User Manual

The World is Your Game!
TM
Content:
150 cards including 20 wild cards and 10 game changer cards plus
a portable plastic case
Object:
Be the first player to win one card of each color, OR three cards of
the same color. (There are a total of 3 colors.)
Game Set-Up
•Give a good shuffle to all the cards. Turn over one card less
than the number of players (like Musical Chairs). For example,
for a 4-player game – deal 3 cards, for a 5-player game – 4 cards.
•If you are playing with newer readers, read out what each card
says.
Game Play
•At the count of 3, everyone races to retrieve an item that matches
the description on one of the cards.
•Be creative – for SOMETHING BLUE, you might grab a blue
jacket or a picture of someone who looks sad (because he’s
feeling blue)!
•The players who get back with an item win the matching card!
Grab the card so no one else can take it. Each player can only claim
one card per round. If someone already grabbed the card you
meant to match, go looking for another item to match another card.
•Each round ends when all the cards are taken. Just like Musical
Chairs, there will be one player who won’t score each round. Play
multiple rounds until there is a final winner.
Regular Card
•These cards have a one-color background, with
descriptions like BOUNCY, ROUND or PARTIALLY
RED. These are the things you’ll be grabbing.
Wild Card
•These cards show all 3 colors and are Wild Cards.
They can be used for ANY color you need to win.
Game Changer Card
•The cards that have white backgrounds are Game
Changer cards and they are scattered throughout
the deck.
7+
Ages
2+
Players
•When a Game Changer Card is revealed, place it separately from
the rest of the cards. Keep dealing until there is one less regular or
wild than the number of players.
•Read the Game Changer Card aloud as a group. It’s an additional
challenge for this round ONLY and modifies the thing you need to
find on ALL the other cards showing for this round.
For example, the Game Changer card says HAS LETTERS.
A regular card that reads SMELLS GOOD must also now HAVE
A LETTER on it.
The Game Changer Card does not count as one of the cards needed
to win and cannot be grabbed by a player.
Winning the Game:
Be the first player to win one card of each color OR three cards
of the same color. (You may win with 3 wild cards.)
Notes:
When running to grab items, BE SAFE! Don’t grab anything
dangerous or fragile. If it’s something you wouldn’t normally be
allowed to touch, you can’t touch it now!
You can’t use the same thing twice. Once something is used, it’s out
of the game for all players. For example, if you grabbed a throw
pillow to match SOFT, you can’t grab it later to match HAS STRIPES.
A smartphone or tablet can’t be used to match during the game.
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©2015 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East
Aurora, NY 14052, U.S.A. Consumer Services 1-800-524-8697. Mattel
U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628
500303. Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer
Advisory Service - 1300 135 312. Mattel East Asia Ltd., Room 503-09,
North Tower, World Finance Centre, Harbour City, Tsimshatsui, HK,
China. Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel
Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South
City, No 8, Jalan Kerinchi, 59200 Kuala Lumpur, Malaysia. Tel:
03-78803817, Fax: 03-78803867.
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Size: 87mm x 224mm Color: 1C + 1C

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