OWNER’S MANUAL
Warranty We at DigiTech® are very proud of our products and back up each one we sell with the following warranty: 1. Please register online at digitech.com within ten days of purchase to validate this warranty. This warranty is valid only in the United States. 2. DigiTech warrants this product, when purchased new from an authorized U.S. DigiTech dealer and used solely within the U.S., to be free from defects in materials and workmanship under normal use and service.
Table of Contents Introduction ������������������������������������������������������������������1 Using Song Parts ��������������������������������������������������������22 Features �������������������������������������������������������������������������2 Changing Song Part Intensities ����������������������������������������������������22 Playing and Switching between Song Parts ���������������������������22 Stopping Playback and Ending a Song �������������������������������������23 Clearing a Song P
Introduction Introduction Thanks for choosing the DigiTech® SDRUM™ Strummable Drums™ Pedal. The SDRUM is the world’s first intelligent drum machine for guitarists and bassists. The SDRUM provides a quick, fun way to create professional-sounding drum patterns for practice sessions, exploring song ideas, recording, and performing.
Features Features • High-quality drum samples with multiple velocity layers, humanization, and minor variations for musical and realistic drum patterns • 5 drum kits to choose from: E-Pop, Brush, Percussion, Power, and Clean • Alternate kick and snare sounds for each drum kit • Select between hi-hat or ride patterns, or select toms, shakers, or other percussion • Legendary Lexicon™ reverb internally applied to drums • Select between 3/4 or 4/4 time signatures • Change the feel (straight or swing) and embel
Connectors and User Interface Connectors and User Interface Connectors 1 3 4 2 6 7 5 1. POWER INPUT Jack Connect only the included HARMAN power adapter to this jack. See 'Specifications' on page 36 for power adapter information. 2. JAMSYNC OUT Jack Connect this jack to DigiTech JamSync-compatible loopers to use them with the SDRUM. See 'Using JamSync' on page 31 for more information. 3.
Connectors and User Interface User Interface 1 2 8 3 9 4 5 6 7 10 11 12 13 14 1. VERSE/CHORUS/BRIDGE PART Buttons These PART buttons provide access to the three parts that make up a song, and they serve the following functions: • Select a Part – Press the PART buttons to switch between each of the three song parts. • Change Part Intensity – Once a part is selected, repeatedly press the selected PART button to cycle between the available part intensities (or how loud the part will be played).
Connectors and User Interface 2. TEMPO Button The TEMPO button provides the following functions: • Tempo Indication – When a song part is empty and the metronome is on, or if a song part is not empty, the TEMPO LED will flash at the rate of the current song tempo. The TEMPO LED will light red for the first beat of the bar (during playback), dim green for the subsequent beats, then bright green for the subsequent beats of the last bar.
Connectors and User Interface 7. KICK/SNARE Pads When the SDRUM is armed to learn, tapping these pads provides a traditional method for teaching drum patterns. They can also be used when using the SDRUM with an instrument that doesn't have a pickup. See 'Teaching Drum Patterns with the Kick and Snare Pads' on page 12 for more information. 8. SONG Button Press this button and turn the HATS/RIDES encoder to select a different song.
Connectors and User Interface 13. GUITAR AUDITION Button Press this button to cycle through the Guitar Audition modes. Press and hold this button to calibrate BeatScratch for a guitar (see 'Teaching Drum Patterns with a Guitar or Bass' on page 13 for more information on calibrating BeatScratch). This button has three states: • Off (LED Off) – The guitar will be heard when played.
Connection Diagrams Connection Diagrams Amplifier Setup HARMAN PS0913DC (9VDC) Power Adapter IN Amp UNBALANCED TS CABLES OUT OUT IN IN TRS CABLE IN Guitar Effects FS3X Footswitch Optional NOTE: When only the AMP OUT jack is used, the drum signal will be processed to make the drums sound better when played through a guitar amp. See 'Output Jack Operation' on page 10 for more information.
Connection Diagrams Amplifier + Mixer Setup HARMAN PS0913DC (9VDC) Power Adapter IN Amp UNBALANCED TS CABLES OUT IN IN OUT Guitar Effects UNBALANCED TS OR BALANCED TRS CABLES IN OUT IN OUT TRS CABLE Mixer FS3X Footswitch Optional NOTE: When connected to both the MIXER and AMP OUT jacks, the guitar signal will be fed to the AMP OUT jack and the drum signal will be fed to the MIXER OUT jacks. See 'Output Jack Operation' on page 10 for more information.
