Analog Rytm MKII User Manual
FCC compliance statement This device complies with part 15 of the FCC rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.
IMPORTANT SAFETY AND MAINTENANCE INSTRUCTIONS Please read these instructions carefully and adhere to the operating advice. 1. Do not use this unit near water. 2. Never use aggressive cleaners on the casing or on the screen. Remove dust, dirt and fingerprints with a soft, dry and non-abrasive cloth. More persistent dirt can be removed with a slightly damp cloth using only water. Disconnect all cables while doing this. Only reconnect them when the product is safely dry. 3.
TABLE OF CONTENTS TABLE OF CONTENTS 1. INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1.1 CONVENTIONS IN THIS MANUAL. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2. THE ANALOG RYTM MKII. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3. PANEL LAYOUT AND CONNECTORS. . . .
TABLE OF CONTENTS 8.2 MACHINES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 8.3 ROTARY ENCODERS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 8.4 PRAGMATIC OPERATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
TABLE OF CONTENTS 11.5 TRACK MENU. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 11.6 PATTERN MENU. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 11.7 TRIG MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
TABLE OF CONTENTS 14.5 SYSEX DUMP. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 14.5.1 SYSEX SEND. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 14.5.2 SYSEX RECEIVE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
1. INTRODUCTION 1. INTRODUCTION Thank you for purchasing Analog Rytm MKII. It is a hybrid analog/digital drum machine featuring, among many other things, the intuitive Elektron step sequencer. The innovative combination of modern technology and tried and trusted ways of sound generation lets you create any kind of drum: purely analog, sample-based or a combination of the two. To get the most out of your machine, we recommend that you read this manual in its entirety. 1.
2. THE ANALOG RYTM MKII 2. THE ANALOG RYTM MKII Rhythm, a forward motion carried by regular elements and silences, is something that is present in all our lives. You can see it in the motion of the astronomical bodies that creates the shifting of days, months and years. It is also happening inside our human bodies where biological clocks are governing our internal processes. The rhythm of life drives us inexorably forward and carries us along on our journey.
3. PANEL LAYOUT AND CONNECTORS 3. PANEL LAYOUT AND CONNECTORS 3.1 FRONT PANEL 1 31 2 32 3 33 34 4 35 5 6 7 10 11 13 36 30 12 9 14 8 17 29 23 15 16 22 21 28 18 27 20 19 26 25 24 1. MAIN VOLUME sets the volume for the main outputs and the headphones output. 2. [SAMPLING] opens the SAMPLING menu, where you perform the sampling. The secondary function starts Direct Sampling. 3. [QPER] key.
3. PANEL LAYOUT AND CONNECTORS SRC key accesses the SYNTH parameters of the track Sound. These control the drum synthesis. When the FX track is active, the DELAY parameter page is accessed. The secondary function opens the MACHINE selection menu. SMPL key takes you to the SAMPLE pages. Various aspects of the sample playback are set on these pages. When the FX track is active, the REVERB parameter page is accessed. The secondary function opens the SAMPLE selection menu. FLTR key accesses the FILTER page.
3. PANEL LAYOUT AND CONNECTORS 3.2 REAR CONNECTORS 1 2 3 4 5 6 7 8 9 10 11 12 1. POWER. Turns the unit on and off. 2. DC IN. Use the included Elektron PSU-3b power adapter, connected to a power outlet. 3. USB. Use an A to B USB 2.0 connector cable to a computer host. 4. EXP/CV IN CONTROL INPUT. Input for expression pedal or CV. Use standard 1/4” mono phone plug for CV signals. 5. MIDI THRU/SYNC B. Forwards data from MIDI IN. Can also be configured to send DIN sync to legacy instruments.
4. ANALOG RYTM MKII SOUND ARCHITECTURE 4. ANALOG RYTM MKII SOUND ARCHITECTURE The Analog Rytm MKII sound architecture, with its eight drum voices, two send effects (delay and reverb), and two master effects (distortion and compressor), is shown below. Analog elements are gray; digital elements are white.
5. OVERVIEW OF THE ANALOG RYTM MKII DATA STRUCTURE 5. OVERVIEW OF THE ANALOG RYTM MKII DATA STRUCTURE The image below outlines the data structure of the Analog Rytm MKII. PROJECT +DRIVE 128 PROJECTS SOUND LIBRARY SAMPLEBANK 4 GLOBALS 16 SONGS 128 PATTERNS 128 KITS MASTER/SEND FX 128 SOUNDS 127 SAMPLES 12 DRUM SOUNDS 5.1 +DRIVE The +Drive is a non-volatile storage. It keeps up to 128 projects (thousands of patterns, kits and songs) stored internally.
5. OVERVIEW OF THE ANALOG RYTM MKII DATA STRUCTURE 5.2.6 SONGS 16 songs are available for each project. They are used to sequence the playback of patterns. Songs are built of patterns and chains. Read more about songs in the section “12.2 SONGS” on page 51. 5.2.7 GLOBALS The GLOBAL settings contain overarching settings for the sequencer, MIDI, and global track routing. Four global slots are available for each project, each with its specific settings. Read more about the global settings in the section “14.
6. THE USER INTERFACE 6. THE USER INTERFACE The screen is the center of Analog Rytm MKII editing. 1 2 3 4 7 6 5 1. The active kit. Here you can also see the full name of the parameter you adjust here when you turn a DATA ENTRY knob. 2. Tempo. 3. The playback/recording status of the sequencer shown by “record”, “play”, “pause” and “stop” symbols; , , , and . 4. Track parameters. They show what the DATA ENTRY knobs control and their current parameter values 5. The active pattern.
6. THE USER INTERFACE 6.3 QUICK SCROLLING Scroll through menus using the TRACK LEVEL knob. Quick scrolling is possible on many menus. Press [FUNC] + the [UP] or [DOWN] arrow keys to move the cursor one menu page at a time. 6.4 COPY, CLEAR AND PASTE Copy, clear and paste commands are available in many contexts. Press [FUNC] + [RECORD] to perform a copy operation. Press [FUNC] + [STOP] to perform a paste operation. Press [FUNC] + [PLAY] to perform a clear operation.
