User manual

ELARA 7371000 25.9.98 Page 33
Run Mode
Accessing Scene Memories on
Different Pages (Page Overlay)
It is possible to output several memories
from pages 1 and 2 simultaneously,
provided that they are NOT controlled by
the same PRESET fader.(eg, you can
output page 1 memory 1 and page 2
memory 2 at the same time but not page
1 memory 1 and page 2 memory 1).
If the memory page is changed, while any
of the PRESET faders are above zero,
the PRESET remains on the original
page, and the outputs for the previous
memory are held. When the PRESET
fader is returned to zero, the PRESET
moves to the current page. This is known
as Page Overlay.
Page Overlay also applies if the memory
page is changed, while any of the
CHANNEL FLASH buttons are held down.
When the CHANNEL FLASH button is
released, the button moves to the current
page.
While the memory being output is NOT
from the current page, the light in the
corresponding CHANNEL FLASH button
flashes. The light in the CHANNEL
FLASH button stops flashing when the
correct page is returned to by pressing the
MEMORY PAGE button.
The following example demonstrates how
Page Overlay works:
1. Ensure that memories 1 and 6 on
both pages 1 and 2 are programmed.
2. Ensure that all the PRESET faders
are at zero and the GRAND MASTER
is at full.
3. Use the MEMORY PAGE button to
select page 1.
4. Move the PRESET fader
corresponding to memory 1 to full
(page 1 memory 1 is output live)
5. Press the MEMORY PAGE button to
change to page 2. The light in the
CHANNEL FLASH button
corresponding to memory 1 flashes.
The outputs remain unaltered.
6. Move the PRESET fader
corresponding to memory 6 to full
(page 2 memory 6 is added to the
output)
7. Move the preset fader corresponding
to memory 1 back to zero (page 1
memory 1 is removed from the
output). The light in the CHANNEL
FLASH button stops flashing. The
PRESET fader is now controlling
page 2 memory 1.
8. Move the PRESET fader
corresponding to memory 1 to full
(page 2 memory 1 is added to the
output live).
9. Press the MEMORY PAGE button to
change back to page 1. The lights in
the CHANNEL FLASH buttons
corresponding to memory 1 and
memory 6 will now flash.
10. Move the PRESET fader
corresponding to memory 1 back to
zero. The light in the CHANNEL
FLASH button stops flashing (page 2
memory 1 is removed from the
output). The PRESET fader is now
controlling page 1 memory 1.
11. Move the PRESET fader
corresponding to memory 6 back to
zero. The light in the CHANNEL
FLASH button stops flashing (page 2
memory 6 is removed from the
output) The PRESET fader is now
controlling page 1 memory 6.