User Manual

Table Of Contents
Saw
(All partials)
Saw reduction
Odd/Even Mix
Square
(Odd partials)
Square
reduction
Bell
The Digitone Keys uses a form of additive synthesis to create the harmonic series for the HARM parame-
ter. Additive synthesis is one of the oldest forms of electronic sound generation. It is a quite simple form of
synthesis but still very powerful. The basic principle is to add multiple sine waves together to form complex
timbres. Each sine wave is called a partial. Typically, each part is one octave above the previous. You retain
the frequency of the tone by keeping the partials spread across octaves. By attenuating each partial, the
timbre changes its harmonic content, resulting in dierent waveforms.
The first partial is always kept
at full volume, which keeps the
base octave intact.
The first partial is always
kept at full volume,
which keeps the base
octave intact.
Adding every partial in
series will replicate a
sawtooth. Note how the
volume decreases for
each partial, creating a
natural fallo.
Adding every odd partial in
series will approximate a
squarewave.
This method can be used
to make all sorts of timbres.
This for example sounds
close to a bell tone.
Adding every partial in series
will replicate a sawtooth. Note
how the volume decreases for
each partial, creating a natural
fallo.
The first partial is always
kept at full volume,
which keeps the base
octave intact.
Adding every partial in
series will replicate a
sawtooth. Note how the
volume decreases for
each partial, creating a
natural fallo.
Adding every odd partial in
series will approximate a
squarewave.
This method can be used
to make all sorts of timbres.
This for example sounds
close to a bell tone.
Adding every odd partial in
series will approximate a
square wave.
The first partial is always
kept at full volume,
which keeps the base
octave intact.
Adding every partial in
series will replicate a
sawtooth. Note how the
volume decreases for
each partial, creating a
natural fallo.
Adding every odd partial in
series will approximate a
squarewave.
This method can be used
to make all sorts of timbres.
This for example sounds
close to a bell tone.
The additive method can be
used to make many dierent
timbres. This combination of
partials, for example, sounds
close to a bell tone.
The first partial is always
kept at full volume,
which keeps the base
octave intact.
Adding every partial in
series will replicate a
sawtooth. Note how the
volume decreases for
each partial, creating a
natural fallo.
Adding every odd partial in
series will approximate a
squarewave.
This method can be used
to make all sorts of timbres.
This for example sounds
close to a bell tone.
A.7 SYN1 PAGE 1 PARAMETERS OVERVIEW
Here is a graphical overview of what part of the FM engine the parameters on the SYN1 pages aects. The
aected part of the FM engine is highlighted with grey. For more information, please see “11.3 SYN1 PAGE 1”
on page 46.