6. THE USER INTERFACE 6.6 OVERBRIDGE USB The Overbridge software suite enables a tight integration between the Analog Rytm MKII and a computer DAW software. When using Overbridge, the user interface for the Analog Rytm MKII presents itself as a clearly laid out plug-in window in your DAW. Access, edit and automate parameters for sound shaping on screen.
7. QUICK START 7. QUICK START This quick start guides you through some of the basic operations to start using the Analog Rytm MKII right away. First, connect it as described in section “3.3 SETTING UP AND STARTING THE ANALOG RYTM MKII” on page 12. 7.1 PLAYING THE FACTORY PRESETS You find several preset patterns, kits, and Sounds in the Analog Rytm MKII. Follow the instructions below to get started exploring your new instrument. 1. Press [PLAY] to listen to pattern A01. 2.
7. QUICK START When MUTE mode is active, press [RTRG] and one of the [PADS] if you wish to activate solo, in other words, mute all tracks except the one selected. Press again to deactivate solo. Keeping [RTRG] pressed, multiple tracks may be solo activated/deactivated. Solo activated are of turquoise color. 7.1.5 TEMPO Press the [TEMPO] key to open the TEMPO screen where you can set the overall BPM speed. Use the TRACK LEVEL knob to change tempo in steps of one BPM.
8. ANALOG RYTM MKII CONTROLS 8. ANALOG RYTM MKII CONTROLS The Analog Rytm MKII is played using the [PADS]. The responsive, velocity and pressure sensitive pads can be assigned to perform many possible functions. The can display a variety of colors. There are a variety of modes: PLAY mode, MUTE mode, CHROMATIC mode, SCENE mode and PERFORMANCE mode. 8.1 PADS The 12 pads dominate the left half of the Analog Rytm MKII front panel.
8. ANALOG RYTM MKII CONTROLS 8.2 MACHINES Select a drum track MACHINE by quickly pressing the [SRC] key twice or press [FUNC] + [SRC]. A MACHINE makes use of the physical percussion sound generator of the voice circuit in a certain way, to make a characteristic drum model. For example, the BD track uses the sound generator of the first voice circuit. Its default BDHD MACHINE includes one tunable analog oscillator, a choice of three different waveforms and a custom envelope to shape the sound.
8. ANALOG RYTM MKII CONTROLS 8.7 MODE KEYS There are five main keys with which you select the mode of operation on the Analog Rytm MKII: [PLAY MODE], [MUTE], [CHRO], [SCNE] and [PERF]. 8.7.1 PLAY MODE To activate the PLAY MODE mode, press the [PLAY MODE] key. In PLAY MODE the pads are used to play the drum Sounds that is loaded to their corresponding track. 8.7.2 MUTE MODE To activate the MUTE mode, press the [MUTE] key. You can mute the sequencer of any of the twelve drum tracks in this mode.
9. PROJECTS 9. PROJECTS A project is the top level of the Analog Rytm MKII workflow. A project contains 128 patterns, 128 kits, and 16 songs, 4 global slots, and a project Sound pool consisting of up to 128 Sounds. Projects are handy when, for example, you want to save a specific setup for a live performance or when managing a select number of compositions. The +Drive can store 128 projects. When a project is loaded it becomes the active working state of Analog Rytm MKII, independent of the +Drive.
9. PROJECTS SAVE PROJECT AS opens a project selection screen where you choose a slot to save the active project to. This menu can be accessed directly by pressing [FUNC] + [GLOBAL SETTINGS]. MANAGE PROJECTS launches the PROJECT MANAGER menu. Selecting a project in this menu and pressing the [RIGHT] arrow key brings up a list of commands. CLEAR resets the project slot to a clean state. DELETE removes the project from the slot. RENAME opens a screen where you can rename the project file.
10. KITS AND SOUNDS 10. KITS AND SOUNDS Every project has the capacity of 128 different kits. A kit is a collection of 12 drum track Sounds and an FX track and their specific parameter settings. A Sound is composed of synth, sample, filter, effect sends, envelope and LFO settings in any combination. Sounds are assigned to the twelve drum tracks. Each of the drum tracks contains one Sound. The PARAMETER page settings for each track in a kit can be saved as an individual Sound if so desired.
10. KITS AND SOUNDS pages. Once a kit has been selected, press [YES] to load it. The loaded kit are linked to the active pattern. If the active kit is loaded, it will be reloaded to the state it was saved in. Kits that are not associated with any pattern are distinguished by a star symbol after the kit name. 10.2.3 SAVE KIT Saves all the current kit related settings as a kit. When a kit is saved, it will be linked to the active pattern.
10. KITS AND SOUNDS Up to four track parameters can be assigned to a modulation macro. Parameters can be selected from all drum tracks and the FX track. Press DATA ENTRY knobs A–D to select the track from which parameters you want to assign to the macro. Select the track parameters that will be assigned by turning DATA ENTRY knobs A-D. Confirm a selection by clicking the knob or by pressing [YES]. DATA ENTRY knobs E-H are then used to set the depth of the five track parameters.
10. KITS AND SOUNDS LOCKS shows the number of parameter locks assigned to the scene. This changes by adding or removing parameter locks (see below). clears all parameter locks assigned to the scene being edited. Press [YES] when this option is highlighted to clear the scene. clears all parameter locks on all the 12 scenes. Press [YES] when this option is highlighted to clear all scenes.
10. KITS AND SOUNDS PERF shows which performance macro is edited. Use [ARROW] keys [UP] and [DOWN] to select another performance macro to edit. LOCKS shows the number of parameter locks assigned to the performance macro. This figure will only change by adding or removing parameter locks (see below). clears all parameter locks assigned to the performance macro that you edit. Press [YES] when this option is highlighted to clear the macro.
10. KITS AND SOUNDS 1. Press and hold [QPER], and then press one or more [PADS] or [TRIG 1–12] keys to select which performance macros you want to control with the QUICK PERF AMOUNT knob. The [PADS] and the [TRIG 1–12] keys correlate to the 12 performance macros you have at your disposal. 2. Release [QPER]. Every time you perform this procedure you remove any earlier assignments. For more information, please see “10.4.1 PERFORMANCE EDIT” on page 29.
