User Guide
Table Of Contents
- Contents
- Preface
- 1.1.1 Make a 3D Model
- 1.1.2 Slice and Export the 3D Model
- Chapter 2: About Creator Pro
- 2.1 About Your Creator Pro
- 2.1.1 Views
- Chapter 3: Unpacking
- Chapter 4: Hardware Assembly
- Chapter 5: Build Plate Leveling
- Chapter 6: About Software
- This chapter talks about the basic function of Fla
- 6.1 Software Installation
- 6.2 Exploring FlashPrint
- ①Changing views
- ②Set View
- ③Reset View
- ④Show Model Outline
- ⑤Show Steep Overhang
- 6.2.5 Move
- 6.2.6 Rotate
- 6.2.7 Scale
- 6.2.8 Cut
- 6.2.9 Extruder
- 6.2.10 Supports
- ②Auto Supports
- ③Add Supports
- ④ Clear Supports
- Click [Clear Supports], all supports will be delet
- ⑤Delete Supports
- 6.2.11 Print
- ①New Project
- ②Saving
- ③ Preferences
- 6.2.13 Edit Menus
- 6.2.14 Tools
- 6.2.15 Help Menus
- 7.1 Generate a Gcode
- 7.1.1 Installing Filament
- 7.2 Loading the Filament Using the LCD Panel
- 7.3 Unloading the Filament Using LCD Panel

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⑤
Show Steep Overhang
Click [View]--[Show Steep Overhang]. When the intersection angle between the
model surface and horizontal line is within the overhang threshold value, the surface
has steep overhang and it becomes red in the software. Overhang threshold value
could be set as needed. The default value is 45 degree.
6.2.5 Move
Select the object and move the object by the following two methods:
Method 1: Click the [Move] icon on the left, hold down the left mouse button and
drag it to adjust the location of the model in XY direction. Hold down the Shift key,
hold down the left mouse button and drag it to adjust the location of the model in Z
direction. The distance and the direction of the movement will be displayed.
Method 2: Click the [Move] button on the left and then enter the distance value to
move the model. You can also click [Reset] to reset distance values.
Note: Users shall click [Center] and [On Platform] after the location adjustment to
ensure the model(s) be within the build area and on the build platform. If a specified
position is needed, only click [On Platform].
6.2.6 Rotate
Select the target object and rotate the object by the following two methods:
Method 1: Click the [Rotate] icon on the left and three mutually perpendicular rings
appear around the object Click one ring and rotate on the present axis, you will see the
rotation angle and direction in the center of circle. In this way, you could make the
model rotate on X/Y/Z axis.
Method 2: Click the [Rotate] icon on the left, and then enter into rotating angel
values in X/Y/Z axes positioning. Click [Reset] to reset rotating angel values.










