution. This is primarily for internal use.
Bit 9 Cutter Comp Move Buffered: This bit is 1 when the coordinate system is
executing moves with cutter compensation enabled, and the next move has been calculated
and buffered. This is primarily for internal use.
Bit 8 Pre-jog Move Flag: This bit is 1 when any motor in the coordinate system is
executing a jog move to “pre-jog” position (J= command). It is 0 otherwise.
Eleventh character returned
:
Bit 7 Segmented Move in Progress: This bit is 1 when the coordinate system is
executing motion program moves in segmentation mode (I13>0). It is 0 otherwise. This is
primarily for internal use.
Bit 6 Segmented Move Acceleration: This bit is 1 when the coordinate system is
executing motion program moves in segmentation mode (I13>0) and accelerating from a
stop. It is 0 otherwise. This is primarily for internal use.
Bit 5 Segmented Move Stop Request: This bit is 1 when the coordinate system is
executing motion program move in segmentation mode (I13>0) and it is decelerating to a
stop. It is 0 otherwise. This is primarily for internal use.
Bit 4 PVT/SPLINE Move Mode: This bit is 1 if this coordinate system is in either
PVT move mode or SPLINE move mode. (If bit 0 of this word is 0, this means PVT mode; if
bit 0 is 1, this means SPLINE mode.) This bit is 0 if the coordinate system is in a different
move mode (LINEAR, CIRCLE, or RAPID). See the table below.
Twelfth character returned
:
Bit 3 Cutter Compensation Left: This bit is 1 if the coordinate system has cutter
compensation on, and the compensation is to the left when looking in the direction of motion.
It is 0 if compensation is to the right, or if cutter compensation is off.
Bit 2 Cutter Compensation On: This bit is 1 if the coordinate system has cutter
compensation on. It is 0 if cutter compensation if off.
Bit 1 CCW Circle\Rapid Mode: When bit 0 is 1 and bit 4 is 0, this bit is set to 0 if
the coordinate system is in CIRCLE1 (clockwise arc) move mode and 1 if the coordinate
system is in CIRCLE2 (counterclockwise arc) move mode. If both bits 0 and 4 are 0, this bit
is set to 1 if the coordinate system is in RAPID move mode. Otherwise, this bit is 0. See the
table below.
Bit 0 CIRCLE/SPLINE Move Mode: This bit is 1 if the coordinate system is in
either CIRCLE or SPLINE move mode. (If bit 4 of this word is 0, this means CIRCLE
mode; if bit 4 is 1, this means SPLINE mode.) This bit is 0 if the coordinate system is in a
different move mode (LINEAR, PVT, or RAPID.). See the table below.