10. KITS AND SOUNDS VIEW POOL lists Sounds available in the Sound pool of the active project. The command is only available when browsing the +Drive Sound library. VIEW +DRIVE lists Sounds available on the +Drive Sound library. The command is only available when browsing the Sound pool of the active project. SORT ABC sorts the Sounds in alphabetical order. The command is only available when Sounds are sorted by slot number. SORT 123 sorts the Sounds by slot number (or +Drive position).
10. KITS AND SOUNDS • POOL copies the selected Sounds to the first free slots of the active project Sound pool. • +DRIVE copies the selected Sounds to the first free slots of the +Drive Sound library. • +BANK (A-P) copies the selected Sounds to the first free slots of a specific bank inside the +Drive. STORE TRACK SOUND saves the active track Sound to the selected slot.
10. KITS AND SOUNDS command by quickly pressing the first [PARAMETER] key, SRC, twice. To find out more about MACHINES, see “APPENDIX D: MACHINES” on page 92. CHROMATIC sets which parts of the Sound CHROMATIC mode, as well as the trig page NOT parameter, will affect: • OFF means the pitch will not be affected at all. • SYNTH affects the pitch of the Synth part only. • SAMPLE affects the pitch of the Sample part only. • SYN+SMP affects the pitch of both Synth and Sample parts.
10. KITS AND SOUNDS 10.7 EDITING A SOUND Select one of the drum tracks for editing by pressing [TRK] + one of the [PADS]. The information bar on the screen, showing which kit is loaded, will briefly change to show the name of the drum track Sound. When editing, the MACHINE, Sound and sample settings of the track can be changed, and any changes made will be stored as part of the active kit. Adjust the overall volume level of the active drum track with the TRACK LEVEL knob.
10. KITS AND SOUNDS Press DATA ENTRY knob D to bring up a list of samples. Turn the knob counter-clockwise to scroll up the list, clockwise to scroll down the list. Tap the pad of the active track while browsing to listen to the sample currently outlined. Press [FUNC] and [YES] to replace a sample in one of the slots with one found in any of the sample directories. To learn more about sample directories, see “GLOBAL MENU” on page 51. To select an outlined sample, press [YES].
11. THE SEQUENCER 11. THE SEQUENCER The sequencer of the Analog Rytm MKII stores beat information in patterns. A pattern controls the playback of the drum tracks, the FX track and various pattern-specific aspects of these. Each of the 8 banks, ranging from A to H, contains 16 patterns, which means 128 patterns are instantly available for each project. All changes made to the patterns are stored automatically. Changes made to the active pattern can be reverted, as long as it is active.
11. THE SEQUENCER If a pattern contains more than 16 sequencer steps, the LEDs will indicate this. When a pattern is playing, the currently active pattern page is shown with a flashing, full-bright, LED. 11.1.3 TEMPO Press the [TEMPO] to open the TEMPO screen where you can set the overall BPM speed. Use the TRACK LEVEL knob to change the tempo setting. The [UP] and [DOWN] key changes the decimal part of the tempo.
11. THE SEQUENCER 11.3 EDITING A PATTERN Analog Rytm MKII offers three modes of input when editing or creating a pattern, GRID RECORDING mode, LIVE RECORDING mode, and STEP RECORDING mode. In these modes you can add two types of trigs: note trigs and lock trigs. 11.3.1 TRIG TYPES There are two types of trigs, note trigs and lock trigs. Note trigs trig notes while lock trigs are used to apply parameter locks without trigging notes.
11. THE SEQUENCER To activate or deactivate quantization of the LIVE RECORDING, press [RECORD], then double-press [PLAY]. Repeat the command to deactivate. Quantization of live recording can also be set in the SEQUENCER CONFIGURATION menu found in the GLOBAL SETTINGS menu. Press [NO] + one (or several) of the [PADS] to erase a sequence of recorded trigs on a track (or on several tracks) in time with the sequencer, i.e. all steps reached on the pattern playing will be erased, until the keys are released.
11. THE SEQUENCER • If you press and hold [YES] while you place a trig with the [PADS] or an external MIDI controller, the trig length is locked to the time you press the [PADS] or the external MIDI controller. • If you add a new note trig on a previously placed note trig, any parameter locks previously placed on that trig remain as they were. 11.4 RETRIG MENU When the [RTRG] key is pressed and held, the retrig menu for the active track will appear on the left side of the screen.
11. THE SEQUENCER 11.5 TRACK MENU Settings and options for the active track are found in this menu. Open the menu by pressing [FUNC] + [CHRO]. Browse the list using the [UP]/[DOWN] arrow keys or the TRACK LEVEL knob. Select by pressing [YES]. Change the track that will be affected by pressing the [TRK] key + one of the [PADS]. TRIGS SETUP will take you to the TRIGS SETUP menu for the active track. See section “11.7.1 TRIGS SETUP MENU” on page 43. RELOAD TRACK will reload the active track.
11. THE SEQUENCER 11.7 TRIG MENU Set the actions for when a note is trigged in the TRIG menu. Press the [TRIG] key to access the menu. Change settings using the DATA ENTRY knobs. These general settings affect note trigs placed on the sequencer. On any step of the pattern, trigs may be locked to other settings by first pressing and holding a [TRIG] key, then changing the settings. Setting SYN and SMP to zero on a note trig turns it into a lock trig.
11. THE SEQUENCER TRK SEND MIDI will, when checked, send the tracks note on/off (NOT, LEN) and VEL, sequencer data to the Analog Rytm MKII’s MIDI OUT for control of external MIDI devices. The MIDI data is sent on the track’s MIDI channel that is set in the CHANNELS menu. For more information, please see “14.4.3 CHANNELS” on page 61. • If TRK SEND MIDI is checked, the track sends the sequencer data both externally over MIDI and internally to the tracks sound.
11. THE SEQUENCER This screen will appear when the NORMAL setting is active. The first two settings control the step length of the pattern. The leftmost number selects the number of steps in the pattern. The maximum number of steps available to the pattern is determined by the total length, set by the parameter to the right. This can be either 16, 32, 48 or 64 steps.