Output Jack Operation Output Jack Operation The output jacks have an auto-sensing feature that allows the SDRUM to automatically optimize the outputs for the application. The table below describes how the SDRUM will operate depending on which outputs are connected. AMP OUT Jack Connected MIXER OUT Jacks Connected Operation Description A mono mix of the guitar and drum signal will be sent to the AMP OUT jack.
Teaching Drum Patterns Teaching Drum Patterns The SDRUM allows drum patterns to be created in one of two ways: using BeatScratch to naturally scratch drum patterns with a guitar or bass, or using the KICK and SNARE pads, which also allows the SDRUM to be used with other instruments that don't have a pickup. When teaching a new drum pattern, the SDRUM will automatically determine the time signature and feel (straight or swing) settings.
Teaching Drum Patterns Teaching Drum Patterns with the Kick and Snare Pads The KICK and SNARE pads on the SDRUM can be used to teach drum patterns in a more traditional manner or when playing an instrument without a pickup. To teach a drum pattern with the KICK and SNARE pads: 1. Ensure an empty song part (VERSE, CHORUS, or BRIDGE) is selected. The LEARN LED will flash if the selected part is empty.
Teaching Drum Patterns Teaching Drum Patterns with a Guitar or Bass The all-new BeatScratch feature allows a guitar or bass to be used to teach the SDRUM a drum pattern. When doing so, the SDRUM should first be calibrated for the connected guitar/bass. To calibrate BeatScratch for a guitar/bass: 1. Adjust the guitar/bass pickup position and tone control for the desired tone. 2. Press and hold the GUITAR AUDITION button for ~2 seconds.
Teaching Drum Patterns To teach a drum pattern with a guitar/bass: 1. If the guitar/bass has not yet been calibrated to use BeatScratch, first follow the calibration instructions above before proceeding. 2. Ensure an empty song part (VERSE, CHORUS, or BRIDGE) is selected. The LEARN LED will flash if the selected part is empty. TIP: When an empty song is selected (SONG LED off), the VERSE LED will light solid bright amber and the CHORUS LED will light solid dim red.
Selecting Drum Pattern Settings Selecting Drum Pattern Settings Selecting the Time Signature The SDRUM has two time signature settings to select from: 3/4 and 4/4. The time signature can be changed on a single song part or for an entire song. To change the time signature of parts: 1. Select the song part using the VERSE, CHORUS, or BRIDGE button. 2. Turn the GROOVE/KIT encoder to select the new time signature. 3. Press the GROOVE/KIT encoder to make the selection.
Selecting Drum Pattern Settings Selecting the Embellishment Amount The embellishment amount setting determines how simple or busy the drum pattern will be. The SDRUM has three embellishment amount settings: SIMPLE, INTERMEDIATE, and BUSY. Embellishment Amount Setting Description SIMPLE With this option selected, only the kick/snare (or equivalent) drum elements that were taught to the part will be played (there will be no added ghost notes or extra drum hits).
Selecting Drum Pattern Settings Selecting the Drum Kit The SDRUM offers five drum kits to choose from: Drum Kit Description E-POP This kit is made from synthesized drum sounds that emulate analogue drum machines. BRUSH This is a vintage-sounding kit played with brushes, for jazz and folk music styles. This kit also includes shaker and tambourine samples. PERCUSSION This kit is an augmented clean drum kit with a cowbell, clave, timbales, and congas. It is designed for latin fusion music styles.
Selecting Drum Pattern Settings Selecting Alternate Sounds for the Kick/Snare The following table shows the alternate kick and snare sounds available for each drum kit: ALT Button (Groove/Kit) Drum Kit LED Off LED Green E-POP Electronic-Pop Kick 1 and Snare 1 Electronic-Pop Kick 2 and Snare 2 BRUSH Brush Kick and Snare Brush Kick and Tambourine PERCUSSION Low Timbale and High Timbale Percussion Kick and Snare POWER Power Kick 1 and Snare 1 Power Kick 2 and Snare 2 CLEAN Clean Kick and Snar
Selecting Drum Pattern Settings Selecting Right-Hand Drum Elements The right-hand element (hi-hat, ride, tom, etc.) of each drum pattern can be selected using the HATS/RIDES encoder and ALT button next to the HATS/RIDES encoder. The following table shows some well-known righthand drum patterns and the settings to select to achieve each.
