User manual

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computer. Connection parameters will be displayed within this section. Moreover, the user will
be able to Safe/Arm, Pause, Fire/Stop and perform a Blackout from this section. There is also the
possibility to minimize the screen and show only the most important information when letting
off a display.
Time Control – This section shows a number of digital clocks.
The Shot Clock is the master time used by the software to let off the flames according to the scl
file loaded. The shot clock basically grabs the information from the music file and the scl file and
combines them together.
The Time Offset is a clickable counter which gives the user the possibility to increment or
decrement the firing time by 10 milliseconds intervals. Thus, if a user is letting off a flames
display and notices that there is a considerable delay by the time the sound is reaching the
audience, one can adjust and make the choreography launch before or after the specified time
from this functionality. Right Clicking in the time offset window will make a delay while Left
Clicking will make the flames launch in advance.
The Time Source is the original time of the music file loaded. This corresponds exactly to the
time duration of the music track being used for the flames display.
The Remaining time provides information about the time remaining to finish the flames display
being let off.
Real Time Editor This section provides information related to the actual choreography. This is
divided into three grids. The bottom grid provides information related to the flames that still
need to be launched. The top grid shows information of the flames that were already launched,
while the grid in the middle provides information related to the flame that is firing at the
moment.
16. Grab the ENTTEC DMX USB Pro and connect it via the USB cable provided with your laptop. If
the drivers were installed successfully (when installing the FireOne Flames Launcher application)
the computer should automatically recognize the USB Pro and make it available for use.
17. Click the ‘Not Connected’ button to connect with the USB Pro. Upon successful connection, a
green LED should start bleeping. Note that if the green LED is not bleeping, there is no
connection established.
18. Successful connection will provide information related to the parameters of the DMX Pro. It
displays the number of device connected, its serial number, the firmware version, the refresh