11. THE SEQUENCER If INF is selected, the active pattern will play infinitely, making it impossible to change to another pattern (when SEQUENTIAL pattern play mode is used). Press [FUNC] + [UP]/[DOWN] to set the lengths in increments of 16. 11.11 SEQUENCER FEATURES 11.11.1 PARAMETER LOCKS Parameter locks enable all trigs to have their unique parameter values. The note trigs of a drum track can have, for example, different pitch, amp or filter settings.
11. THE SEQUENCER trig key pressed. Each setting is a logical condition that determines whether a trig set on a track in the sequencer is triggered or not. If the condition is true, then the trig becomes active and affect the track. If the condition is false, the trig is ignored. You must first place a note trig or lock trig on the sequencer step to where you want to apply a conditional lock. The sequencer needs to be in FILL mode to activate the conditional lock called FILL.
11. THE SEQUENCER 11.11.5 TRIG MUTE The TRIG MUTE menu allows you to add mute masks on a sequencer pattern. Each track can have its own trig mute trigs. Open the menu by pressing [FUNC] + [BANK E]. When you open the TRIG MUTE menu, the [TRIG] keys with previously placed note trigs lights up light green and trigs with added trig mute lights up with a darker green. When this menu is active, place or remove trig mute trigs by pressing the [TRIG] keys.
11. THE SEQUENCER When this menu is active, place or remove swing trigs by pressing the [TRIG] keys. If a swing trig is placed on the same sequencer step as a note trig, the note trig will be affected by swing. Set the SWING ratio to 51-80%, by turning the TRACK LEVEL knob or by pressing [ARROW] keys [UP] or [DOWN]. The default setting is equal spacing, 50%. Customize the swing pattern, shown by lit [TRIG] keys, using the [TRIG] keys. 11.11.
11. THE SEQUENCER the track page of choice by pressing the [PAGE] key. Copy by pressing [PAGE] + [RECORD]. Select a new track page and press [PAGE] + [STOP] to paste. Undo by pressing [PAGE] + [STOP] again. Press [PAGE] + [PLAY] to clear the active track page. Undo the operation by repeating the key presses. Trigs, complete with all parameter lock settings, can be copied, pasted and cleared as well. GRID RECORDING mode needs to be active to access this functionality. 1.
12. CHAINS AND SONGS 12. CHAINS AND SONGS Chains are sequences that consist of one or more patterns. Chains are used to form songs. 256 pattern entries are available to the 64 chains. For example, one chain can consist of 256 patterns or two chains can consist of 128 patterns each. One song is always active and worked on. Songs contain two main forms of entries, song rows, and a scratch pad row. The active song row is visible in the bottom left part of the LCD.
12. CHAINS AND SONGS Songs are played row by row, starting from the top and moving towards the bottom. If a song row contains a chain, all patterns in the chain will play before the song play position moves to the next row. The song play position is shown with inverted pattern number graphics. In the top right corner of the screen, the BPM and the amount of played bars and beats is shown. To navigate between song rows as well as patterns assigned to the song rows, use the [ARROW] keys.
12. CHAINS AND SONGS You can selectively mute the sequencers tracks of any pattern while in song edit mode. First, make sure MUTE mode is on. If not, press [MUTE] and make sure the [MUTE] key is fully lit. Then, in the song editor, place the cursor on the pattern you wish to mute tracks on using the [ARROW] keys and press [YES]. Press and hold the [SONG MODE] key + press the [PADS] of the drum tracks you wish to mute.
13. SAMPLING 13. SAMPLING Analog Rytm MKII is also a competent and accessible sampler. It can sample audio from external sources via the AUDIO IN inputs, and it can also sample audio internally from the Analog Rytm MKII itself. The maximum sampling time is 33 seconds. 13.1 SAMPLING MENU The SAMPLING menu offers settings that control the different aspects of sampling. Press [SAMPLING] to access this menu. Use the DATA ENTRY knobs to change the parameters. 13.1.
13. SAMPLING 13.2 SAMPLING WITH THE ANALOG RYTM MKII 1. If you use an external audio source, connect it to the Analog Rytm MKII. 2. Press [SAMPLING] to access the SAMPLING menu and then use DATA ENTRY knob G to set SOURCE to your preferred audio input source. 3. Keep an eye on the audio input meter and play the audio source and make sure that the volume of the audio source is as strong as possible, but without clipping or distorting.
14. GLOBAL SETTINGS MENU 14. GLOBAL SETTINGS MENU The GLOBAL SETTINGS menu offers settings that affect Analog Rytm MKII on a global level. Global sequencer, MIDI, and track routing settings are made here. Up to four Global slots are available, each with its individual settings. Access the menu by pressing [GLOBAL SETTINGS]. Scroll the list by using [UP]/[DOWN] or the TRACK LEVEL knob. Open a highlighted menu by pressing [YES]. 14.1 PROJECT This is where you manage the projects.
14. GLOBAL SETTINGS MENU Select LOAD TO PROJ and press [YES]. The samples you selected (ticked) will now appear in the first available empty slots out of the 127 user sample slots of the active project. To view the samples currently in the RAM of the active project, press the [LEFT] arrow key twice. This will bring up the left side menu. Select VIEW RAM and press [YES]. A list will appear, showing all 127 user sample slots.
14. GLOBAL SETTINGS MENU 3. Press the [RIGHT] arrow key. A menu will appear on the right side of the screen. Select SELECT UNUSED, and then press [YES]. 4. Select UNLOAD. A warning popup will appear asking “UNLOAD X SAMPLES? CONFIRM? Y/N”. Press [YES] to remove all unused samples. 14.2.3 TRANSFERRING SAMPLES FROM A COMPUTER 1. Connect Analog Rytm MKII to the computer via USB. 2. Open the Elektron Transfer software (Available on the Elektron website) on your computer. 3.
14. GLOBAL SETTINGS MENU 14.3 GLOBAL SLOT Selects which of the four Global slots to use. Select the active slot by using the [LEFT]/[RIGHT] arrow keys. Press [YES] to confirm the selection. All changes made to a Global slot are automatically saved. A slot stores the current configuration of the sequencer, MIDI and track routing settings. All changes made to a Global slot are automatically saved. 14.
