User manual

3
FireOne Flames Choreography Steps
ScriptMaker Visual
1. Open ScriptMaker Visual
2. Load the flames database by going to ‘Product Database Options’ > ‘Open New Product File’
3. Navigate to the ScriptMaker Visual home installation folder (example C:\Program
Files\Fireone\Scriptmaker) and select the ‘Flames’ database. (If the Flames database has not yet
been installed, kindly download and run the FireOne Flames Database Installer.msi from
www.fireonemalta.com/fireone-flames).
4. Click Open
5. Your Flames database loaded in ScriptMaker should look like screenshot below:
6. In the ‘Vendor Select’, click the dropdown and select ‘Flames_13’ – this queries the whole
flames and light database and shows only the first set of 13 quad flame projectors with a total of
52 channels.
7. Load the wave file to which you want to perform the choreography with the flame projectors by
clicking on the ‘Open Session‘ button and selecting the desired wave file.
8. Once that the peak file is created and the green wave displays at the bottom part of the
application, the next step is to place the cursor at the desired time of shooting a particular flame
projector and select the appropriate flame projector at the desired channel from the database.
This will assign a flame assigned to that particular channel to shoot at the desired time. One can
keep on assigning flames throughout the whole stretch of music. Choreography is performed