Manual

HYPER2™ IN-LINE REGULATOR
ADJUSTMENTS AND MAINTENANCE
ANTI CHOP EYES/ BALL DETENTS
MAINTENANCE AND CHANGING
VELOCITY ADJUSTMENT
The velocity of the PMR is adjusted by adjusting the input pressure into the PMR. This is controlled with the Hyper2 regulator. The Hyper2 on the PMR is factory set to 150psi which
will give you a velocity of about 285FPS (Feet per Second). A 3/16” allen key will be needed for this operation. Turning the adjustment screw in (clockwise) will decrease the
pressure and out (counterclockwise) will increase the pressure. To adjust the velocity:
1. Make sure you and everybody around you is wearing ASTM/CE approved paintball goggles
2. Shoot the PMR over a paintball chronograph
3. To lower the velocity turn the Hyper2 adjustment screw in, to increase the velocity turn the screw out. Only turn the screw a quarter turn at a time and shoot over the
chronograph again. Notice that a few shots are needed before the change can be seen on the chronograph
MAINTENANCE
It is essential for the PMR to function properly that the input pressure into the marker stays consistent at all times. The general
maintenance needed for the Hyper2 regulator is to keep it clean of all dirt and debris at all times. A more
extensive servic
e should be performed every 12 months or if the output pressure of the regulator
doesn’t stay consis
tent. This can be seen as inconsistent velocity and verified with a regulator
tester (sold separately). Notice that the Hyper2 has a break in period of about 2000 shots
before it achieves the best performance.
To service the Hyper2 regulator you will need to dis-assemble it, lube all moving parts and
change any seals and o-rings that have worn out.
HYPER2 REGULATOR DIS-ASSEMBLY INSTRUCTIONS
To disassemble the Hyper2 regulator you will need a 3/8” allen key and a 5/16” allen key. Place the 3/8” allen
key inside the top cap and the 5/16” allen key to the bottom cap. Unscrew the caps from each other.
Next unscrew the Brass seat housing from the body with a 3/16” allen key. Slide the swivel from the body
and finally push out the piston from the body with a small allen key. If extra grip is needed to remove the
top cap you can hold slide a small allen key trough the holes underneath the swivel.
The O-rings most important for the function of the regulator are the #020 on the piston and the #007 one
inside the body. To change the #007 urethane o-ring use a sharp o-ring pick to pull it out. A small flat head
screw driver is helpful when re-inserting the new o-ring.
To change the seat pull out the old seat from the housing with a sharp object. Insert the new seat in place and push it down with
a flat object. Notice that it takes about 2000 shots for the seat to perfectly sit into the seat housing. This is called the break in
period for the regulator.
When r
e-as
sembling the r
egula
t
or take care to note that the shim stack around the piston is assembled in the correct order. (see
a
ttached figure)
You should apply lube to all the o-rings in the regulator before re-assembly.
ANTI CHOP EYES
The Anti Chop Eye (ACE) system will prevent the PMR
from chopping paint by not allowing the marker to fire
until a ball is fully seated in front of the bolt. The eyes
use a beam across the breech. On one side there is a
transmitter, and on the opposite side a receiver. In order
for the marker to fire with the eyes turned on, the signal
between the two eyes must be broken. After every shot,
before the next ball drops in the breech, the eye
transmitter and receiver must see each other. If the eyes
are dirty and cannot see each other between shots, the
LED on the board will start blinking green. This means
that the eyes are dirty. This is an extremely reliable
system as long as the eyes are kept clean. The most
common reason for dirty eyes is broken paint. If the eyes
become dirty the marker will default to a reduced rate of
fire to prevent chopping. If this happens during game
play, you can bypass this by turning the eyes off. Clean
the eyes as soon as possible.
NOTE: IF THE BATTERY IS LOW, THE MARKER
MAY ACT AS IF THE EYES ARE DIRTY OR NOT
FIRE AT ALL. IN THIS CASE, REPLACE THE
BATTERY.
CLEANING THE ANTI CHOP EYES
Quite often, just cleaning the breech out with a swab will
clean the eyes well enough for them to read one another.
For a thorough cleaning, the best method is to use air.
Using an air hose or canned air (typically used for dusting
keyboards) works best.
Blow the eyes clean from inside the breech. If you feel the eyes still need a more detailed cleaning, remove the eye cover to gain full access to the eyes.
To remove the eye cover, you will need a 1/16” Allen wrench.
NOTE: Regular eye cleaning is recommended even if no paint is broken. Clean the eyes every two months or 10,000 shots to eliminate any built up dirt.
Excess grease from the front bolt o-ring can build up in front of the eyes. Remember to check for this after greasing the bolt and cycling the marker a
few times.
CHANGING BALL DETENTS
The ball detents are also located under the eye cover. If you are experiencing double feeding or chopping, check the condition of the ball detents. They should come to a soft
point. If they are flat or heavily rounded, they should be replaced. Ball detents should be replaced about every 40,000 shots.
NO
TE: TAKE CARE WHEN REPLACING THE EYE COVER. OVER-TIGHTENING THE RETAINING SCREW COULD RESULT IN STRIPPING THE THREADS.
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Shim Stack
Figure 2
12
BOTTOM CAP SWIVEL SEAT HOUSING BODY SHIM STACK PISTON
B
N 10 O-RING BN 13 O-RING BN 20 O-RING
REGULATOR SEAT TOP CAP
U
R 07 O-RING
B
N 18 O-RING
B
N 15 O-RING