User Manual
10. THE SEQUENCER
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become active and aect the sequence. You must first place a trig on the sequencer step to where you
want to apply a conditional lock.
The sequencer needs to be in FILL mode to activate the conditional lock called FILL. For more informa-
tion, please see “10.11.4 FILL MODE” on page 35.
You can use the COND parameter to set the following trig conditions:
FILL is true (activates the trig) when FILL mode is active.
FILL is true when FILL is false. A trig with this trig condition is active when you are not in FILL mode.
PRE is true if the most recently evaluated trig condition on the same track was true. (PRE and PRE
conditions are ignored and not evaluated.)
PRE is true when PRE is false. A trig with this trig condition is active if the most recently evaluated trig
condition on the same track was not true. (PRE and PRE conditions are ignored and not evaluated.)
Example 1: Trig 1, 50% = True > Trig 2, PRE = False > Trig 3, PRE = False > Trig 4, PRE = True
Example 2: Trig 1, 50% = False > Trig 2, PRE = True > Trig 3, PRE = True > Trig 4, PRE = False
NEI is true if the most recently evaluated trig condition on the neighbor track was true. (PRE and PRE
conditions on the neighbor track are ignored and not evaluated.) The neighbor track is the track
before the active track. For example, track 3 is the neighbor track of track 4. NEI and NEI conditional
trigs on track 4 evaluate the conditional trigs placed on track 3. The NEI condition is false if no condi-
tional trigs exist on the neighbor track.
NEI is true when NEI is false. A trig with this trig condition is active if the most recently evaluated trig
condition on the neighbor track was not true. (PRE and PRE conditions on the neighbor track are
ignored and not evaluated.)
1ST is true the first time the pattern plays (when looped).
1ST is true when 1ST is false. A trig with this trig condition is always active apart from the first time the
pattern plays (when looped).
X% is a probability condition. There is an x% chance that the trig will be active.
A:B A sets how many times the pattern plays before the trig condition is true. B sets how many times
the pattern plays before the count is reset and starts over again. This cycle then repeats indefinitely.
For example:
With the setting 1:2, the trig condition is true the first time the pattern plays and then the third, the fifth,
and so on.
With the setting 2:2, the trig condition is true the second time the pattern plays and then the fourth,
the sixth, and so on.
With the setting 2:4, the trig condition is true the second time the pattern plays and then the sixth, the
tenth, and so on.
With the setting 4:7 the trig condition is true the fourth time the pattern plays and then the eleventh,
the eighteenth, and so on.
• Conditional parameter locks are a great way to add variety to a pattern. To set up a
grid of mutually exclusive or conclusive note trigs across any of the synth tracks, and
throwing some probability locks in there as well (perhaps, in turn, also sporting an array
of logically conditioned trigs), is a neat way to make the most minimal of compositions
come alive with randomness.
• Note that random or arbitrary variety, while fun and interesting, is not the only way of us-
ing conditional trigs. They may also be used, for example, to have two dierent melodic
or percussive sequences on the same track, one of which is activated only when FILL
mode is active.
10.11.4 FILL MODE
FILL mode can be used to create a temporary variation, such as a drum fill, in your pattern.
Press [YES] + [PAGE] to activate FILL mode for one pattern cycle. It will become active when the pat-
tern loops, and remain active until it loops again. You can also activate FILL mode at any time, and for any
duration, by pressing and holding the [PAGE] key when the pattern is playing (GRID RECORDING mode
cannot be active). The FILL mode is active for as long as the key is held.
Press and hold [PAGE] + [YES], and then release [PAGE] before you release [YES] to latch FILL mode.
Press [PAGE] again to unlatch FILL mode.