User Manual
Table Of Contents
- Introduction
- Features
- Quick Start
- Connectors and User Interface
- Connection Diagrams
- Output Jack Operation
- Making Connections and Applying Power
- Teaching Drum Patterns
- Selecting Drum Pattern Settings
- Using Song Parts
- Managing Songs
- Advanced Features and Tips
- Teaching Special Drum Patterns
- Teaching a Difficult Pattern
- Teaching a Pattern with No Kick or Snare on Beat 1
- Teaching a Pattern with No Kick or Snare
- Teaching a Pattern with Kick and Snare on the Same Beat
- Teaching a Half-Time Shuffle Pattern
- Teaching a 6/8 Ballad Pattern
- Teaching a Classic Train Beat Pattern
- Teaching a Typical Brush Swirl Jazz Pattern
- Using JamSync
- Using an FS3X Footswitch
- Factory Reset
- Updating Firmware
- Specifications
7
Connectors and User Interface
13. GUITAR AUDITION Button
Press this button to cycle through the Guitar Audition modes. Press and hold this button to calibrate
BeatScratch for a guitar (see 'Teaching Drum Patterns with a Guitar or Bass' on page 13 for more
information on calibrating BeatScratch). This button has three states:
• Off (LED Off) – The guitar will be heard when played.
• Hybrid (LED Dim) – When an empty song part is selected, kick/snare sounds will be heard when
scratching the guitar so that BeatScratch can be used. When a song part that contains a drum pattern is
selected, the guitar will be heard when played so that you can play along with the drums.
• On (LED Bright) – Kick/snare sounds will always be heard when scratching the guitar.
NOTE: The Guitar Audition feature will be automatically enabled (LED bright) after calibrating
BeatScratch. After creating a drum pattern, the Guitar Audition feature will be automatically set to
"Hybrid" mode (LED dim).
14. FOOTSWITCH
This footswitch provides the following functions:
• Arm for Learning – When an empty song part is selected, press the FOOTSWITCH once to arm
the SDRUM to learn a new drum pattern (LEARN LED will flash rapidly). Play the part, or press the
FOOTSWITCH again to force the SDRUM to begin learning the new drum pattern.
• Start Playback – When playback is stopped and a song part is learned and selected, press the
FOOTSWITCH once to begin song playback.
• Stop Playback – During playback, press and hold the FOOTSWITCH for ~2 seconds (or until the KICK
and SNARE pads begin flashing rapidly) to stop playback. Release the FOOTSWITCH as soon as the KICK
and SNARE pads begin flashing to stop the song without a sustaining crash cymbal. Continue holding
the FOOTSWITCH to end a song with a sustaining crash cymbal. Note that the cymbal crash will decay
naturally until the FOOTSWITCH is released or the sustain rings out.
• Clear a Part and Undo – When playback is stopped, press and hold the FOOTSWITCH for ~2 seconds
(or until the selected PART button begins to flash rapidly), then release. The selected song part will now
be empty. Immediately press and hold the FOOTSWITCH again for ~2 seconds to restore the cleared
part.
• Clear a Song and Undo – When playback is stopped, press and hold the FOOTSWITCH for ~4 seconds
(or until all PART buttons begin to flash rapidly), then release. All parts of the song will now be empty.
Immediately press and hold the FOOTSWITCH again for ~2 seconds to restore the cleared song.
NOTE: The currently selected part will be cleared first when clearing a song, but as long as the
FOOTSWITCH continues to be held, then all song parts will be cleared at once.