User guide

SD10 - Getting Started
1-16
For input and insert return routing, the INTERNAL port provides the following signal groups:
Misc: The oscillator, white and pink noise generators.
Graphic EQs: The outputs of the SD10’s internal graphic EQ’s.
Effects: The outputs of any effects sends that have been created
Channels: The direct outputs from the other input channels
Groups: The outputs of the group busses
Auxes: The outputs of the auxiliary busses.
Note: The outputs for the channel being routed are locked out of the signal list.
Note also that the console views all routes as a single list. Therefore, if the left signal is connected to the last
signal in a port, the right signal, will be automatically connected to the first signal of the next port, regard-
less of port type.
For output and insert send routing, the INTERNAL port provides access to the inputs of the SD10’s Graphic EQ’s, and the inputs to
any effects that have been created.
The 0:Local I/O port contains a list of the inputs or outputs found directly on the SD10’s back panel.
The Rack ports contain all of the inputs or outputs available within the remote I/O racks, as defined in the Audio I/O display.
The mono > mono and mono > stereo buttons define whether sends from mono channels to the console's Internal effects and
Waves effects (see the relevant appendix) are mono or stereo.
Once a route has been selected, its name will appear below the routing button in the Setup or Outputs display.
Whenever a route is created, metering and additional controls are made available below the routing button. These controls are
dependent on the type of route created.
Local input routed to an input or insert return: a Line or Mic selector.
Line input routed to an input or insert return: no additional control.
Mic pre-amp routed to a mono input: a 48V button for remote control of phantom power, and delay controls.
Mic pre-amp routed to a stereo input: a 48V button, delay controls and pan controls.
Mic pre-amp routed to an insert return: a 48V button, phase reverse (Æ) button and gain trim.
Output routed to a console output: a -10db pad (rack out only), on button for switching the send on and off, gain trim
and send point selector which toggles the place within the channel from which the
direct output is fed:
pre-F Pre-fader,
post Post-fader
pre-M Pre-mute (and pre-fader)
Insert send routed to a console output: a -10db pad (rack out only), on button for switching the send on and off, and gain
trim.
Insert send routed to a graphic EQ: an on button for switching the send on and off
Output routed to a graphic EQ: no additional control.
Buttons become ringed in either red or green to indicate that they are on.
1.8.2 Ripple Channels ...................................................................
The ripple channels function, located at the top of the route display, allows consecutive channel routes to follow the routing of
the current display incrementally. For example, Channels 1 to 8 direct outputs can be routed to Rack 1 > Line outs 1 to 8 respec-
tively by routing Channel 1’s direct out to Rack 1 > Line out 1 and allowing the ripple channels function to route Channels 2-8
automatically.
The number of channels to be rippled is defined either by selecting the appropriate grey numbered button, or by selecting the
keyboard button to the right of the numbered buttons, typing the required number of channels (8 in the example above) into the
numeric keypad which appears, and pressing OK. Once you have configured the ripple channels function, any routing action
will also effect the appropriate number of channels above the channel being routed.
The ripple channels function treats stereo channels as two channels. In other words, if Channel 2 in the above example is
stereo, the ripple channels function will route Channel 1 to Line out 1, Channel 2 Left and Right to Line outs 2 and 3, Channel 3
to Line out 4 etc.
1.8.3 Channel Names.....................................................................
The black and white text box in the Setup display is used for naming the channel. Channel names are displayed in the scribble
strip at the bottom of the screen. By default, the channel is given the same name as the selected input signal.
Note that if no input signal is selected, the scribble strip simply displays the channel number, prefixed by ch for Input channels,
and prefixed by Aux, Grp or Matrix in the case of output channels.
The following notes are specific to naming channels:
The Next button moves the entire Setup display to the next channel.
At the very top of the channel, the channel number and input signal name are displayed for Input channels, and the channel type
and number are displayed for output channels. These labels remain unchanged, regardless of any channel naming.