Instruction Manual

8
Articulations
Here is a summary of possible articulations in BFD2. Please note that some kit-pieces do not contain all possible articulations.
Kicks
Snares
Hihats
Toms
Cymbals
Percussion
Hit
No Snare
Hit
Rim
Sidestick
Drag
Half-edge*
Pedal
Closed tip
Closed shank
1/4-open tip
1/4-open shank
1/2-open tip
1/2-open shank
3/4-open tip
3/4-open shank
open tip
open shank**
Hit
Hit
Bell
Edge
Hit
Alt
[more...]***
*Half-edge is the skin or head struck
half-way between the centre and
the edge. Most previous BFD libraries
featured a flam instead
** previous BFD libraries did not in-
clude an open shank articulation
To support electronic drums, all tip
and shank hihat articulations can
also be triggered via a MIDI CC and 2
‘virtual articulations’ – variable tip and
variable shank
3-articulation cymbals are new in
BFD2
***Percussion slots, like all slots in
BFD2, can have more than 2 articula
-
tions. This allows you to load large,
complex percussion pieces from
the BFD Percussion expansion pack,
which required one of 2 snare slots in
BFD 1.5.
Mic channels
Each velocity layer sample of each Kit-Piece articulation possesses 12 mic channels (3 stereo, 6 mono):
Ambience channels (stereo)
Overhead
Room
• M/S Room in BFD2
Stereo room in most previous BFD libraries
Amb3
• Room2 in BFD2’s library
• PZM in most previous BFD2 libraries
The signal from the stereo Overhead mic set, above the kit.
The signal from the room mics. BFD2 features an M/S room
mic set. BFD2’s mixing engine decodes each M/S-re
-
corded kit-pieces on the voice level, so you can mix and
match kit-pieces with previous BFD libraries, most of which
feature a stereo Room.
The signal from the third set of ambient mics. The wide,
high placed Room2 mics in BFD2 and PZMs in previous
libraries all tend to sound huge!