User Manual
Table Of Contents
- 1. INTRODUCTION
- 2. THE DIGITONE KEYS
- 3. PANEL LAYOUT AND CONNECTORS
- 4. DIGITONE KEYS SOUND ARCHITECTURE
- 5. OVERVIEW OF THE DIGITONE KEYS DATA STRUCTURE
- 6. THE USER INTERFACE
- 7. QUICK START
- 8. DIGITONE KEYS CONTROLS
- 9. PATTERNS AND SOUNDS
- 10. THE SEQUENCER
- 11. SYNTH TRACK PARAMETERS
- 12. MIDI TRACK PARAMETERS
- 13. FX PARAMETERS
- 14. GLOBAL SETTINGS
- 15. STARTUP MENU
- 16. SETUP EXAMPLES
- 17. USEFUL KEY COMBINATIONS
- 18. TECHNICAL INFORMATION
- 19. CREDITS AND CONTACT INFORMATION
- APPENDIX A: THE DIGITONE KEYS FM SYNTHESIS
- APPENDIX B: MIDI IMPLEMENTATION
- APPENDIX C: LFO MODULATION DESTINATIONS
- INDEX
14. GLOBAL SETTINGS
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ENTRIES are the basic building blocks of the multi map. They define what function is assigned to each
key or key range. A multi map can contain up to 128 entries. If no entries exist, select ENTRIES, and
then CREATE NEW ENTRY. If you wish to create a basic keyboard split, choose CREATE SPLIT. If
you wish to erase all existing entries and start with a blank slate, select ENTRIES and choose CLEAR
ALL ENTRIES (only available if at least one entry exist).
Once an entry exists, use the [UP]/[DOWN] arrow keys to navigate the left part of the menu to select
ENTRY to edit, and then press [YES]. The cursor moves to the right part of the display where the list
of mapping alternatives is visible.
To edit a multi map entry, use the [UP]/[DOWN] arrow keys to navigate the options. Press [LEFT] or
[RIGHT] arrow keys to change the highlighted item in the list.
You can play the specified range on the [KEYBOARD], [TRIG] keys or an external MIDI controller/key-
board to instantly try out the map entries as you are editing.
If you use an external MIDI keyboard/controller, remember to set the external MIDI
device to the assigned MULTI MAP CHANNEL. For more information, please see
“14.3.3 CHANNELS” on page 68.
FUNCTION selects one of the four types of functionality that an entry can have: NONE, PAT.PLAY,
INT.TRIG, and EXT.TRIG.
• NONE sets a [KEYBOARD] key or range that are not used for any function. It is convenient for
defining a ‘no-play’ zone on the [KEYBOARD] between two or more sections with dierent Sounds or
functions.
RANGE LOW sets the note on the [KEYBOARD] on which to start the desired keyboard range.
RANGE HIGH sets the note on the [KEYBOARD] on which to end the desired keyboard range.
<DELETE ENTRY> deletes the whole entry. Press [YES] to select and confirm.
<INSERT BEFORE> creates a new entry with a range ending on the note preceding the current
entry. Press [YES] to select.
<INSERT AFTER> creates a new entry with a range beginning on the note succeeding the current
entry. Press [YES] to select.
• PAT.PLAY maps a chosen pattern to a specific MIDI keyboard key or range.
RANGE LOW sets the note on the [KEYBOARD] on which to start the desired keyboard range.
RANGE HIGH sets the note on the [KEYBOARD] on which to end the desired keyboard range.
PATTERN selects which pattern (A01–H16) of the active project that plays when you press a [KEY-
BOARD] key in the range specified above. Set to CUR if the current pattern should play.
PATTERN INC selects the increment with which the pattern increases for each successive key in
the specified range. For example, if set to 1, each successive key starts pattern A01, A02, A03 and
so on. Set to 2 it plays pattern A01, A03, A05 et cetera. Set to 0 if the same pattern as set in PAT-
TERN above should play for every key in the range.










