User Manual

7. QUICK START
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7. QUICK START
This quick start guides you through some of the basic operations to start using the Analog Rytm MKII right
away. First, connect it as described in section “3.3 SETTING UP AND STARTING THE ANALOG RYTM
MKII” on page 12.
7.1 PLAYING THE FACTORY PRESETS
You find several preset patterns, kits, and Sounds in the Analog Rytm MKII. Follow the instructions below to
get started exploring your new instrument.
1. Press [PLAY] to listen to pattern A01.
2. Press [BANK A] + [TRIG 2] to select pattern A02, which is the second demo pattern. Pattern A02
starts to play when pattern A01 reaches it end. Press [BANK A] + [TRIG 3] to select pattern A03 and
so on.
3. Press [MUTE] + the [PAD] of the drum track you want to mute. Unmute by repeating the procedure.
4. Press [STOP] to stop playback.
7.1.1 PERFORMANCE MODE
The PERFORMANCE mode enables each one of the twelve pads to control several PARAMETER page
parameters at once. Change many dimensions of one or more drum track Sounds at the touch of a single
pad. A set of such parameter locks is called a performance macro, shown with dim green <PADS>. Try
out the preset macros:
1. Make sure a pattern is playing.
2. Press the [PERF] key to enter PERFORMANCE mode.
3. Press the dim green [PADS]. Apply dierent pressures and hear how the sound of the pattern changes.
7.1.2 SCENE MODE
The SCENE mode turns the twelve pads into instant sound shifters. Similar to a performance macro,
several parameters from any track can be changed by pressing a single pad. A scene is a fixed set of
parameter values, ready to be activated or deactivated, shown with dim blue <PADS>. Try out the preset
scenes by following the instructions below. A bright blue color pad shows the active scene.
1. Make sure a pattern is playing.
2. Press the [SCNE] key to enter SCENE mode.
3. Tap one of the dim blue color [PADS] to activate a scene. Tap again to deactivate.
7.1.3 CHROMATIC MODE
Any track Sound may be played chromatically using the 12 pads. The chromatic note pitch is increased
linearly for each successive pad pressed: left to right, bottom to top. Twelve successive pads make one
octave. The range spans four octaves, middle, one up and two down. The middle octave has sky blue
color <PADS>, the two below are of violet and dark blue color, in that order, and the one above is yellow.
1. Select the drum track to play chromatically by pressing [TRK] + one of the [PADS].
2. Press the [CHRO] key to enter CHROMATIC mode.
3. Play the [PADS]. The active track Sound will be pitched dierently for each of the 12 pads comprising
the middle octave. Reach higher or lower octaves, one row at a time, by pressing [ARROW] keys [UP]
or [DOWN], respectively.
The CHROMATIC mode is an eective way to add musical variety to your beats. The
timbre, tonality, and impact of playing a Sound chromatically depend on the track type and
how the Sound is designed. The synth part, the sample part or both synth and sample part
of the Sound may be chromatic enabled. This is done in the SOUND SETTINGS. For more
information, please see “10.5.2 SOUND MANAGER” on page 32.
7.1.4 MUTE MODE
You can mute the sequencer of any of the twelve drum tracks in this mode. Unlike the CHROMATIC
mode, it makes no dierence which track is active when this mode is activated. All tracks are accessed
simultaneously.
1. Make sure a pattern is playing.
2. Press the [MUTE] key to enter MUTE mode.