Selecting Drum Pattern Settings Selecting Sub-Beat Timing and Variation for Right-Hand Drum Elements Turning the HATS/RIDES encoder selects different variations of the right-hand drum performance. Pressing the HATS/RIDES encoder selects between the available sub-beat timing options.
Selecting Drum Pattern Settings Adjusting the Tempo The tempo of a song can be adjusted either before or after teaching the SDRUM, and it can be adjusted using the TEMPO button (tap tempo) or TEMPO knob. After a part has been learned, or if the metronome feature is enabled, the TEMPO button will flash at the current tempo of the song.
Using Song Parts Using Song Parts The SDRUM's three song parts (verse, chorus, and bridge) make up a song. Each part can be programmed for lower or higher intensity to add dynamics to the song. Learned parts are automatically stored to memory until cleared, even after a power cycle. Changing Song Part Intensities The intensity of each song part can be changed to create song dynamics for a more energetic performance.
Using Song Parts Stopping Playback and Ending a Song To stop song playback: 1. During playback, press and hold the FOOTSWITCH for ~2 seconds (or until the PLAY LED and KICK/SNARE pads begin flashing). 2. Release the FOOTSWITCH as soon as the PLAY LED and KICK/SNARE pads begin flashing to stop playback immediately. Or, continue to hold the FOOTSWITCH to finish the bar and then end the song with a crash cymbal. Keep the FOOTSWITCH held to allow the crash cymbal to decay naturally.
Managing Songs Managing Songs The SDRUM can store up to 36 songs with up to 3 parts each. Songs are automatically stored in real time. The following sections describe how to create, load, copy, and clear songs. WARNING: To ensure that song data is not unexpectedly lost, always stop SDRUM playback and wait at least 5 seconds, without making any song changes, before powering down the pedal.
Managing Songs Copying a Song to an Empty Slot To copy a song to an empty slot: 1. Press the SONG button to enter song mode. 2. Turn the HATS/RIDES encoder and select the stored song to copy (a stored song is indicated by a dimly lit green, amber, or red LED). 3. Press and hold the HATS/RIDES encoder for ~2 seconds to copy the song. The selected song's LED will begin flashing. 4. Turn the HATS/RIDES encoder and select an empty song slot. If a song slot is empty, the LED will be off. 5.
Managing Songs Clearing Multiple Songs To clear multiple songs: 1. Stop playback by pressing and holding the FOOTSWITCH for ~2 seconds (or until the PLAY LED and KICK/ SNARE pads begin flashing). 2. Press the SONG button to enter song mode. 3. Select the song to clear by turning the HATS/RIDES encoder. TIP: Continue turning the HATS/RIDES encoder beyond the 12 and 1 selections to toggle through the three song banks: bank 1 (green LEDs), bank 2 (amber LEDs), and bank 3 (red LEDs). 4.
Advanced Features and Tips Advanced Features and Tips Enabling Count-In and SilentClear The SDRUM has a count-in feature that can be used to provide a 1-bar drumstick count-in before a song begins playing. When the count-in feature is enabled, so is SilentClear. The SilentClear feature allows songs or song parts to be cleared without momentarily initiating playback.
Advanced Features and Tips Pre-Selecting Timing and Feel Settings In most cases, the SDRUM does a great job of automatically determining the timing and feel when learning a new drum pattern. However, if you are teaching the SDRUM a drum pattern and aren't getting the expected results, you may need to override the SDRUM's automatic detection and select a specific timing and/or feel setting before teaching it the new pattern. To pre-select timing/feel before teaching a new drum pattern: 1.
Teaching Special Drum Patterns Teaching Special Drum Patterns Teaching a Difficult Pattern If you aren’t getting the results you want when teaching a drum pattern, try turning on the metronome and setting the tempo to the one you want. Also, teaching 2 bars will generally give more accurate results than teaching a single bar. Also, try pre-selecting the feel (straight or swing) and/or timing (3/4 or 4/4). Another trick is to first slow down the tempo, then teach the drum pattern at the slower BPM.
