User Manual

Table Of Contents
4. OVERVIEW OF THE OCTATRACK MKII STRUCTURE
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4. OVERVIEW OF THE OCTATRACK MKII STRUCTURE
The Octatrack MKII is organized in a hierarchical way. The image below outlines the data structure of the
Octatrack MKII.
Set
Audio Pool
Project
Banks
Parts
Flex Sample Slots
Machine AssignmentEects Assignment
Static Sample Slots
Track ParametersScenes
Patterns
Arrangements
4.1 SETS
A set is the top level structure of the Octatrack MKII. It can contain a near unlimited amount of projects plus
one audio pool. The number of samples in the audio pool, as well as the number of projects, are limited only
by the size of the Compact Flash card. The samples in the audio pool are available to all projects of the set.
Sets are saved on the Compact Flash card. Since a set can contain many projects, some users might find
that one set is all they need. For more information, please see “7. SETS” on page 26.
4.2 AUDIO POOL
Each set contains one audio pool which is stored on the Compact Flash card. The audio pool contains the
samples that can be loaded to the Flex and Static sample slot lists of the projects of a set. For more infor-
mation, please see “7.2.1 ADDING CONTENT TO THE AUDIO POOL” on page 27.
4.3 PROJECTS
For the Octatrack MKII to work as intended, a set needs to be mounted and a project needs to be loaded.
A project contains 16 banks, 8 arrangements, 8 track recorders and their recorder buers, 128 sample slots
dedicated to Flex machines, 128 slots dedicated to Static machines, various project specific settings and
the BPM setting for all the patterns of the project.
The samples used to fill the Flex and Static sample slots are fetched from the audio pool of the set. The
samples used by a project can also be collected and saved in the project folder. The command COLLECT
SAMPLES are used for this and makes a project more or less self contained. For the sake of sample or-
ganization it is recommended to only store samples in the audio pool. For more information, please see “8.
PROJECTS” on page 28.