14. GLOBAL SETTINGS MENU TURBO SPEED press [YES] to start the turbo speed negotiation. Speed is chosen automatically. Please note that you must use a MIDI interface that supports the Turbo-MIDI protocol. OUT PORT FUNCTIONALITY selects what type of signal the MIDI OUT port will send. • MIDI makes it possible for the port to send out MIDI data. • DIN 24 will make the port send DIN 24 sync pulses. No MIDI data is sent on the port when this option is selected.
14. GLOBAL SETTINGS MENU RECEIVE CC/NRPN will when active make it possible to control Analog Rytm MKII parameters from an external MIDI device sending CC/NRPN data. 14.4.3 CHANNELS This menu handles the MIDI channel configuration. TRACK 1–12, FX selects MIDI channel for the tracks that controls the drum and FX tracks. An OFF setting will make the track disregard any incoming MIDI messages. PERF CHANNEL selects the MIDI channel the knobs will send MIDI data on when PERFORMANCE mode is active.
14. GLOBAL SETTINGS MENU The column to the left selects what will be backed up. Select the column using the [LEFT] arrow key. Use the [UP]/[DOWN] keys or the TRACK LEVEL knob to scroll through the column. The SysEx data send alternatives located in the column to the right will change depending on the selection made in the left column. Press the [RIGHT] arrow key to access this column. Use the [UP]/[DOWN] keys or the TRACK LEVEL knob to select what will be sent.
14. GLOBAL SETTINGS MENU KIT will exclusively listen to and receive kit data. • ACTIVE KIT will when receiving kit SysEx data replace currently active kit with the received kit. • KIT 01–128 will store a received kit to the selected kit slot. An asterisk at the end of the kit name indicates the kit is not linked to any pattern. SOUND POOL will store a received Sound to the selected slot of the Sound Pool of the active project.
14. GLOBAL SETTINGS MENU To be able to hear and process the incoming audio sent to one (or two) of the Analog Rytm MKII’s tracks, you must place a note trig on the selected track(s) and start the sequencer. This is needed to trigger and open the track’s envelope and let the audio through. For continuous processing, set the trig’s LEN parameter to INF. USB OUT sets from where in the Analog Rytm MKII’s signal path, the outgoing audio is routed to the class compliant device.
14. GLOBAL SETTINGS MENU MODE Sets the port mode to adjust to different kinds of input signals. There are three modes: CV (Control Voltage), EXPR (Expression Pedal), and OFF. CV ZERO LEVEL (Available when MODE is set to CV.) Sets the Volt level at which CV modulation amount is zero. A control input level equal to this setting corresponds to zero modulation. (-5.50 V–+5.50 V). CV MAX LEVEL (Available when MODE is set to CV.) Sets the Volt level at which CV modulation amount is max.
14. GLOBAL SETTINGS MENU USB AUDIO/MIDI sets the Analog Rytm MKII to send and receive audio and MIDI over USB. Select this option if you want to use the Analog Rytm MKII together with a class compliant USB audio host. For more information, please “6.7 CLASS COMPLIANT DEVICE” on page 18 and “14.6 AUDIO ROUTING” on page 63. 14.8.2 OS UPGRADE Use this menu option is used when you want to upgrade the Analog Rytm MKII OS. To send the OS syx file, use our free Elektron Transfer software.
15. STARTUP MENU 15. STARTUP MENU To access this menu, hold down the [FUNC] key while powering up Analog Rytm MKII. From here you can perform a variety of tasks. To choose the different alternatives, press the corresponding [TRIG] key. 15.1 TEST MODE To enter this mode, press the[TRIG 1] key. Warning: For testing purposes, a short loud beep is heard through all outputs of the unit. If you have any trouble with your Analog Rytm MKII and suspect it may be due to a hardware problem, perform this self-test.
16. SETUP EXAMPLES 16. SETUP EXAMPLES The Analog Rytm MKII likes to play with other machines. Whether it uses its ability to sync and play with legacy machines, plays its part among other Elektron machines or plays with incoming audio: Analog Rytm MKII gets along with other gear. Three examples are shown here. 16.1 ANALOG RYTM MKII WITH A MONOPHONIC BASS MACHINE MAIN OUT TO MIXER MONO PHONE TO MIXER DIN SYNC 24 The DIN sync capabilities of the Analog Rytm MKII allows you to use gear from times gone by.
16. SETUP EXAMPLES Use the Analog Rytm MKII compressor when you incorporate sounds from external instruments in your composition. The following example shows how an old drum machine is hooked up to the Analog Rytm MKII. The stereo output from the drum machine can be compressed to fit in nicely, and its patterns started, stopped and tempo controlled, using the Analog Rytm MKII. 1. Prepare a rhythm pattern on your heritage drum machine. 2.
16. SETUP EXAMPLES In this example, the Analog Rytm MKII creates the beats. The Analog Four MKII is used for bass and synth sounds. The Octatrack MKII plays back loops and samples the audio from the Analog Rytm MKII and the Analog Four MKII. 1. Connect the Analog Rytm MKII main outputs to the Analog Four MKII inputs, the Analog Four MKII main outputs to one of the input pairs of the Octatrack MKII, and the main outputs of the Octatrack MKII to the PA. 2.
17. USEFUL KEY COMBINATIONS (QUICK KEYS) 17. USEFUL KEY COMBINATIONS (QUICK KEYS) Use the key combinations below to quickly perform certain tasks. GENERAL [FUNC] + [RECORD] will perform a copy command. Action depends on the currently active page or mode. [FUNC] + [PLAY] will perform a clear command. Action depends on the currently active page or mode. [FUNC] + [STOP] will perform a paste command. Action depends on the content that was copied.
17. USEFUL KEY COMBINATIONS (QUICK KEYS) [RTRG] + [PADS] to solo enable Track (multiple Tracks may be solo:ed). SEQUENCER RECORDING [RECORD] + [PLAY] to start LIVE RECORDING. [RECORD] + double-press [PLAY] will activate/deactivate QUANTIZE LIVE RECORDING. [NO] + one of the [PADS] during LIVE RECORDING to clear the trigs from a sequencer track. CLEAR TRACK / CLEAR PATTERN [FUNC] + [PLAY] (while in GRID RECORDING mode) to clear active Track.
