Electronic Accessory User Manual

Using the Clocks
The clock lets you set a home time and view
local times in 50 cities around the world. You
must set the home time before viewing world
times as world times are based on home time.
Setting the Home Time
1. Press .
You see “Home City on the screen.
2. Press S to enter the setting mode.
3. Press to select Set Time Format.
Press or tocyclethroughthe12-and
24-hourDay/Month/Yearformats.Press
to save your selection.
4. Press to select Set DST and press .
Press or to toggle between DST On or
DST O. Press to select your choice.
5. Press to select Set Time and press .
Press or until the current hour is
displayed. Press to move to minutes,
then press or until the current minute
is displayed. Press to set the time.
6. Press to select Set Date and press .
Press or to move to the next or
previous eld. Use or to scroll to the
current day/month/year.
Press to set the date.
7. Press to select Set Home City. Press
.
Press or until your local city is
displayed. Press to select it.
8. Press CLR or to exit setting mode.
Viewing World Times
1. Press until you see “World City.
2. Press or to view the date and time in
the list of available cities.
You can also set a city to be the World City
you rst view when you enter World Time:
1. Press until you see “World City.
2. Press S to enter setting mode.
3. Press to select Set World City and press
.
Press or until the city you want is
displayed. Press to select it.
4. Press CLR or to exit setting mode.
Playing the Games
Thereareve(5)fungamesforyoutochoose
from: Hangman, Quiz, Chance, Keyboard Wiz,
and Memory Challenge.
Selecting a Game
1. Press .
2. Press or to select a game.
3. Press .
Setting a Skill Level
You can select the degree of diculty for
the games: Beginner, Intermediate, Advanced,
Expert, or Wizard.
1. Press .
2. Press to select Skill Level. Press .
Tip: Press to select Skill Level with one
key stroke.
3. Press or to select a skill level.
4. Press to return to the Games menu.
Playing Hangman
Hangman selects a mystery word and
challenges you to guess it letter by letter.
The letters of the mystery word are hidden
by question marks. The number of guesses
remaining is indicated by #’s.
1. Select to play Hangman.
2. Type a letter you think is in the word.
If you are correct, the letter appears in
place of the question mark. If you are
wrong, it replaces an # on the screen and
another part of the man appears.
3. Press to show the word and end the
round.
4. Press to play a new round.
Playing Chance
Chance generates up to 10 random numbers
within a range you dene. Try to guess the
results or use them for random drawings or
lotteries.
1. Select to play Chance.
2. Enter the starting low number for the
range. Press .
3. Enter the ending high number for the
range. Press .
4. Enter the number of random
generations, up to 10 in total.
5. Press repeatedly to view the
generated numbers.
Playing Keyboard Wiz
Thisgametestsyourhand-eyecoordination.
As letters race across the screen, try to tap
their corresponding letter keys in sequential
order before they ll up the entire width of
the screen.
1. Select to play Keyboard Wiz.
2. Press to start.
3. Press the letter key for the rst letter
you see, and then the next, from left to
right.
Each correct letter removes it from the pile.
If you allow 20 letters to ll the screen, you
lose the game.
4. Press to play another round.
Playing Memory Challenge
This game tests your memory. As words
appear on the screen, try to remember them
in sequence.
1. Select to play Memory Challenge.
2. You see the rst word briey before
it disappears. At the “Enter Word:”
prompt, type the word. Press .
3. Press to continue with the game,
adding another word to the growing
list.
Or, press to view the translation.
Press until you return to the game.
4. Each time you press to continue,
another word briey displays.
At each “Enter word:” prompt, you
must remember to type the rst word
again, then the second one, and so on,
challenging your memory more as the list
grows.
5. Press CLR or when nished.
Playing Quiz
Quiz tests your translation skills from source
to target language. To change the languages
for Quiz, see “Source and Target Languages”.
1. Select to play Quiz.
A word appears on the screen.
2. Pronounce and try to translate the
word.
3. Press to see the translation.
4. Press to play another round.
Specications
Model: ET-4012 12-Language Advanced
Global Translator
Batteries:twoAAA(included)
Size:5.35x3.66x0.77in(13.6x9.3x2cm)
Weight:7oz(200g)(withoutbatteries)
©2002-2011FRANKLINELECTRONIC
PUBLISHERS,INC.Burlington,N.J08016-4907
U.S.A. All rights reserved.
ISBN978-1-59074-647-9
Recycling and Disposal
Device Disposal
This device should be disposed through
your local electronic product recycling
system-donotthrowinthetrashbin.
Packaging Disposal
Please save this Users Guide and all packing
materials, as they contain important
information. In case of disposal, please refer
to your local recycling system.
Battery Disposal
Do not dispose of batteries with
normal household waste. Please obey
your local regulations when disposing
of used batteries. Please visit www.franklin.
com to contact Franklin or its distributors to
get info for battery disposal and/or
replacement. However, shipping and handling
expenses might apply.
This unit may change operating modes,
lose information stored in memory, or fail
to respond due to electrostatic discharge or
electrical fast transients. Normal operation
ofthisunitmaybere-establishedby
pressing the reset key, by pressing
, or by
removing and replacing the batteries.
FCC NOTICE
This device complies with Part 15 of the FCC
Rules. Operation is subject to the following
twoconditions:(1)Thisdevicemaynotcause
harmfulinterference,and(2)Thisdevicemust
accept any interference received, including
interference that may cause undesired
operation.
Warning: Changes or modications to this
unit not expressly approved by the party
responsible for compliance could void the
users authority to operate the equipment.
NOTE: This equipment has been tested and
found to comply with the limits for a Class B
digital device, pursuant to Part 15 of the FCC
Rules. These limits are designed to provide
reasonable protection against harmful
interference in a residential installation.