User`s guide
FIREWIRE SMPTE CONSOLE
80
address. For further details on the hardware 
connections involved, see “Syncing to SMPTE time 
code” on page 32.
Resolving to video
To  resolve the Traveler to video, you need a 
synchronizer such as a MIDI Timepiece AV or a 
Digital Timepiece to feed word clock to the 
Traveler. In this scenario, choose the Word  C l o c k  In  
clock source setting in The MOTU FireWire Audio 
Console. The Traveler uses word clock for the time 
base and your host application resolves to MIDI 
Time Code generated from the synchronizer. For 
details, see “Syncing to video and/or SMPTE time 
code using a synchronizer” on page 33.
FRAME RATE
This setting should be made to match the SMPTE 
time code frame rate of the time code that the 
system will be receiving. The Traveler can auto-
detect and switch to the incoming frame rate, 
except that it cannot distinguish between 30 fps 
and 29.97 fps time code. So if you are working with 
either of these rates, make sure you choose the 
correct rate from this menu. 
READER SECTION
The Reader section (on the left-hand side of the 
window in Figure 11-1) provides settings for 
synchronizing the Traveler to SMPTE time code.
Status lights
The four status lights (Tach, Clock, Address and 
Freewheel) give you feedback as follows.
Tac h
The Tach light blinks once per second when the 
Traveler ha s  successfully achieved lockup to 
SMPTE time code and SMPTE frame locations are 
being read.
Clock
The Clock light glows continuously when the 
Traveler ha s  successfully achieved lockup to an 
external time base, such as SMPTE time code or 
word clock.
Address
The Address light glows continuously when the 
Traveler ha s  successfully achieved lockup to 
SMPTE time code.
Freewheel
The Freewheel light illuminates when the Traveler 
is freewheeling address (time code), clock or both. 
For details about Freewheeling, see “Freewheel 
Address” and “Freewheel clock” below.
SMPTE source
Choose the analog input to which the SMPTE time 
code source is connected. This is the input that the 
Tr av el e r “ l is te ns” to for time code.
Freewheel Address
Freewheeling occurs when there is a glitch or 
drop-out in the incoming time code for some 
reason. The Traveler can freewheel past the drop-
out and then resume lockup again as soon as it 
receives readable time code. Choose the amount of 
time you would like the Traveler to freewheel 
before it gives up and stops altogether.
The Traveler cannot freewheel address without 
clock. Therefore, the Freewheel Address setting will 
always be lower than or equal to the Freewheel 
Clock setting, and both menus will update as 
needed, depending on what you choose.
Keep in mind that freewheeling causes the system 
to keep going for as long as the duration you choose 
from this menu, even when you stop time code 
intentionally. Therefore, if you are starting and 
stopping time code frequently (such as from the 
transports of a video deck), shorter freewheel 
times are better. On the other hand, if you are 
!Traveler Manual/Win Page 80 Monday, November 29, 2004 3:50 PM










