USER’S GUIDE: GAMEBREAKER TRIVIA CHALLENGE MODEL NO.
C ongratulations on your purchase of NFL GameBreaker Trivia, an innovative board game for football fans that will challenge your knowledge of NFL trivia and test your coaching ability.
GETTING STARTED OBJECT OF THE GAME The rules of the game are based on NFL football rules. The object of the game is to move the ball down the field to score points. The team with the most points at the end of a 4-quarter game (plus sudden-death overtime if necessary) is the winner. NUMBER OF PLAYERS Just like in real football, NFL GameBreaker Trivia is played with two teams, Home and Away. NFL GameBreaker Trivia is recommended for 2 to 8 players, but you can play with as many people as you like.
CARD LAYOUTS TRIVIA CARDS Question Multiple Choice Answers Question Type Correct Answer Highlighted in Yellow Play Result DEFENSE CARDS GAMEBREAKER CARD Defensive Play Call Offensive Play Calls Defensive Effect KICKING CARDS NFL Team (Questions relate to this team) Field Goal Questions Extra Point Question 2-Point Conversion Question 4
BOARD SETUP LENGTH OF THE GAME Before the game, all cards should be shuffled and placed face-down in the locations marked on the game board. There are two ways todetermine the length of your game: Play Limited and Time Limited. Play Limited • Trivia Cards should be shuffled and placed face down in the location marked on the board. Length of the game is determined by the total number of plays in a quarter.
TIME OUTS • When the question is answered (correctly or incorrectly), the card should be placed at the bottom of the deck. Time Outs are important in a Time-Limited Game. When a Time Out is called, it should stop the Game Clock and should reset the Play Clock. For a standard game, each team should be limited to 3 Time Outs per half. • Only the designated Offensive Team Captain can provide the final answer.
HALFTIME: If a second overtime period is required, the team that kicked to start the first overtime should receive the ball to start the second. Continue alternating the overtime kickoff until one team wins the game. This is a great time to get snacks, refill drinks, or study up on Super Bowl-winning QBs! 3RD QUARTER: OFFENSE The 2nd Half begins with a kickoff. The team that received the ball to start the game must kick off to start the 2nd half.
FIRST AND TEN The defense should try to predict the offensive play call. Choose wisely and you will reduce the number of yards the offense can gain. Choose poorly and the offense will rack up extra yardage. The offense has 4 plays to gain 10 yards and earn a new set of downs. When the offense successfully gains 10 yards within those plays, a new set of downs is awarded, and the offense continues play on 1st down, with 10 yards to go.
GAMEBREAKER! The GameBreaker can be played any time a team is on defense. Once a team has played the GameBreaker card 3 times (for standard games), it is removed from the defensive deck and cannot be played again. The GameBreaker card provides the Defense an opportunity to cause a turnover. If the defense chooses to play a GameBreaker card, it is placed face down on the board, just like any other defensive play.
Onside Kicks If the ball is punted into the end zone and the receiving team calls for a Fair Catch, the result of the play is a Touchback and the offense takes over on its own 20-yard line. An Onside Kick is a special kickoff in which the ball is kicked a shorter distance than normal in order for the kicking team to attempt to regain possession of the ball.
After the Kick GAME VARIATIONS When a Field Goal is successful, the successful team must kick off to the opposing team. See page 9 for Kickoff Rules. NFL GameBreaker Trivia can also be adapted to any number of mini-games and short challenges.
Long Passing Mini-Camp THE RED ZONE If you’re a trivia Pro Bowler, this is the drill for you! Complete Long Passes to drive the ball down the field and score touchdowns. The player who scores the most touchdowns in 5 possessions is the winner. Yards get tougher to come by in the Red Zone, those final, perilous 20 yards before the end zone. The Red Zone challenge game will test your skill in this hotly contested area. Flip a coin to see who will go first; players will alternate turns.
90-DAY LIMITED WARRANTY EXCALIBUR ELECTRONICS, INC., warrants to the original consumer that its products are free from any electrical or mechanical defects for a period of 90 DAYS from the date of purchase. If any such defect is discovered within the warranty period, EXCALIBUR ELECTRONICS, INC., will repair or replace the unit free of charge upon receipt of the unit, shipped postage prepaid and insured to the factory address below.
NOTES “Most football teams are temperamental. That’s 90% temper and 10% mental.
NOTES “Pro football is like nuclear warfare. There are no winners, only survivors.
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