Inc Sound Module Decoder - Manual

© 2017 Digitrax, Inc.
www.digitrax.com- 76 -
Function Used For Notes
F0 Lights
F1 Bell
F2 Horn/Whistle CV150 sets mode
F3 Coupler crash
Auto coupler/brake set by
CV151 max speed
F4 Air feature disable
F4 off enables pop-off,
drier and starts compressor/
air pump
F5
Diesel = Dynamic brake
Fans Steam = Water
Pump turbine
F6
Diesel = Notch Up
Steam = Blow down
Notch UP if CV155=01 or
02
F7
Crossing Gate Air horn
OR
Diesel = Notch DOWN
Steam = Wheel slip
Notch DOWN, if
CV155 = 01 OR 02
(Crossing Gate active if in
Diesel mode and CV155=0)
F8 Mute Control F8 ON is mute
F9 Brake squeal
F10
Crossing Gate
Air horn Sequence
F11 Steam = Greaser
F12 Steam = Safety Blow off
11.11 SoundFX DC Operation Mode
Digitrax SoundFX decoders will operate on smooth DC power. The sound will
not start until approximately 7 volts is applied to the track and there will be no
“start up sound.”
11.12 Downloading & Installing Sound Projects
1. Find the sound project your want to download on SoundDepot.
2. Connect your PR3 programmer to the programming track on your layout.
3. Place your SoundFX decoder equipped locomotive on the programming
track.
4. Open the SoundLoader application.
5. In the Sound Loader application, open the .spj file with the sound project you
want to load into the decoder.
6. Click on “Program” and wait for the programming process to complete (usu-
ally 60-90 seconds for an 8 bit project and up to 10 minutes for a 16-bit sound
project).
7. That’s it. You’ve just customized your locomotive.
11.13 Modifying Sound Project Files
You can customize any sound project using your own recordings. You can
replace any locomotive sound segment (a chuff, or a brake squeal, etc.) with an