Operating instructions

MASTER CONTROL MODULE
© 1985, 1986, 1987 E-mu Systems, Inc. Page 64
TRANSPOSE
This function transposes the keyboard in half-step intervals up to ± one octave.
Applications: Use one key’s fingerings in a different key. Modulate to a different key without
having to use different fingerings.
1. Press and hold TRANSPOSE; its LED will light. The display says:
TRANSPOSED C2
PLAY A KEY
2. The display shows the amount of transposition referenced to C2 (see GENERAL
INSTRUCTIONS 8), the second C from the left-hand side of the keyboard. Therefore, if
the display says C2 there is no transposition.
3. To transpose: Continue to hold TRANSPOSE and press a key between C1 and C3. The
display shows which keyboard key you have selected for the transposition ratio
(compared to C2).
4. To retain the transposition: Release TRANSPOSE (its LED stays lit to remind you the
Emulator II is transposed).
5. To cancel the transposition: Press and hold TRANSPOSE, press C2, and then release
TRANSPOSE (its LED should now be off).
Note: When transposing, remember that a Voice cannot be transposed more than
±1 octave. Therefore, if you transpose the keyboard in such a way that the highest note of
the highest Voice is lower than the highest note of the keyboard (or the lowest note of the
lowest Voice is higher than the lowest note of the keyboard), transposition will not occur
beyond this limit. Under these conditions, rather than leaving blank keys the Emulator II fills
the beyond-transposition-limit keys with notes from the closest available octave.
We know this sounds pretty complicated - and the following example sounds pretty
complicated, too - but once you actually try transposing the Emulator II keyboard it should all
make sense.
Example: Suppose a Voice is assigned with its lowest note as C4, its original note as C5,
and its highest note as C6. If you transpose up a fifth (G2), the note that was formerly G5
will end up at C5, and the highest note (formerly C6) will end up at F5. The Voice cannot
“manufacture” new notes higher than the highest note (formerly C6, now F5), so the Voice
will not be transposed between F5 and C6. Instead, the Emulator II fills up these keys with
notes from the nearest available octave. In this case, G5 has the same pitch as G4, A5 has
the same pitch as A4, and so on.