User`s guide
FIRSTDOWN CHAIN 
Place the magnetic First-Down Chain on either 
of the sidelines. Before each series of downs, 
make sure the fi rst post on the First-Down 
Chain is on the line of scrimmage and lines 
up properly with the Scrimmage Marker. The 
First-Down Chain should be moved only 
when a fi rst down is made or when the teams 
exchange possession of the ball.
The First-Down Chain is to be used in making 
measurements out of the fi eld. When the ball 
location is close to a fi rst down, either player 
may call for the chain. To make a measurement 
on the fi eld, move the First-Down Chain hori-
zontally across the fi eld to the ball location. If 
any portion of the ball carrier’s base extends 
beyond end of the forward post, the fi rst down 
has been made.
GOALPOST
Place in the hole located on the frame of the 
fi eld as shown on the product image.
The playing fi eld vibration may be regulated 
for fast or slow action by pressing the Blitz 1 
and Blitz 2 buttons. There are three options 
for speed control, depending on what kind of 
game you want to play.
Classic Control
Choose one speed setting for your game. 
Before the game begins, test your players 
on both speeds, and decide on that you and 
your opponent prefer to play. Once you have 
decided on a speed, it should not be changed 
for the duration of the game.
Most tournament games follow Classic Control 
rules. Because your players will move at only 
one speed, a well-designed play is critical.
Coach’s Control
The off ensive team has complete control of 
the game speed in this type of game. The 
off ensive player may switch between BLITZ 1 
and BLITZ 2 as often as desired, in order to get 
players in the best position possible. 
In a Coach’s Control game, the defensive player 
may not change the speed during the play. If 
the defensive player does illegally manipulate 
the game speed, the result is a 10-yard penalty 
and the down should be replayed. The off ense 
has the option of declining this penalty, if it 
does not negatively impact the play.
Custom Control
Create your own rules for changing the speed 
of the game during the play. For best results, 
players should agree to a set of rules regarding 
how often during a play each team will be 
allowed to change game speeds. For example, 
you may decide to have the off ensive player 
set the initial game speed, and allow the 
defensive team one opportunity to ‘blitz’ by 
increasing the game speed.
Important Note: Players should agree on the 
Speed Control rules before the game begins. 
For Vibrating Football Tournaments, all games 
should be played according to the same rules 
in order to maintain a fair competition.
SPEED CONTROL
CAUTION
NFL Vibrating Football is not designed 
to have two players constantly chang-
ing the game speed, pressing several 
buttons at once. This will result in poor 
gameplay, and could damage your unit.
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