18. TECHNICAL INFORMATION 18.
APPENDIX A: DRUM TRACK PARAMETERS APPENDIX A: DRUM TRACK PARAMETERS This appendix lists the parameters on the PARAMETER pages for the drum tracks and explains them. With one exception, each page contains the same parameters on all drum tracks. The exception is the SRC page, where parameters will vary depending on the active MACHINE. • You can randomize the parameter settings on a specific PARAMETER page of a track. Press [PARAMETER] key + [YES] to randomize all parameters on that page.
APPENDIX A: DRUM TRACK PARAMETERS TUN (Tune) sets the pitch of the sample in equivalents of chromatic semitones. To move faster, press the knob while turning it. The knob works in a bipolar fashion, with 0, north, leaving the pitch unchanged. Range (-24–+24), equivalent to four octaves. FIN (Fine Tune) fine tunes the pitch of the sample. This parameter is an offset from the TUN parameter. The knob works in a bipolar fashion. The whole range (-64–+63) spans one semitone down and one semitone up.
APPENDIX A: DRUM TRACK PARAMETERS FRQ (Frequency) sets the cutoff frequency of the multimode filter. (0–127) RES (Resonance) sets the resonance behavior of the filter. Resonance introduces a peak in the spectrum at the cutoff frequency. With the Bandstop filter type, there is a notch instead of a peak. The notch will be at its widest at the lowest Resonance setting. (0–127) TYP (Filter Type) selects the filter type.
APPENDIX A: DRUM TRACK PARAMETERS SPD (Speed) sets the speed of the LFO. For the LFO to be synced to straight beats, try settings of 8, 16 or 32. The knob is bi-polar. The LFO cycle can be played backward by using negative values. (-64–+63) MUL (Multiplier) multiplies the SPD parameter by the set factor. (x) multiplies the current tempo, (dot) syncs the LFO to 120 BPM regardless of the tempo. 24 settings: (12 tempo synced, 12 free). FAD (Fade In/Out) makes it possible to fade in/fade out the LFO modulation.
APPENDIX B: FX TRACK PARAMETERS APPENDIX B: FX TRACK PARAMETERS In this appendix, the parameters of the FX track are shown and explained, one page at a time. Press [FX] + [NO] to reset the parameters on all parameters pages for the FX track to their last saved state. B.1 DELAY The Delay send effect takes a duplicate of the input signal, delays it in time and then rejoins it with the original signal. Customize the delay parameters on this page. DELAY TIM (Delay Time) sets the delay time.
APPENDIX B: FX TRACK PARAMETERS DEC (Decay) sets the length of the decay phase of the reverberated signal, essentially setting the size of the acoustic space. (1–INF) FRQ (Shelving Frequency) sets the shelving filter frequency. Together with the GAI parameter, it can be used to dampen the reverberated signal above a chosen frequency, making the reverberation sound more clear or more muffled.
APPENDIX B: FX TRACK PARAMETERS THR (Threshold) sets the threshold of the compressor. A lower threshold means a larger portion of the signal will be subject to compression. (0–127) ATK (Attack) sets the time of the compressor attack phase, i.e., how quickly the compressor responds to loud peaks. The time of the attack phase is set in milliseconds. (0.03–30) REL (Release) sets the time of the compressor release phase, i.e., how long it takes for the compression to recover in quieter moments.
APPENDIX B: FX TRACK PARAMETERS • FREE is the default free-running mode. It makes the LFO run continuously, never restarting or stopping. • TRIG makes the LFO restart when a note is trigged. • HOLD makes the LFO run free in the background, but when a note is trigged the LFO output level is latched and held still until the next note is trigged. • ONE The LFO starts when a note is trigged, then runs to the end of the waveform and then stops. This makes the LFO function similar to an envelope.
APPENDIX C: MIDI APPENDIX C: MIDI This appendix lists the CC and NRPN specification for the Analog Rytm MKII. C.1 GENERAL TRIG PARAMETERS TRIG PARAMETERS Parameter CC MSB NRPN MSB NRPN LSB Note 3 CC LSB 3 0 Velocity 4 3 1 Length 5 3 2 Synth Trig 11 3 3 Sample Trig 12 3 4 ENV Trig 13 3 5 LFO TRIG 14 3 6 C.2 GENERAL KIT PARAMETERS COMMON Parameter CC MSB NRPN MSB NRPN LSB Track Level 95 CC LSB 1 100 Track Mute (seq. mute) 94 1 101 Track Solo (seq.
APPENDIX C: MIDI SYNTH Parameter CC MSB Synth Parameter 4 CC LSB NRPN MSB NRPN LSB 19 1 3 Synth Parameter 5 20 1 4 Synth Parameter 6 21 1 5 Synth Parameter 7 22 1 6 Synth Parameter 8 23 1 7 SAMPLE Parameter CC MSB NRPN MSB NRPN LSB Sample Tune 24 CC LSB 1 8 Sample Fine tune 25 1 9 Sample Bit Reduction 26 1 10 Sample Slot 27 1 11 Sample Start 28 1 12 Sample End 29 1 13 Sample Loop 30 1 14 Sample Level 31 1 15 NRPN MSB NRPN LSB FILTER Parameter
APPENDIX C: MIDI C.5 LFO PARAMETERS Note that the LFO depth is a high-resolution parameter, with CC LSB value. LFO Parameter CC MSB LFO Speed CC LSB NRPN MSB NRPN LSB 102 1 32 LFO Multiplier 103 1 33 LFO Fade In/Out 104 1 34 LFO Destination 105 1 35 LFO Waveform 106 1 36 LFO Start Phase 107 1 37 LFO Trig Mode 108 LFO Depth 109 1 38 118 1 39 CC LSB C.