Teaching Special Drum Patterns Teaching a 6/8 Ballad Pattern Many songs have a 6/8 time signature, where the kick is on beat 1 and the snare is on beat 4. To get this type of beat with the SDRUM, turn on the metronome and set the tempo to the desired BPM. Pre-select a 3/4 time signature to make sure the beat is interpreted correctly. Then teach the SDRUM a 2-bar pattern in 3/4 with the kick on beat 1 of the first bar and the snare on beat 1 of the second bar.
Using JamSync Using JamSync Making JamSync Connections The SDRUM's JAMSYNC OUT jack can be connected to a DigiTech JamSync-compatible JamMan looper 1/8” STEREO CABLE (TRS) using an optional 1/8” mini stereo (TRS) cable (see cable diagram below). This allows the SDRUM to act as the JamSync master and control the loop record, playback, and stop functions of a slaved looper. Multiple JamSynccompatible loopers can be slaved to the SDRUM for synchronized control.
Using JamSync Teaching the SDRUM and Recording Loops When using a JamSync-compatible JamMan looper with the SDRUM, the looper must be armed for recording either before playback is initiated in the SDRUM or during playback and before the SDRUM reaches bar 1 (the beginning of the drum pattern). It’s at bar 1 that the SDRUM will tell the slave device to begin recording, but the slave must be armed for recording in advance. To use the SDRUM with JamMan loopers: 1.
Using an FS3X Footswitch Using an FS3X Footswitch An optional DigiTech FS3X Footswitch can be connected to the FS3X IN jack for additional handsfree control of the SDRUM. A TRS (tip-ring-sleeve) 1/4” cable must be used when connecting the FS3X. TRS Cable When using a FS3X for control, there are three modes of operation to select from: Live, Table Top, and Direct Part. These modes are accessed by holding one of the FS3X footswitches when making the connection to the SDRUM.
Using an FS3X Footswitch FS3X Mode Hold While Connecting FS3X Footswitch 3 Direct Part FS3X Control Footswitch 1 Footswitch 2 Footswitch 3 Select Verse/Play Fill: Press to switch to the verse. If the verse is already selected and playing, press to play a fill. Select Chorus/Play Fill: Press to switch to the chorus. If the chorus is already selected and playing, press to play a fill. Select Bridge/Play Fill: Press to switch to the bridge.
Factory Reset Factory Reset Performing the factory reset will return the SDRUM back to its original factory default settings: • All 36 songs will be erased. • The guitar calibration profile will be erased. • The count-in feature will be disabled. • CLEAN will be selected as the default drum kit. To perform a factory reset: WARNING: Performing the factory reset will irreversibly delete all 36 songs. Once performed, this procedure is irreversible. 1. Unplug the power adapter from the SDRUM. 2.
Specifications Specifications Interface Controls: Backlit Buttons: Pads: Footswitches: LEDs: Jacks: Groove/Kit, Hats/Rides, Level, Tempo Tempo, Verse, Chorus, Bridge, Song, Alt (Kit), Alt (Hats/Rides), Guitar Audition Kick, Snare Main Footswitch Learn, Play Guitar In, FS3X In, Amp Out, Mixer Out L(m), Mixer Out R, JamSync Out Other: Mini USB port Inputs Guitar Input: FS3X Input: Type: Unbalanced, 1/4" TS Impedance: 1 MΩ Max Input: +8 dBu Type: 1/4" TRS (compatible with DigiTech FS3X) Outputs Amp
Specifications Storage Maximum Bars: Maximum Parts: Maximum Songs: 4 bars per song part 3 per song 36 USB Type: Mini-B, USB 2.0 Physical Dimensions: Unit Weight: Shipping Weight: 5.25” (L) x 3” (W) x 2.45” (H) 133.4 mm (L) x 76.2 mm (W) x 62.2 mm (H) 1.14 lb 0.52 kg 1.92 lb 0.87 kg Power Power Requirements: Power Consumption: Current Draw: Power Adapter Model: Power Adapter Polarity: Power Adapter Output: 37 9 VDC external power adapter <5 W 500 mA PS0913DC-04 (US, JA, EU, AU, UK) 9 VDC 1.
PHONE: (801) 566-8800 WEB: digitech.com SUPPORT: digitech.com/en-US/support SDRUM Owner's Manual 5086301-A © 2017 Harman. All rights reserved. DigiTech is a registered trademark of Harman. Some SDRUM drum samples licensed from RealiTone™ http://realitone.com Other SDRUM drum samples licensed from Digital Sound Factory® https://www.digitalsoundfactory.