Owner`s manual

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Document # 103357-0004R
October, 2008
19
ULTRA SYSTEM
OWNER
s Manua
l
3. Power up the Ultra Board
If you are using Ultra Board version 1: Connect the power input harness’ red
wire to +5VC and the Black wire to ground
If you are using Ultra Board version 2: There is no separate power connection
required. Power for the Ultra Board is provided by the gaming terminal through
port # 1. As an option, the Ultra Board can powered by an external isolated 12
VDC power supply (Nanoptix part #
270011-0001R)
Note:
problems can occur if an isolated power supply is not used
4. Connect the Y cable to the printer via the DB15 connection. Connect the Ultra Board 6
pin modular jack to the Y cable’s modular jack using the 100 foot 6 wire cable
5. Using the included hardware, mount a break out box in game terminal #1. Using the
included crimps, connect each wire to the gaming terminal’s corresponding harness
(See Figure 16). Repeat the same process for the other gaming terminals.
Figure 16: Break out box
6. Connect gaming terminal 1’s break out box to the Ultra Board’s corresponding port using
one of the 8 conductor cables. Repeat the same process for the other gaming terminals.
7. If an external modem (Nanoptix part # 102828-0000N) is being used for remote access.
Install the modem on the attendant counter next to the Spill Proof printer. Connect the
modem to an available telephone line. Also connect the modem to Y cable via the DB9
connection. The included straight-through serial cable can be used as an extension.
The communication settings of the modem are configured via the serial connection every
time the Spill Proof printer is turned on. Therefore it is necessary to restart the Spill
Proof printer anytime the modem is turned OFF.