APPENDIX C: MIDI COMPRESSOR Parameter CC MSB Compressor Threshold CC LSB NRPN MSB NRPN LSB 78 2 24 Compressor Attack Time 79 2 25 Compressor Release Time 80 2 26 Compressor Makeup Gain 81 2 27 Compressor Ratio 82 2 28 Compressor Sidechain EQ 83 2 29 Compressor Dry/Wet Mix 84 2 30 Compressor Output Volume 85 2 31 C.7 MACHINE PARAMETERS The following shows the SYNTH parameters per MACHINE type.
APPENDIX C: MIDI BD CLASSIC Parameter CC MSB Level CC LSB NRPN MSB NRPN LSB 16 1 0 Tune 17 1 1 Decay 18 1 2 Hold 19 1 3 Sweep Time 20 1 4 Sweep Depth 21 1 5 Waveform 22 1 6 Transient Tick 23 1 7 BD FM Parameter CC MSB NRPN MSB NRPN LSB Level 16 CC LSB 1 0 Tune 17 1 1 Decay 18 1 2 FM Amount 19 1 3 Sweep Time 20 1 4 FM Sweep Time 21 1 5 FM Decay Time 22 1 6 FM Tune 23 1 7 NRPN MSB NRPN LSB BD SILKY Parameter CC MSB CC LSB Level 1
APPENDIX C: MIDI SD HARD Parameter CC MSB Level CC LSB NRPN MSB NRPN LSB 16 1 0 Tune 17 1 1 Decay 18 1 2 Sweep Depth 19 1 3 Tick Level 20 1 4 Noise Decay 21 1 5 Noise Level 22 1 6 Sweep Time 23 1 7 SD CLASSIC Parameter CC MSB NRPN MSB NRPN LSB Level 16 CC LSB 1 0 Tune 17 1 1 Decay 18 1 2 Detune 19 1 3 Snap Amount 20 1 4 Noise Decay 21 1 5 Noise Level 22 1 6 Osc Balance 23 1 7 NRPN MSB NRPN LSB SD FM Parameter CC MSB CC LSB Level
APPENDIX C: MIDI RS CLASSIC Parameter CC MSB Level CC LSB NRPN MSB NRPN LSB 16 1 0 Tune Osc 1 17 1 1 Decay 18 1 2 Osc Balance 19 1 3 Tune Osc 2 20 1 4 Symmetry 21 1 5 Noise Level 22 1 6 Tick Level 23 1 7 CP CLASSIC Parameter CC MSB NRPN MSB NRPN LSB Level 16 CC LSB 1 0 Noise Tone 17 1 1 Noise Decay 18 1 2 Clap Number 19 1 3 Clap Rate 20 1 4 Noise Level 21 1 5 Random Claps 22 1 6 Clap Decay 23 1 7 CC LSB NRPN MSB NRPN LSB CC LSB D
APPENDIX C: MIDI LT, MT, HT CLASSIC Parameter CC MSB Decay CC LSB NRPN MSB NRPN LSB 18 1 2 Sweep Depth 19 1 3 Sweep Time 20 1 4 Noise Decay 21 1 5 Noise Level 22 1 6 Noise Tone 23 1 7 NRPN MSB NRPN LSB CH CLASSIC Parameter CC MSB CC LSB Level 16 1 0 Tune 17 1 1 Decay 18 1 2 Color 19 1 3 CH METALLIC Parameter CC MSB NRPN MSB NRPN LSB Level 16 CC LSB 1 0 Tune 17 1 1 Decay Time 18 1 2 OH CLASSIC Parameter CC MSB NRPN MSB NRPN LSB Level 16
APPENDIX C: MIDI CY METALLIC Parameter CC MSB Level CC LSB NRPN MSB NRPN LSB 16 1 0 Tune 17 1 1 Decay Time 18 1 2 Tone 19 1 3 Transient Decay 20 1 4 CY CLASSIC Parameter CC MSB NRPN MSB NRPN LSB Level 16 CC LSB 1 0 Tune 17 1 1 Decay 18 1 2 Color 19 1 3 Tone 20 1 4 CY RIDE Parameter CC MSB NRPN MSB NRPN LSB Level 16 CC LSB 1 0 Tune 17 1 1 Tail Decay 18 1 2 Hit Decay 19 1 3 Cymbal Type 20 1 4 Component 1 21 1 5 Component 2 22 1
APPENDIX C: MIDI IMPULSE Parameter CC MSB Level CC LSB NRPN MSB NRPN LSB 16 1 0 Attack 17 1 1 Decay 18 1 2 Polarity 19 1 3 C.8 MIDI NOTE TRIGGERS Some functions of the Analog Rytm MKII can be triggered by sending MIDI note values from an external MIDI device. Note that the tracks needs to be set to their default channels 1–12 to be triggered by C0–B0. For more information, please see “8.6 MIDI NOTES” on page 22.
APPENDIX D: MACHINES APPENDIX D: MACHINES This appendix lists the parameters on the SRC page of the drum tracks. The parameters available are determined by the MACHINE that are selected. There are several MACHINES to choose from. For more information, please see “8.2 MACHINES” on page 22. The MACHINES below can be used on all tracks: BD, SD, RS, CP, BT, LT, MT, HT, CH, OH, CY and CB. D.1 ALL DISABLE (MACHINE DISABLED) There are no parameters on the SRC page when it is disabled.
APPENDIX D: MACHINES POL (Polarity) sets the polarity, positive or negative. (POS, NEG) LEV (Level) sets the overall sound volume of the machine. (0–127) The MACHINES below can be used on the BD, SD, RS and CP tracks. D.2 BASS DRUM BD HARD TUN (Tune) sets the pitch of the oscillator. (-64–63) SWT (Sweep Time) sets the pitch sweep time. The depth of the sweep is fixed. (0–127) SNP (Snap Amount) sets the snap transient level. (0–127) DEC (Decay) sets the length of the decay phase.
APPENDIX D: MACHINES TUN (Tune) sets the pitch of the first (modulated) oscillator. (-64–+63) SWT (Sweep Time) sets the pitch sweep time of the first (modulated) oscillator. (0–127) FMD (FM Decay) sets the length of the decay phase of the second (modulating) oscillator and, consequently, the decay time of the FM effect. (0–127) DEC (Decay) sets the length of the decay phase of the first (modulated) oscillator and, consequently, the whole drum sound.
