User guide

SD10 - Getting Started
1-21
1.11 Control Groups
Any number of input channels and output channels can be connected to one or more of the 24 Control Groups. They can then all
be operated from a single worksurface channel. Changes to the Control Group fader, mute or solo or controls will affect all
channels connected to the group.
There are 2 methods to set up Control Groups:
1) Press the LCD Function button on a CG fader bank (normally found in the centre section)
Press the JOIN CG button
Press the channel select button for the CG that you want to use
Press the channel select buttons for each of the channels that you want to make members of the CG
Release the JOIN CG button and return to standard Solo mode by pressing the channel select button beneath the LCD display
labelled SOLO
Press LCD
Function Button
then JOIN CG
Select Control
Group to join
Press Channel LCD Buttons to assign members
2) Press the on screen JOIN/LEAVE button for the required CG channel
Press the channel select buttons for each of the channels that you want to make members of the CG
Release the JOIN/LEAVE button
List of members
Press Join/Leave button on required CG channel Press Channel LCD buttons to assign members
A list of all the connected channels and their names is displayed above each Control Group display.
You can also clear all the channels from a Control Group by pressing Clear.
When a channel is a member of a Control Group, its own controls can still be adjusted independently of the other Group members.
Adjustments to fader levels are transmitted to the Group members as dB changes, so that a level increase of 2dB on the Control
Group fader will increase all the member levels by 2dB, irrespective of the relative levels of the individual channel faders.
Control Group Mutes are treated as “in series” where a channel is a member of more than one group – all CG mutes must be off
for channel to be unmuted and muting any CG always mutes all of its members. If a channel is CG muted by single or multiple CGs,
the worksurface channel mute button will override all CG mutes for that channel. The channel will not however be removed from
CG membership, so if the relevant CG is muted again, the channel will also be muted.