Operating instructions

THE GUIDED TOURS
© 1985, 1986, 1987 E-mu Systems, Inc. Page 49
GUIDED TOUR #9: MANAGING THE BANK
These are Preset Definition functions that don’t necessarily do glamorous things, but are very
useful. This Guided Tour acquaints you with these utilitarian functions.
Begin by loading a Performance disk (see DISK 1 or DISK 2).
WHAT’S IN THE BANK?
1. Refer to PRESET DEFINITION 19, which tells how to catalog the various Presets in the
Bank.
2. Next, refer to PRESET DEFINITION 17, which tells how to catalog the various Voices in
the Bank.
3. To find out if there is any space left in memory for doing more experiments, refer to
PRESET DEFINITION 20.
COPYING AND ERASING WITHIN THE BANK
1. Now’s the time to learn how to copy and rename Voices. Refer to PRESET DEFINITION
12’, and select the highest-numbered Voice on the disk with Slider A. Copy it into the
next highest Voice number, and give it a name. If there’s “Not Enough Memory”, try
another Voice or boot up a different disk.
2. Next, eliminate the copy you just made of the Bank Voice in step 1 by referring to
PRESET DEFINITION 13 (“Erase Voice”).
3. Copy and rename a Preset by referring to PRESET DEFINITION 31. If there’s “Not
Enough Memory”, try copying a different Preset or boot up a different disk.
4. Eliminate the copy you just made of the Preset by referring to PRESET DEFINITION 15
(“Erase Preset”).
5. While we’re at it, let’s cover replication. Replicate a Preset by referring to PRESET
DEFINITION 22, and then catalog the Voices (PRESET DEFINITION 17). Note how a
new set of Voices has been created through replication, as indicated by an * after the
Voice name.
Clear memory (PRESET DEFINITION 16), before embarking on the next Guided Tour.