APPENDIX D: MACHINES BD SHARP TUN (Tune) sets the pitch of the oscillator. (-64–+63) SWT (Sweep Time) sets the pitch sweep time. (0–127) SWD (Sweep Depth) sets the depth of the pitch sweep. (0–127) DEC (Decay) sets the length of the decay phase. (0–127) HLD (Hold Time) sets the length of the hold phase. (0–127) TIC (Tick Level) sets the level of transient tick. (0–127) WAV (Waveform) sets the waveform.
APPENDIX D: MACHINES BAL (Osc Balance) sets the balance between the levels of oscillator 1 and oscillator 2. (-64–+63) DEC (Decay) sets the length of the decay phase. (0–127) SNP (Snap Amount) sets the snap transient level. (0–127) NOD (Noise Decay) sets the length of the noise decay phase. (0–127) NOL (Noise Level) sets the noise level. (0–127) LEV (Level) sets the overall sound volume of the machine. (0–127) SD FM TUN (Tune) sets the pitch of the first (modulated) oscillator.
APPENDIX D: MACHINES The MACHINES below can only be used on the RS and CP tracks. D.4 RIMSHOT RS HARD TUN (Tune) sets the pitch of the oscillators. (-64–+63) SWT (Sweep Time) sets the pitch sweep time. (0–127) SWD (Sweep Depth) sets the depth of the pitch sweep. (0–127) DEC (Decay) sets the length of the decay phase. (0–127) SYM (Symmetry) adjusts the nonlinearity in the special rimshot circuit. (0–127) TIC (Tick Level) sets the level of the transient tick. (0–127) NOL (Noise Level) sets the noise level.
APPENDIX D: MACHINES RAT (Clap Rate) sets the rate of the hand claps. (0–127) NUM (Clap Number) sets the number of hand claps. (0–127) RND (Random Claps) randomizes the timing of the hand claps. (0–127) CPD (Clap Decay) sets the length of the decay phase. (0–127) TON (Noise Tone) sets the pitch of the noise. (0–127) NOD (Noise Decay) sets the length of the decay phase of the noise. (0–127) NOL (Noise Level) sets the noise level. (0–127) LEV (Level) sets the overall sound volume of the machine. (0–127) D.
APPENDIX D: MACHINES TUN (Tune) sets the pitch of the oscillator. (-64–+63) DEC (Decay) sets the length of the decay phase. (0–127) SNP (Snap) sets the length of the snap transient. (0, 1, 2, 3) NOL (Noise Level) sets the noise level. (0–127) LEV (Level) sets the overall sound volume of the machine. (0–127) The MACHINE below can be used on the LT, MT, and HT tracks. D.8 LOW, MID, HIGH TOM XT CLASSIC TUN (Tune) sets the pitch of the oscillator. (-64–+63) SWT (Sweep Time) sets the pitch sweep time.
APPENDIX D: MACHINES CH CLASSIC TUN (Tune) sets the pitch of the oscillators of the closed hihat. (-64–+63) DEC (Decay) sets the length of the decay phase of the closed hihat sound. (0–127) COL (Noise Color) sets the timbral color, the virtual hardness of the imaginary metal alloy of which the immaterial hihat is made. (-64–+63) LEV (Level) sets the overall sound volume of the machine. (0–127) CH METALLIC TUN (Tune) sets the pitch of the interacting oscillators of the metallic hihat.
APPENDIX D: MACHINES TUN (Tune) sets the pitch of the oscillators of the metallic hihat. (-64–+63) DEC (Decay) sets the length of the decay phase. (0–127) LEV (Level) sets the overall sound volume of the machine. (0–127) The MACHINES below can be used on the CY and CB tracks. D.11 CYMBAL CY CLASSIC TUN (Tune) sets the pitch of the interacting oscillators of the cymbal. (-64–+63) TON (Tone) sets the metallic tone of the cymbal.(-64–+63) DEC (Decay) sets the length of the decay phase of the cymbal sound.
APPENDIX D: MACHINES C1, C2, C3 (Component 1, 2, 3) sets the level of each component. (0–127) LEV (Level) sets the overall sound volume of the machine. (0–127) D.12 COWBELL CB CLASSIC TUN (Tune) sets the base pitch of the two oscillators. (-64–+63) DEC (Decay) sets the length of the decay phase of the cowbell sound. (0–127) DET (Detune) sets the detune offset of the second oscillator. (0–127) LEV (Level) sets the overall sound volume of the machine.
INDEX INDEX +DRIVE 14 A ACCENT 48 AMP 76 C CHAINS 51 Detailed mode 51 Quick mode 51 CHROMATIC MODE 23 CLASS COMPLIANT 18 Audio routing 63 Setup example 70 USB config 65 COMPRESSOR 79 CONDITIONAL LOCKS 47 CONNECTORS 12 COPY, PASTE AND CLEAR 49 D DATA STRUCTURE 14 Kits 14 Project 14 Sounds 14 DELAY 78 DIRECT SAMPLING 55 DISTORTION 79 DRUM TRACK PARAMETERS 74 Amp 76 Filter 75 LFO 76 Sample 74 Synth 74 E EARLY STARTUP MENU 67 F FACTORY RESET 67 FILL MODE 47 FILTER 75 FIXED VELOCITY 44 FX TRACK PARAMETERS
INDEX Save project 25 PURGE (REMOVE UNUSED) Samples 57 Sounds 33 RANDOMIZE PARAMETERS 74 RECORDING MODES Grid recording mode 39 Live recording mode 39 Step recording mode 40 REVERB 78 Analog Rytm with a monophonic bass machine 68 Analog Rytm with other Elektron gear 69 Analog Rytm with stereophonic drum machine 68 SONGS 51 SOUND ARCHITECTURE 13 SOUND BROWSER 31 SOUND LOCKS 46 SOUND MANAGER 32 SOUNDS Clear sound 33 Editing a Sound 35 Playing a Sound 34 Purging 33 Rename Sound 33 SPECIFICATIONS 73 SWING 44,
8262ENG-E